Représentation et rendu de l'océan en synthèse d'images réalistes. (Modeling and rendering ocean scenes in computer graphics). - Emmanuelle Darles (2008)

A Particle-Based Method for Large-Scale Breaking Waves Simulation. - Emmanuelle Darles; Benoît Crespin; Djamchid Ghazanfarpour (ICCVG (1), 2010)

Topology-based Physical Simulation. - Philippe Meseure; Emmanuelle Darles; Xavier Skapin (VRIPHYS, 2010)

A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics. - Emmanuelle Darles; Benoît Crespin; Djamchid Ghazanfarpour; Jean-Christophe Gonzato (Comput. Graph. Forum, 2011)

Mapping Volumetric Meshes to Point-based Motion Models. - Thomas Jund; Ali Allaoui; Emmanuelle Darles; Xavier Skapin; Philippe Meseure; Annie Luciani (VRIPHYS, 2012)

MORPHO-Map - A New Way to Model Animation of Topological Transformations. - Annie Luciani; Ali Allaoui; Nicolas Castagné; Emmanuelle Darles; Xavier Skapin; Philippe Meseure (GRAPP, 2014)

A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process. - Annie Luciani; Nicolas Castagné; Philippe Meseure; Xavier Skapin; Saman Kalantari; Emmanuelle Darles (Smart Graphics, 2014)

A New Force Model for Controllable Breaking Waves. - Mathias Brousset; Emmanuelle Darles; Daniel Méneveaux; Pierre Poulin; Benoît Crespin (VRIPHYS, 2015)

Simulation and control of breaking waves using an external force model. - Mathias Brousset; Emmanuelle Darles; Daniel Méneveaux; Pierre Poulin; Benoît Crespin (Comput. Graph., 2016)

Accelerated Simulation of Brittle Objects for Interactive Applications. - Philippe Meseure; Xavier Skapin; Emmanuelle Darles; Guilhem Delaitre (VISIGRAPP (1: GRAPP), 2018)

A Topological-Geometrical Pipeline for 3D Cracking-like Phenomena. - Jérémy Riffet; Nicolas Castagné; Emmanuelle Darles; Annie Luciani (VISIGRAPP (1: GRAPP), 2018)

Particle-based Liquid Control using Animation Templates. - Arnaud Schoentgen; Pierre Poulin; Emmanuelle Darles; Philippe Meseure (Comput. Graph. Forum, 2020)

A density-accurate tracking solution for smoke upresolution. - Arnaud Schoentgen; Jonas Zehnder; Pierre Poulin; Bernhard Thomaszewski; Philippe Meseure; Emmanuelle Darles (Vis. Comput., 2020)

Efficient GPU Implementation of Particle Interactions with Cutoff Radius and Few Particles per Cell. - David Algis; Bérenger Bramas; Emmanuelle Darles; Lilian Aveneau (CoRR, 2024)

InteropUnityCUDA: A Tool for Interoperability Between Unity and CUDA. - David Algis; Bérenger Bramas; Emmanuelle Darles; Lilian Aveneau (Softw. Pract. Exp., 2025)

Arc Blanc: a real time ocean simulation framework. - David Algis; Bérenger Bramas; Emmanuelle Darles; Lilian Aveneau (CoRR, 2025)