The Use of Adaptive VR Environments to Foster Students Learning in Multilingual Study Guidance. - Emma Edstrand; Jeanette Sjöberg; Sylvana Sofkova Hashemi (DLI, 2022)

Participatory Designs for Computational Play - A Study of Children's Play Across Traditional and Digital Domains. - Eva Brooks; Emma Edstrand (HCI (2), 2023)

Teachers' Educational Design Using Adaptive VR-Environments in Multilingual Study Guidance to Promote Students' Conceptual Knowledge. - Emma Edstrand; Jeanette Sjöberg; Sylvana Sofkova Hashemi (HCI (31), 2023)