Hierarchical Radiosity on Multicomputers: a Load-Balanced Approach. - Emilio J. Padrón 001; Margarita Amor; Juan Touriño; Ramon Doallo (PP, 2001)

Efficient parallel implementations for surface subdivision. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Ramon Doallo (EGPGV, 2002)

A High-Performance Progressive Radiosity Method Based on Scene Partitioning. - Antonio P. Guerra; Margarita Amor; Emilio J. Padrón 001; Ramon Doallo (VECPAR, 2002)

A Meshing Scheme for Real Time Surface Subdivision. - Emilio J. Padrón 001; Margarita Amor; Ramon Doallo; Montserrat Bóo (WSCG, 2002)

Progressive radiosity method on clusters using a new clipping algorithm. - Margarita Amor; Jose Rodrigo Sanjurjo; Emilio J. Padrón 001; Ramon Doallo (Int. J. High Perform. Comput. Netw., 2004)

Improving the Performance of Visibility Determination in Global Illumination Methods. - Emilio J. Padrón 001; Margarita Amor; Ramon Doallo (CISST, 2005)

Hardware Oriented Algorithms for Rendering Order-Independent Transparency. - Margarita Amor; Montserrat Bóo; Emilio J. Padrón 001; Dirk Bartz (Comput. J., 2006)

A Hierarchical Radiosity Method with Scene Distribution. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Ramon Doallo (PDP, 2007)

High Performance Global Illumination on Multi-core Architectures. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Ramon Doallo (PDP, 2009)

Uniform partitioning of Monte Carlo radiosity on GPUs. - Jose Rodrigo Sanjurjo; Margarita Amor; Emilio J. Padrón 001; Ramon Doallo; Montserrat Bóo (HPCS, 2010)

Hierarchical Radiosity for Multiresolution Systems Based on Normal Tests. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Ramon Doallo (Comput. J., 2010)

Parallel hierarchical radiosity on hybrid platforms. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Gabriel Rodríguez 001; Ramon Doallo (J. Supercomput., 2011)

Synthesis of Multiresolution Scenes with Global Illumination on a GPU. - Raquel Concheiro; Margarita Amor; Montserrat Bóo; Iago Iglesias; Emilio J. Padrón 001; Ramon Doallo (GRAPP/IVAPP, 2012)

Rendering of Bézier Surfaces on Handheld Devices. - Raquel Concheiro; Margarita Amor; Marisa Gil; Emilio J. Padrón 001; Xavier Martorell (J. WSCG, 2013)

Free Adaptive Tessellation Strategy of Bézier Surfaces. - Raquel Concheiro; Margarita Amor; Montserrat Bóo; Emilio J. Padrón 001 (GRAPP, 2014)

Interactive rendering of NURBS surfaces. - Raquel Concheiro; Margarita Amor; Emilio J. Padrón 001; Michael C. Doggett (Comput. Aided Des., 2014)

Efficient Culling Techniques for Interactive Deformable NURBS Surfaces on GPU. - Raquel Concheiro; Margarita Amor; Emilio J. Padrón 001; Michael C. Doggett (VISIGRAPP (1: GRAPP), 2016)

In-transit molecular dynamics analysis with Apache flink. - Henrique C. Zanúz; Bruno Raffin; Omar A. Mures; Emilio J. Padrón 001 (ISAV@SC, 2018)

Comparison of GPU-based Methods for Handling Point Cloud Occlusion. - Alfonso López Ruiz; Juan Manuel Jurado; Emilio José Padrón; Carlos Javier Ogáyar; Francisco Ramón Feito (CEIG, 2021)

Real-time classification of handball game situations. - Bruno Cabado; Bertha Guijarro-Berdiñas; Emilio J. Padrón 001 (ICTAI, 2022)

gym-DSSAT: a crop model turned into a Reinforcement Learning environment. - Romain Gautron; Emilio J. Padrón 001; Philippe Preux; Julien Bigot; Odalric-Ambrym Maillard; David Emukpere (CoRR, 2022)

An out-of-core method for GPU image mapping on large 3D scenarios of the real world. - Juan Manuel Jurado; Emilio José Padrón; Juan-Roberto Jiménez 001; Lidia M. Ortega 001 (Future Gener. Comput. Syst., 2022)

Beyond the Premier: Assessing Action Spotting Transfer Capability Across Diverse Domains. - Bruno Cabado; Anthony Cioppa; Silvio Giancola; Andrés Villa; Bertha Guijarro-Berdiñas; Emilio J. Padrón 001; Bernard Ghanem; Marc Van Droogenbroeck (CVPR Workshops, 2024)

PlayNet: real-time handball play classification with Kalman embeddings and neural networks. - Omar A. Mures; Javier Taibo; Emilio J. Padrón 001; José Antonio Iglesias Guitián (Vis. Comput., 2024)

Should I Render or Should AI Generate? Crafting Synthetic Semantic Segmentation Datasets With Controlled Generation. - Omar A. Mures; Manuel Silva; Manuel Lijó-Sanchez; Emilio J. Padrón 001; José Antonio Iglesias Guitián (IEEE Computer Graphics and Applications, 2025)