Projection augmented models: the effect of haptic feedback on subjective and objective human factors. - Emily Bennett (ICMI, 2004)

The Effect that Haptically Perceiving a Projection Augmented Model has on the Perception of Size. - Emily Bennett; Brett Stevens (ISMAR, 2004)

Does Touching a Projection Augmented Model and Interacting with it using a Spatially-Coincident Device, Affect a User's Perception of its Size? - Emily Bennett; Brett Stevens (Australas. J. Inf. Syst., 2004)

The effect touching a projection augmented model has on perception and object-presence. - Emily Bennett (CHI Extended Abstracts, 2005)

The Effect That Touching a Projection Augmented Model Has on Object-Presence. - Emily Bennett; Brett Stevens (IV, 2005)

The 'detection, perception and object-presence' framework: a unified structure for investigating illusory representations of reality. - Emily Bennett; Brett Stevens (APGV, 2006)

The 'detection, perception and object-presence' framework: a unified structure for investigating illusory representations of reality. - Emily Bennett; Brett Stevens (SIGGRAPH Research Posters, 2006)

The Effect that the Visual and Haptic Problems Associated with Touching a Projection Augmented Model Have on Object-Presence. - Emily Bennett; Brett Stevens (Presence Teleoperators Virtual Environ., 2006)

Visual and haptic factors that affect the projection augmented model illusion. - Emily Bennett (2006)

Designing a mobile game to reduce culture shock. - Nipan Maniar; Emily Bennett (Advances in Computer Entertainment Technology, 2007)

The Effect That Screen Size has on Video-Based M-Learning. - Nipan Maniar; Emily Bennett; Diane Gal (PerCom Workshops, 2007)

The Effect of Mobile Phone Screen Size on Video Based Learning. - Nipan Maniar; Emily Bennett; Steve Hand; George Allan (J. Softw., 2008)