Adapting Polyphonic pickup Technology for Spatial Music Performance. - Enda Bates; Dermot Furlong; Donnacha Dennehy (ICMC, 2008)

Designing auditory cues to enhance spoken mathematics for visually impaired users. - Emma Murphy; Enda Bates; Donal Fitzpatrick (ASSETS, 2010)

Spoken Mathematics Using Prosody, Earcons and Spearcons. - Enda Bates; Donal Fitzpatrick (ICCHP (2), 2010)

Virtual Play in Free-Viewpoint Video: Reinterpreting Samuel Beckett for Virtual Reality. - Néill O'Dwyer; Nicholas Johnson 002; Enda Bates; Rafael Pagés; Jan Ondrej; Konstantinos Amplianitis; David S. Monaghan; Aljosa Smolic (ISMAR Adjunct, 2017)

Beckett in VR: exploring narrative using free viewpoint video. - Néill O'Dwyer; Nicholas Johnson 002; Rafael Pagés; Jan Ondrej; Konstantinos Amplianitis; Enda Bates; David S. Monaghan; Aljosa Smolic (SIGGRAPH Posters, 2018)

Accessibility of Health Data Representations for Older Adults: Challenges and Opportunities for Design. - Peterson Jean; Emma Murphy; Enda Bates (HCI (44), 2023)

Now I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment. - Mauricio Flores Vargas; Rebecca Fribourg; Enda Bates; Rachel McDonnell (ISMAR, 2023)

"What does THIS Mean?": A Collaborative Expert Evaluation of Health Data Representations for Older Adults. - Peterson Jean; Emma Murphy; Enda Bates (ICCHP (2), 2024)

Real-Time Auralization for First-Person Vocal Interaction in Immersive Virtual Environments. - Mauricio Flores Vargas; Enda Bates; Rachel McDonnell (CoRR, 2025)

Reimagining Beckett's Not I in Virtual Reality: The MetaHuman as a Digital Double of the Actor. - Néill O'Dwyer; Enda Bates; Nicholas Johnson 002 (Proc. ACM Comput. Graph. Interact. Tech., 2025)