Improving web accessibility using content-aware plug-ins. - Wai Yu; Graham McAllister; Philip Strain; Ravi Kuber; Emma Murphy (CHI Extended Abstracts, 2005)

A Semiotic Approach to the Design of Non-speech Sounds. - Emma Murphy; Antti Pirhonen; Graham McAllister; Wai Yu (HAID, 2006)

A novel multimodal interface for improving visually impaired people's web accessibility. - Wai Yu; Ravi Kuber; Emma Murphy; Philip Strain; Graham McAllister (Virtual Real., 2006)

A grid-based extension to an assistive multimodal interface. - Philip Strain; Graham McAllister; Emma Murphy; Ravi Kuber; Wai Yu (CHI Extended Abstracts, 2007)

Beyond Clicks and Beeps: In Pursuit of an Effective Sound Design Methodology. - Antti Pirhonen; Kai Tuuri; Manne-Sakari Mustonen; Emma Murphy (HAID, 2007)

An empirical investigation into the difficulties experienced by visually impaired Internet users. - Emma Murphy; Ravi Kuber; Graham McAllister; Philip Strain; Wai Yu (Univers. Access Inf. Soc., 2008)

Designing auditory cues to enhance spoken mathematics for visually impaired users. - Emma Murphy; Enda Bates; Donal Fitzpatrick (ASSETS, 2010)

Developing and Evaluating a Non-Visual Memory Game. - Ravi Kuber; Matthew Tretter; Emma Murphy (INTERACT (2), 2011)

Maintaining and modifying pace through tactile and multimodal feedback. - Huimin Qian; Ravi Kuber; Andrew Sears; Emma Murphy (Interact. Comput., 2011)

Supporting Sounds: Design and Evaluation of an Audio-Haptic Interface. - Emma Murphy; Camille Moussette; Charles Verron; Catherine Guastavino (HAID, 2012)

Ageing, Vision Impairment and Digital Inclusion in Ireland. - Blaithin Anna Mary Gallagher; Emma Murphy; Antoinette Fennell (J. Community Informatics, 2012)

Navigating, Discovering and Exploring the Web: Strategies Used by People with Print Disabilities on Interactive Websites. - Christopher Power; Helen Petrie; David Swallow; Emma Murphy; Blaithin Gallagher; Carlos A. Velasco (INTERACT (1), 2013)

Designing mobile augmented reality art applications: addressing the views of the galleries and the artists. - Paul Coulton; Richard Smith; Emma Murphy; Klen Copic Pucihar; Mark Lochrie (MindTrek, 2014)

User curated augmented reality art exhibitions. - Paul Coulton; Emma Murphy; Klen Copic Pucihar; Richard Smith; Mark Lochrie (NordiCHI, 2014)

Game Design in an Internet of Things. - Paul Coulton; Dan Burnett; Adrian Gradinar; David Gullick; Emma Murphy (Trans. Digit. Games Res. Assoc., 2014)

Perceptive Media - Adaptive Storytelling for Digital Broadcast. - Adrian Gradinar; Dan Burnett; Paul Coulton; Ian Forrester; Matt Watkins; Tom Scutt; Emma Murphy (INTERACT (4), 2015)

AudioAuth: Exploring the Design and Usability of a Sound-Based Authentication System. - Karim Said; Ravi Kuber; Emma Murphy (Int. J. Mob. Hum. Comput. Interact., 2015)

Older Adults, Learning and Technology - An Exploration of Tangible Interaction and Multimodal Representation of Information. - Emma Murphy (CSEDU (1), 2016)

Perceptions and Use of Technology to Support Older Adults with Multimorbidity. - Emma Murphy; Julie Doyle; Caoimhe Hannigan; Suzanne Smith; Janneke Kuiper; An Jacobs; Evert-Jan Hoogerwerf; Lorenzo Desideri; Valentina Fiordelmondo; Lorenza Maluccelli; Anne-Marie Brady; John Dinsmore (AAATE Conf., 2017)

Addressing medication management for older people with multimorbidities: a multi-stakeholder approach. - Julie Doyle; Emma Murphy; Suzanne Smith; Caoimhe Hannigan; Janneke Kuiper; An Jacobs; John Dinsmore (PervasiveHealth, 2017)

Designing Digital Goal Support Systems for Multimorbidity Self-Management: Insights from Older Adults and their Care Network. - Julie Doyle; Emma Murphy; Caoimhe Hannigan; Suzanne Smith; Joao H. Bettencourt-Silva; John Dinsmore (PervasiveHealth, 2018)

Managing Multimorbidity: Identifying Design Requirements for a Digital Self-Management Tool to Support Older Adults with Multiple Chronic Conditions. - Julie Doyle; Emma Murphy; Janneke Kuiper; Suzanne Smith; Caoimhe Hannigan; An Jacobs; John Dinsmore (CHI, 2019)

Towards an Ethical Framework for the Design and Development of Inclusive Home-based Smart Technology for Older Adults and People with Disabilities. - Emma Murphy; Damian Gordon; Brian Keegan; Julie Doyle; Ioannis Stavrakakis; Dympna O'Sullivan (HEALTHINF, 2022)

Towards an Inclusive Co-design Toolkit: Perceptions and Experiences of Co-design Stakeholders. - Eamon Aswad; Emma Murphy; Claudia M. Fernández-Rivera; Sarah Boland (ICCHP-AAATE (2), 2022)

Accessibility of Health Data Representations for Older Adults: Challenges and Opportunities for Design. - Peterson Jean; Emma Murphy; Enda Bates (HCI (44), 2023)

Exploring Mental Models for Explainable Artificial Intelligence: Engaging Cross-disciplinary Teams Using a Design Thinking Approach. - Helen Sheridan; Emma Murphy; Dympna O'Sullivan (HCI (40), 2023)

Enhancing Early-Stage XAI Projects Through Designer-Led Visual Ideation of AI Concepts. - Helen Sheridan; Dympna O'Sullivan; Emma Murphy (IntelliSys (1), 2023)

Alien Mystery Scavenger Hunt: Enhancing Intergenerational Interaction with Physical Web Technologies Through Location-Based Games. - Fatima Badmos; Emma Murphy; Michael Ward; Mayank Parmar; Paula Kelly; Damon Berry (HCI (66), 2024)

An Exploration of Engagement and Collaboration Between Healthcare Professionals and Older Adults with Multimorbidity Using a Digital Health Platform. - Julie Doyle; Patricia McAleer; Emma Murphy; Suzanne Smith; Mary Galvin; John Dinsmore (HCI (43), 2024)

Human Centered Approaches and Taxonomies for Explainable Artificial Intelligence. - Helen Sheridan; Emma Murphy; Dympna O'Sullivan (HCI (71), 2024)

"What does THIS Mean?": A Collaborative Expert Evaluation of Health Data Representations for Older Adults. - Peterson Jean; Emma Murphy; Enda Bates (ICCHP (2), 2024)

From Clinic to Code: Using Clinician Insights to Develop a Framework for Fair and Representative Datasets in Women's Health AI. - Andrea Heaney; Emma Murphy; Eugene Hickey (AIiH (2), 2025)