What is procedural content generation?: Mario on the borderline. - Julian Togelius; Emil Kastbjerg; David C. Schedl; Georgios N. Yannakakis (PCGames@FDG, 2011)

Modelling the Quality of Visual Creations in Iconoscope. - Antonios Liapis; Daniele Gravina; Emil Kastbjerg; Georgios N. Yannakakis (GALA, 2019)