An efficient radiosity solution for bump texture generation. - Hong Chen; Enhua Wu (SIGGRAPH, 1990)

Radiosity for Furry Surfaces. - Hong Chen; Enhua Wu (Eurographics, 1991)

Plane-Parallel Radiance Transport for Global Illumination in Vegetation. - Nelson L. Max; Durtis Mobley; Brett Keating; Enhua Wu (Rendering Techniques, 1997)

Accelerating techniques in volume rendering of irregular data. - Wencheng Wang 001; Ding-Hong Zhou; Enhua Wu (Comput. Graph., 1997)

A representation for composition of virtual indoor environment. - Hongju Li; Enhua Wu (VRST, 1998)

An image-based virtual reality prototype system. - Yong Cai; Pheng-Ann Heng; Enhua Wu; Xuehui Liu; Hongju Li; Qingjie Sun (J. Comput. Sci. Technol., 1998)

Reconstruction and Physically-based Animation of Trees from Static Images. - Enhua Wu; Yanyun Chen; Tao Yan; Jinhui Feng (Computer Animation and Simulation, 1999)

A real-time generation algorithm for progressive meshes in dynamic environments. - Guangzheng Fei; Enhua Wu (VRST, 1999)

Adaptable Splatting for Irregular Volume Rendering. - Wencheng Wang 001; Enhua Wu (Comput. Graph. Forum, 1999)

A New Method for Polygon Edging on Shaded Surfaces. - Wencheng Wang 001; Yanyun Chen; Enhua Wu (J. Graphics, GPU, & Game Tools, 1999)

A selective rendering method for data visualization. - Wencheng Wang 001; Enhua Wu; Nelson L. Max (Comput. Animat. Virtual Worlds, 1999)

A hybrid method of image synthesis in IBR for novel viewpoints. - Xuehui Liu; Hanqiu Sun; Enhua Wu (VRST, 2000)

Real Time Generation of Progressive Meshes for Changing Environments. - Enhua Wu; Guangzheng Fei (Int. J. Virtual Real., 2000)

Efficient 3D Image Warping for Composing Novel Views. - Xin Zheng; Enhua Wu (Computer Graphics International, 2001)

Photorealistic rendering of knitwear using the lumislice. - Ying-Qing Xu; Yanyun Chen; Stephen Lin 001; Hua Zhong; Enhua Wu; Baining Guo; Heung-Yeung Shum (SIGGRAPH, 2001)

Leaf Movement Simulation. - Jinhui Feng; Yanyun Chen; Tao Yan; Enhua Wu (J. Comput. Sci. Technol., 2001)

Hair Image Generation Using Connected Texels. - Xiaopeng Zhang 001; Yanyun Chen; Enhua Wu (J. Comput. Sci. Technol., 2001)

Point Representation Augmented to Surface Reconstruction in Image-based VR. - Enhua Wu; Yanci Zhang; Xuehui Liu (CA, 2002)

A Hybrid Representation of Environment Models in Image-Based Real Time Walkthrough. - Yanci Zhang; Xuehui Liu; Enhua Wu (PG, 2002)

Detail calibration for out-of-core model simplification through interlaced sampling. - Guangzheng Fei; Nadia Magnenat-Thalmann; Kangying Cai; Enhua Wu (SIGGRAPH Abstracts and Applications, 2002)

An Adaptive Sampling Scheme for Out-of-Core Simplification. - Guangzheng Fei; Kangying Cai; Baining Guo; Enhua Wu (Comput. Graph. Forum, 2002)

Interleaving Radiosity. - Enhua Wu; Wenping Wang (J. Comput. Sci. Technol., 2002)

Feature-Based Visibility-Driven CLOD for Terrain. - Sheng Li 008; Xuehui Liu; Enhua Wu (PG, 2003)

Probability Estimation for People Detection. - Qingjie Sun; Enhua Wu (WSCG, 2003)

A Single-pass Approach to Adaptive Simplification of Out-of-core Models. - Kangying Cai; Wencheng Wang 001; Guangzheng Fei; Enhua Wu (Int. J. Image Graph., 2003)

Accelerated Backward Warping. - Yanci Zhang; Xuehui Liu; Enhua Wu (J. Comput. Sci. Technol., 2003)

Modelling and rendering of snowy natural scenery using multi-mapping techniques. - Yanyun Chen; Hanqiu Sun; Hui Lin 002; Enhua Wu (Comput. Animat. Virtual Worlds, 2003)

Composition of novel views through an efficient image warping. - Enhua Wu; Xin Zheng (Vis. Comput., 2003)

P-Quadtrees: A Point and Polygon Hybrid Multi-Resolution Rendering Approach. - Junfeng Ji; Sheng Li 008; Xuehui Liu; Enhua Wu (Computer Graphics International, 2004)

Recovery of material under complex illumination conditions. - Enhua Wu; Qimin Sun; Xuehui Liu (GRAPHITE, 2004)

Real-Time 3D Fluid Simulation on GPU with Complex Obstacles. - Youquan Liu; Xuehui Liu; Enhua Wu (PG, 2004)

Layered Textures for Image-Based Rendering. - Wencheng Wang 001; Kuiyu Li; Xin Zheng; Enhua Wu (J. Comput. Sci. Technol., 2004)

An improved study of real-time fluid simulation on GPU. - Enhua Wu; Youquan Liu; Xuehui Liu (Comput. Animat. Virtual Worlds, 2004)

A hybrid scheme of texture synthesis for capturing macro & micro structures. - Chanyi Li; Enhua Wu (CAD/Graphics, 2005)

Dynamic LOD on GPU. - Junfeng Ji; Enhua Wu; Sheng Li 008; Xuehui Liu (Computer Graphics International, 2005)

Interactive Transmission of Highly Detailed Surfaces. - Junfeng Ji; Sheng Li 008; Enhua Wu; Xuehui Liu (ICCSA (3), 2005)

2D point-in-polygon test by classifying edges into layers. - Wencheng Wang 001; Jing Li; Enhua Wu (Comput. Graph., 2005)

Projective Volume Rendering By Excluding Occluded Voxels. - Wencheng Wang 001; Hanqiu Sun; Enhua Wu (Int. J. Image Graph., 2005)

A Simulink-to-FPGA Co-Design of Encryption Module. - Xiaoying Li; Fuming Sun; Enhua Wu (APCCAS, 2006)

Interactively Rendering Dynamic Caustics on GPU. - Baoquan Liu; Enhua Wu; Xuehui Liu (Computer Graphics International, 2006)

Simulation of Fluid Dynamics and Interactions. - Enhua Wu; Hongbin Zhu; Xuehui Liu; Youquan Liu (CW, 2006)

Connectivity compression for non-triangular meshes by context-based arithmetic coding. - Ying Liu; Enhua Wu (GRAPHITE, 2006)

View-Dependent Rendering of Virtual Plane Models. - Bin Sheng 001; Enhua Wu (ICAT Workshops, 2006)

Perception-Guided Simplification for Real Time Navigation of Very Large-Scale Terrain Environments. - Sheng Li 008; Junfeng Ji; Xuehui Liu; Guoping Wang; Enhua Wu (ICCSA (1), 2006)

Progressive out-of-core compression based on multi-level adaptive octree. - Kangying Cai; Ying Liu; Wencheng Wang 001; Hanqiu Sun; Enhua Wu (VRCIA, 2006)

Double projective cylindrical texture mapping on FPGA. - Xiaoying Li; Baoquan Liu; Enhua Wu (VRCIA, 2006)

Optimizing the parameters for patch-based texture synthesis. - Yiping Wang; Wencheng Wang 001; Enhua Wu (VRCIA, 2006)

Interactive fur modeling based on hierarchical texture layers. - Gang Yang 007; Hanqiu Sun; Wencheng Wang 001; Enhua Wu (VRCIA, 2006)

Traversal fields for ray tracing dynamic scenes. - Peijie Huang; Wencheng Wang 001; Gang Yang 007; Enhua Wu (VRST, 2006)

Stick textures for image-based rendering. - Wencheng Wang 001; Kuiyu Li; Enhua Wu (Graph. Model., 2006)

Relief Texture Mapping on Field Programmable Gate Array. - Xiaoying Li; Enhua Wu (Int. J. Image Graph., 2006)

Laplacian-based Design: Sketching 3D Shape. - Bin Sheng 001; Enhua Wu (Int. J. Virtual Real., 2006)

View Dependent Sequential Point Trees. - Wencheng Wang 001; Feng Wei; Enhua Wu (J. Comput. Sci. Technol., 2006)

Editorial. - Nadia Magnenat-Thalmann; Enhua Wu; Ana Paiva 001; Dinesh K. Pai (Comput. Animat. Virtual Worlds, 2006)

Simulation of miscible binary mixtures based on lattice Boltzmann method. - Hongbin Zhu; Xuehui Liu; Youquan Liu; Enhua Wu (Comput. Animat. Virtual Worlds, 2006)

View-dependent refinement of multiresolution meshes using programmable graphics hardware. - Junfeng Ji; Enhua Wu; Sheng Li 008; Xuehui Liu (Vis. Comput., 2006)

Feature Analysis and Texture Synthesis. - Yuanting Gu; Enhua Wu (CAD/Graphics, 2007)

Unified Volumes for Light Shaft and Shadow with Scattering. - Sheng Li 008; Guoping Wang; Enhua Wu (CAD/Graphics, 2007)

Variable Code-Mode Based Connectivity Compression for Triangular Meshes. - Ying Liu; Xuehui Liu; Enhua Wu (CAD/Graphics, 2007)

Physically Based Simulation of Fluid Mixtures. - Enhua Wu (CAD/Graphics, 2007)

Mesh Deformation under Skeleton-based Detail-preservation. - Jinzhong Wu; Xuehui Liu; Enhua Wu (CAD/Graphics, 2007)

Image Segmentation and Reconstruction Using Graph Cuts and Texton Mask. - Qinghua Wu; Enhua Wu (CAD/Graphics, 2007)

B-spline Surfaces of Clustered Point Sets with Normal Maps. - Yanci Zhang; Hanqiu Sun; Enhua Wu (CAD/Graphics, 2007)

Progressive Streaming of Irregular Meshes Using Geometry Images. - Bin Sheng 001; Enhua Wu (Edutainment, 2007)

Topology-Consistent Design for 3D Freeform Meshes with Harmonic Interpolation. - Bin Sheng 001; Enhua Wu (ICEC, 2007)

Deforming Surface Simplification Based on Feature Preservation. - Shixue Zhang; Enhua Wu (ICEC, 2007)

Simulation of autumn leaves. - Xiaoyu Chi; Bin Sheng 001; Yanyun Chen; Enhua Wu (SIGGRAPH Posters, 2007)

Walking into Images: Virtual Plane Mosaics for Plenoptic Modeling. - Bin Sheng 001; Enhua Wu (VR, 2007)

View-dependent mesh streaming using multi-chart geometry images. - Bin Sheng 001; Enhua Wu (VRST, 2007)

Stable and efficient miscible liquid-liquid interactions. - Hongbin Zhu; Kai Bao; Enhua Wu; Xuehui Liu (VRST, 2007)

Point-in-polygon tests by convex decomposition. - Jing Li; Wencheng Wang 001; Enhua Wu (Comput. Graph., 2007)

Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array. - Xiaoying Li; Baoquan Liu; Enhua Wu (Int. J. Virtual Real., 2007)

Simulation and interaction of fluid dynamics. - Enhua Wu; Hongbin Zhu; Xuehui Liu; Youquan Liu (Vis. Comput., 2007)

Emerging technology about GPGPU. - Enhua Wu; Youquan Liu (APCCAS, 2008)

Image spatial diffusion on GPUs. - Lihua Zhu; Charles Wang; Guangfei Zhu; Bo Han; Heng Wang; Peijie Huang; Enhua Wu (APCCAS, 2008)

Approximation for Deforming Surface Sequence Based on Triangle Optimization. - Shixue Zhang; Enhua Wu (CW, 2008)

A Shape Feature Based Simplification Method for Deforming Meshes. - Shixue Zhang; Enhua Wu (GMP, 2008)

Practical hybrid pre-filtering shadow maps. - Weiwei Lv; Xuehui Liu; Enhua Wu (VRCAI, 2008)

A new approach for construction and rendering of dynamic light shaft. - Sheng Li 008; Guoping Wang; Enhua Wu (Comput. Graph., 2008)

NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD and Graphics. - Yanci Zhang; Hanqiu Sun; Enhua Wu (Comput. Graph., 2008)

Interactive Fur Shaping and Rendering Using Nonuniform-Layered Textures. - Gang Yang 007; Hanqiu Sun; Enhua Wu; Lifeng Wang (IEEE Computer Graphics and Applications, 2008)

Basic research in computer science and software engineering at SKLCS. - Jian Zhang 001; Wenhui Zhang; Naijun Zhan; Yi-Dong Shen; Haiming Chen 001; Yunquan Zhang; Yongji Wang; Enhua Wu; Hongan Wang; Xueyang Zhu (Frontiers Comput. Sci. China, 2008)

Line Clipping by Managing Polygon Edges in Convex Polylines. - Wencheng Wang 001; Chunjuan Sun; Jing Li; Enhua Wu (J. Graph. Tools, 2008)

Layer-Based Representation of Polyhedrons for Point Containment Tests. - Wencheng Wang 001; Jing Li; Hanqiu Sun; Enhua Wu (IEEE Trans. Vis. Comput. Graph., 2008)

Sketching freeform meshes using graph rotation functions. - Bin Sheng 001; Enhua Wu; Hanqiu Sun (Vis. Comput., 2008)

Particle Importance Based Fluid Simulation. - Yuanzhang Chang; Kai Bao; Youquan Liu; Jian Zhu 001; Enhua Wu (CGIV, 2009)

A Fast Method for Real-time Computation of Approximated Global Illumination. - Weiwei Lv; Jian Lu; Xuehui Liu; Enhua Wu (CGIV, 2009)

Multi-layer depth peeling via fragment sort. - Baoquan Liu; Li-Yi Wei; Ying-Qing Xu; Enhua Wu (CAD/Graphics, 2009)

Practical hybrid pre-filtering shadow maps. - Weiwei Lv; Xuehui Liu; Jian Lu; Enhua Wu (CAD/Graphics, 2009)

Bubble creation and multi-fluids interaction. - Xiaolong Wu; Enhua Wu (CAD/Graphics, 2009)

Multi-level tree branch modeling and animation. - Meng Yang 011; Bin Sheng 001; Enhua Wu; Hanqiu Sun (CAD/Graphics, 2009)

An improved method for generating multiresolution animation models. - Shixue Zhang; Enhua Wu (CAD/Graphics, 2009)

Efficient depth peeling via bucket sort. - Fang Liu; Meng-Cheng Huang; Xuehui Liu; Enhua Wu (High Performance Graphics, 2009)

Multiresolution Animated Models Generation Based on Deformation Distance Analysis. - Shixue Zhang; Enhua Wu (ICCMS, 2009)

Time-Varying Simulation for Image-Based Carpets. - Shaohui Jiao; Youquan Liu; Enhua Wu (ICIG, 2009)

Bucket depth peeling. - Fang Liu; Meng-Cheng Huang; Xuehui Liu; Enhua Wu (SIGGRAPH Talks, 2009)

Single pass depth peeling via CUDA rasterizer. - Fang Liu; Meng-Cheng Huang; Xuehui Liu; Enhua Wu (SIGGRAPH Talks, 2009)

Realistic grass withering simulation using time-varying texels. - Shaohui Jiao; PhengAnn Heng; Enhua Wu (SIGGRAPH ASIA Sketches, 2009)

CUDA renderer: a programmable graphics pipeline. - Fang Liu; Meng-Cheng Huang; Xuehui Liu; Enhua Wu (SIGGRAPH ASIA Sketches, 2009)

Simulation of weathering fur. - Shaohui Jiao; Enhua Wu (VRCAI, 2009)

Interactive image deformation using cage coordinates on GPU. - Weiliang Meng; Bin Sheng 001; Shandong Wang; Hanqiu Sun; Enhua Wu (VRCAI, 2009)

GPU-based refraction and caustics rendering on depth textures. - Bin Sheng 001; Hanqiu Sun; Baoquan Liu; Enhua Wu (VRCAI, 2009)

Multi-resolution tree motion synthesis in angular shell space. - Meng Yang 011; Bin Sheng 001; Enhua Wu; Hanqiu Sun (VRCAI, 2009)

Warping of a spherical representation of image-based models on GPU. - Jian Zhu 001; Youquan Liu; Kai Bao; Yuanzhang Chang; Enhua Wu (VRCAI, 2009)

A particle-based method for viscoelastic fluids animation. - Yuanzhang Chang; Kai Bao; Youquan Liu; Jian Zhu 001; Enhua Wu (VRST, 2009)

Weathering fur simulation. - Shaohui Jiao; Gang Yang 007; Enhua Wu (VRST, 2009)

The Dual-microfacet Model for Capturing Thin Transparent Slabs. - Qiang Dai; Jiaping Wang; Yiming Liu 001; John Snyder; Enhua Wu; Baining Guo (Comput. Graph. Forum, 2009)

Time-varying clustering for local lighting and material design. - Peijie Huang; Yuanting Gu; Xiaolong Wu; Yanyun Chen; Enhua Wu (Sci. China Ser. F Inf. Sci., 2009)

Texture synthesis via the matching compatibility between patches. - Wencheng Wang 001; Feitong Liu; Peijie Huang; Enhua Wu (Sci. China Ser. F Inf. Sci., 2009)

Generation of Optimal Multiresolution Models for Deforming Mesh Sequence. - Shixue Zhang; Enhua Wu (Int. J. Image Graph., 2009)

Lumiproxy: A Hybrid Representation of Image-Based Models. - Bin Sheng 001; Jian Zhu 001; Enhua Wu; Yanci Zhang (J. Comput. Sci. Technol., 2009)

Pressure corrected SPH for fluid animation. - Kai Bao; Hui Zhang 016; Lili Zheng; Enhua Wu (Comput. Animat. Virtual Worlds, 2009)

Furstyling on angle-split shell textures. - Bin Sheng 001; Hanqiu Sun; Gang Yang 007; Enhua Wu (Comput. Animat. Virtual Worlds, 2009)

Multi-Fragment Effects on the GPU Using Bucket Sort. - Meng-Cheng Huang; Fang Liu; Xuehui Liu; Enhua Wu (GPU Pro, 2010)

Realtime Simulation of Burning Solids on GPU with CUDA. - Jian Zhu 001; Youquan Liu; Kai Bao; Yuanzhang Chang; Enhua Wu (CIT, 2010)

FreePipe: a programmable parallel rendering architecture for efficient multi-fragment effects. - Fang Liu; Meng-Cheng Huang; Xuehui Liu; Enhua Wu (SI3D, 2010)

Fast soft shadow by depth peeling. - Xuehui Liu; Xiaoguang Hao; Meng-Cheng Huang; Fang Liu; Mingquan Zhou; Hanqiu Sun; Enhua Wu (SIGGRAPH Posters, 2010)

Stroke extraction in cartoon images using edge-enhanced isotropic nonlinear filter. - Meng-Cheng Huang; Meng Yang 011; Fang Liu; Enhua Wu (VRCAI, 2010)

Real-time shallow water simulation on terrain. - Dong Li; Youquan Liu; Kai Bao; Enhua Wu (VRCAI, 2010)

Coherent depth test scheme in FreePipe. - Fang Liu; Meng-Cheng Huang; Xuehui Liu; Enhua Wu (VRCAI, 2010)

Physically-based animation for realistic interactions between tree branches and raindrops. - Meng Yang 011; Meng-Cheng Huang; Gang Yang 007; Enhua Wu (VRST, 2010)

An improved method for progressive animation models generation. - Shixue Zhang; Jinyu Zhao; Enhua Wu (Sci. China Inf. Sci., 2010)

Volume fraction based miscible and immiscible fluid animation. - Kai Bao; Xiaolong Wu; Hui Zhang 016; Enhua Wu (Comput. Animat. Virtual Worlds, 2010)

A GPU-based matting Laplacian solver for high resolution image matting. - Meng-Cheng Huang; Fang Liu; Enhua Wu (Vis. Comput., 2010)

Differential geometry images: remeshing and morphing with local shape preservation. - Weiliang Meng; Bin Sheng 001; Weiwei Lv; Hanqiu Sun; Enhua Wu (Vis. Comput., 2010)

Real-time coherent stylization for augmented reality. - Shandong Wang; Kangying Cai; Jian Lu; Xuehui Liu; Enhua Wu (Vis. Comput., 2010)

Fast Computing Adaptively Sampled Distance Field on GPU. - Kangxue Yin; Youquan Liu; Enhua Wu (PG (Short Papers), 2011)

A multi-GPU based semi-Lagrangian fluid solver. - Youquan Liu; Kai Shi; Heng Deng; Enhua Wu (VRCAI, 2011)

Real-time motion effect enhancement based on fluid dynamics in figure animation. - Tian-Chen Xu; Enhua Wu; Mo Chen; Ming Xie (VRCAI, 2011)

Colorization Using the Rotation-Invariant Feature Space. - Bin Sheng 001; Hanqiu Sun; Shunbin Chen; Xuehui Liu; Enhua Wu (IEEE Computer Graphics and Applications, 2011)

Non-Linear Beam Tracing on a GPU. - Baoquan Liu; Li-Yi Wei; Xu Yang; Chongyang Ma; Ying-Qing Xu; Baining Guo; Enhua Wu (Comput. Graph. Forum, 2011)

A Skinning Method in Real-time Skeletal Character Animation. - Tianchen Xu; Mo Chen; Ming Xie; Enhua Wu (Int. J. Virtual Real., 2011)

MCGIM-Based Model Streaming for Realtime Progressive Rendering. - Bin Sheng 001; Weiliang Meng; Hanqiu Sun; Enhua Wu (J. Comput. Sci. Technol., 2011)

Realistic, fast, and controllable simulation of solid combustion. - Jian Zhu 001; Yuanzhang Chang; Enhua Wu (Comput. Animat. Virtual Worlds, 2011)

Physically-Based Tree Animation and Leaf Deformation Using CUDA in Real-Time. - Meng Yang 011; Meng-Cheng Huang; Enhua Wu (Trans. Edutainment, 2011)

Line Drawings Abstraction from 3D Models. - Shujie Zhao; Enhua Wu (Trans. Edutainment, 2011)

Stroke-based real-time ink wash painting style rendering for geometric models. - Tian-Chen Xu; Lijie Yang 001; Enhua Wu (SIGGRAPH Asia Technical Briefs, 2012)

Video enhancement leveraging high-quality depth maps. - Zhongmou Cai; Enhua Wu (VRCAI, 2012)

Interactive image completion with perspective constraint. - Chuanyan Hao; Enhua Wu (VRCAI, 2012)

Abstract line drawings from photographs using flow-based filters. - Shandong Wang; Enhua Wu; Youquan Liu; Xuehui Liu; Yanyun Chen (Comput. Graph., 2012)

Using Time-Varying Texels to Simulate Withering Grassland. - Shaohui Jiao; Wen Wu 001; Pheng-Ann Heng; Enhua Wu (IEEE Computer Graphics and Applications, 2012)

A particle-based method for granular flow simulation. - Yuanzhang Chang; Kai Bao; Jian Zhu 001; Enhua Wu (Sci. China Inf. Sci., 2012)

Real-time Character Motion Effect Enhancement Based on Fluid Simulation. - Tianchen Xu; Enhua Wu; Mo Chen; Ming Xie (Int. J. Virtual Real., 2012)

Physically based object withering simulation. - Youquan Liu; Yanyun Chen; Wen Wu 001; Nelson L. Max; Enhua Wu (Comput. Animat. Virtual Worlds, 2012)

Interactive coupling between a tree and raindrops. - Meng Yang 011; Longsheng Jiang; Xiaosheng Li; Youquan Liu; Xuehui Liu; Enhua Wu (Comput. Animat. Virtual Worlds, 2012)

A Closed-Form Solution to Retinex with Nonlocal Texture Constraints. - Qi Zhao; Ping Tan; Qiang Dai; Li Shen 003; Enhua Wu; Stephen Lin 001 (IEEE Trans. Pattern Anal. Mach. Intell., 2012)

Multi-resolution Shadow Mapping Using CUDA Rasterizer. - Peng Huang; Xuehui Liu; Enhua Wu (CAD/Graphics, 2013)

Constant Time Weighted Median Filtering for Stereo Matching and Beyond. - Ziyang Ma 002; Kaiming He; Yichen Wei; Jian Sun 001; Enhua Wu (ICCV, 2013)

Efficient fluids simulation and rendering on GPU. - Chen Huang; Jian Zhu 001; Hanqiu Sun; Enhua Wu (VRCAI, 2013)

Coherence-enhancing line drawing for color images. - Shandong Wang; Ziyang Ma 002; Xuehui Liu; Yanyun Chen; Enhua Wu (Sci. China Inf. Sci., 2013)

Animating turbulent water by vortex shedding in PIC/FLIP. - Jian Zhu 001; Youquan Liu; Yuanzhang Chang; Enhua Wu (Sci. China Inf. Sci., 2013)

Live accurate and dense reconstruction from a handheld camera. - Yadang Chen; Chuanyan Hao; Zhongmou Cai; Wen Wu 001; Enhua Wu (Comput. Animat. Virtual Worlds, 2013)

Relighting abstracted image via salient edge-guided luminance field optimization. - Chunxiao Liu; Hong Li; Qunsheng Peng 001; Xun Wang 007; Enhua Wu (Comput. Animat. Virtual Worlds, 2013)

Sketch-based design for green geometry and image deformation. - Bin Sheng 001; Weiliang Meng; Hanqiu Sun; Enhua Wu (Multim. Tools Appl., 2013)

Accurate and efficient cross-domain visual matching leveraging multiple feature representations. - Gang Sun 005; Shuhui Wang; Xuehui Liu; Qingming Huang; Yanyun Chen; Enhua Wu (Vis. Comput., 2013)

Robust image metamorphosis immune from ghost and blur. - Enhua Wu; Feitong Liu (Vis. Comput., 2013)

Sharing model with multi-level feature representations. - Li Shen 005; Gang Sun 005; Shuhui Wang; Enhua Wu; Qingming Huang (ICIP, 2014)

Real time light field reconstruction for sub-pixel based integral imaging display. - Shaohui Jiao; Wen Wu 001; Haitao Wang 006; Mingcai Zhou; Tao Hong; Xun Sun; Enhua Wu (SIGGRAPH ASIA Technical Briefs, 2014)

Feature-oriented writing process reproduction of Chinese calligraphic artwork. - Lijie Yang 001; Tian-Chen Xu; Xiaoshan Li; Enhua Wu (SIGGRAPH ASIA Technical Briefs, 2014)

Multiphase surface tracking with explicit contouring. - Xiaosheng Li; Xiaowei He; Xuehui Liu; Baoquan Liu; Enhua Wu (VRST, 2014)

Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation. - Tianchen Xu; Wen Wu 001; Enhua Wu (Comput. Animat. Virtual Worlds, 2014)

Perception-motivated multiresolution rendering on sole-cube maps. - Bin Sheng 001; Weiliang Meng; Hanqiu Sun; Wen Wu 001; Enhua Wu (Multim. Tools Appl., 2014)

Dynamic BFECC Characteristic Mapping method for fluid simulations. - Xiaosheng Li; Le Liu 004; Wen Wu 001; Xuehui Liu; Enhua Wu (Vis. Comput., 2014)

Erratum to: Dynamic BFECC Characteristic Mapping method for fluid simulations. - Xiaosheng Li; Le Liu 004; Wen Wu 001; Xuehui Liu; Enhua Wu (Vis. Comput., 2014)

Real-time and robust hand tracking with a single depth camera. - Ziyang Ma 002; Enhua Wu (Vis. Comput., 2014)

A New Surface Tension Formulation for SPH. - Meng Yang 011; Xiaosheng Li; Gang Yang 007; Enhua Wu (CAD/Graphics, 2015)

Real Time Learning Evaluation Based on Gaze Tracking. - Jiayue Yi; Bin Sheng 001; Ruimin Shen; Weiyao Lin; Enhua Wu (CAD/Graphics, 2015)

Handling motion blur in multi-frame super-resolution. - Ziyang Ma 002; Renjie Liao; Xin Tao 001; Li Xu 001; Jiaya Jia; Enhua Wu (CVPR, 2015)

Robust Salient Object Detection and Segmentation. - Hong Li; Wen Wu 001; Enhua Wu (ICIG (3), 2015)

Adaptive multi-task learning for fine-grained categorization. - Gang Sun 005; Yanyun Chen; Xuehui Liu; Enhua Wu (ICIP, 2015)

Adaptive Sharing for Image Classification. - Li Shen 005; Gang Sun 005; Zhouchen Lin; Qingming Huang; Enhua Wu (IJCAI, 2015)

Efficient Interactive Image Segmentation with Local and Global Consistency. - Hong Li; Wen Wu 001; Enhua Wu (PG (Short Papers), 2015)

Simulation of fluid mixing with interface control. - Xiaowei He; Huamin Wang 001; Fengjun Zhang; Hongan Wang; Guoping Wang; Kun Zhou 001; Enhua Wu (Symposium on Computer Animation, 2015)

Adaptive level set for fluid surface tracking. - Xiaosheng Li; Hanqiu Sun; Xuehui Liu; Enhua Wu (VRST, 2015)

An Efficient Feathering System with Collision Control. - Le Liu 004; Xiaosheng Li; Yanyun Chen; Xuehui Liu; Jian J. Zhang 001; Enhua Wu (Comput. Graph. Forum, 2015)

Image completion with perspective constraint based on a single image. - Chuanyan Hao; Yadang Chen; Wen Wu 001; Enhua Wu (Sci. China Inf. Sci., 2015)

Robust interactive image segmentation via graph-based manifold ranking. - Hong Li; Wen Wu 001; Enhua Wu (Comput. Vis. Media, 2015)

Parallel-optimizing SPH fluid simulation for realistic VR environments. - Chen Huang; Jian Zhu 001; Hanqiu Sun; Enhua Wu (Comput. Animat. Virtual Worlds, 2015)

Multi-Level Discriminative Dictionary Learning With Application to Large Scale Image Classification. - Li Shen 005; Gang Sun 005; Qingming Huang; Shuhui Wang; Zhouchen Lin; Enhua Wu (IEEE Trans. Image Process., 2015)

An iterated randomized search algorithm for large-scale texture synthesis and manipulations. - Chuanyan Hao; Yadang Chen; Wen Wu 001; Enhua Wu (Vis. Comput., 2015)

Structure-aware QR Code abstraction. - Siyuan Qiao; Xiaoxin Fang; Bin Sheng 001; Wen Wu 001; Enhua Wu (Vis. Comput., 2015)

Real-Time Cloud Simulation Using Lennard-Jones Approximation. - Akila Elhaddad; Feriel Elhaddad; Bin Sheng 001; Shuai Zhang; Hanqiu Sun; Enhua Wu (CASA, 2016)

Temporal Coherent Video Decolorization Using Proximity Optimization. - Yizhang Tao; Yiyi Shen; Bin Sheng 001; Ping Li 016; Enhua Wu (CGI (Short Papers), 2016)

Enriching SPH simulation by approximate capillary waves. - Sheng Yang; Xiaowei He; Huamin Wang; Sheng Li 008; Guoping Wang; Enhua Wu; Kun Zhou (Symposium on Computer Animation, 2016)

View-space meta-ball approximation by depth-independent accumulative fields. - Tian-Chen Xu; Enhua Wu (SIGGRAPH Asia Technical Briefs, 2016)

Real-time video stylization using spatial-temporal gabor filtering. - Rui Wang 015; Ping Li 016; Bin Sheng 001; Hanqiu Sun; Enhua Wu (VRCAI, 2016)

Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures. - Baoquan Liu; Gordon Clapworthy; Feng Dong 005; Enhua Wu (Comput. Graph. Forum, 2016)

Robust dense reconstruction by range merging based on confidence estimation. - Yadang Chen; Chuanyan Hao; Wen Wu 001; Enhua Wu (Sci. China Inf. Sci., 2016)

Sketch-based stroke generation in Chinese flower painting. - Lijie Yang 001; Tianchen Xu; Jixiang Du; Enhua Wu (Sci. China Inf. Sci., 2016)

Multiphase Interface Tracking with Fast Semi-Lagrangian Contouring. - Xiaosheng Li; Xiaowei He; Xuehui Liu; Jian J. Zhang 001; Baoquan Liu; Enhua Wu (IEEE Trans. Vis. Comput. Graph., 2016)

Image completion with dynamic patches. - Bowen Liu 015; Ping Li 016; Bin Sheng 001; Enhua Wu (CGI, 2017)

Efficient Gradient-Domain Compositing Using an Approximate Curl-free Wavelet Projection. - Xiaohua Ren; Luan Lyu; Xiaowei He; Yanci Zhang; Enhua Wu (Comput. Graph. Forum, 2017)

Salient region detection via locally smoothed label propagation: With application to attention driven image abstraction. - Hong Li; Enhua Wu; Wen Wu 001 (Neurocomputing, 2017)

Salient region detection via unit boundary distribution and energy optimization. - Hong Li; Enhua Wu; Wen Wu 001 (Multim. Tools Appl., 2017)

Temporal Coherence-Based Deblurring Using Non-Uniform Motion Optimization. - Congbin Qiao; Rynson W. H. Lau; Bin Sheng 001; Benxuan Zhang; Enhua Wu (IEEE Trans. Image Process., 2017)

Guest Editors Introduction: Special Section on the ACM Symposium on Virtual Reality Software and Technology 2015. - Lili Wang 006; Ming C. Lin; Enhua Wu (IEEE Trans. Vis. Comput. Graph., 2017)

Incremental collision-free feathering for animated surfaces. - Le Liu 004; Xuehui Liu; Bin Sheng 001; Yanyun Chen; Enhua Wu (Vis. Comput., 2017)

A novel surface tension formulation for SPH fluid simulation. - Meng Yang 011; Xiaosheng Li; Youquan Liu; Gang Yang 007; Enhua Wu (Vis. Comput., 2017)

InspireMePosing: Learn Pose and Composition from Portrait Examples. - Bin Sheng 001; Yuxi Jin; Ping Li 016; Wenxiao Wang 004; Hongbo Fu 001; Enhua Wu (PG (Short Papers and Posters), 2018)

Deformation simulation of non-orthotropic materials. - Wei Cao 008; Xiaohua Ren; Luan Lyu; Enhua Wu (VRCAI, 2018)

Fast Removal of Rain Streaks From a Single Image via a Shape Prior. - Yu Luo 004; Jian Zhu 001; Jie Ling 002; Enhua Wu (IEEE Access, 2018)

Accelerated robust Boolean operations based on hybrid representations. - Bin Sheng 001; Bowen Liu 015; Ping Li 016; Hongbo Fu 001; Lizhuang Ma; Enhua Wu (Comput. Aided Geom. Des., 2018)

Biorthogonal Wavelet Surface Reconstruction Using Partial Integrations. - Xiaohua Ren; Luan Lyu; Xiaowei He; Wei Cao 008; Zhixin Yang 001; Bin Sheng 001; Yanci Zhang; Enhua Wu (Comput. Graph. Forum, 2018)

Adaptive narrow band MultiFLIP for efficient two-phase liquid simulation. - Luan Lyu; Xiaohua Ren; Wei Cao 008; Jian Zhu 001; Enhua Wu (Sci. China Inf. Sci., 2018)

Efficient non-incremental constructive solid geometry evaluation for triangular meshes. - Bin Sheng 001; Ping Li 016; Hongbo Fu 001; Lizhuang Ma; Enhua Wu (Graph. Model., 2018)

Synthetic fluid details for the vorticity loss in advection. - Jian Zhu 001; Yu Luo 004; Xiaohua Ren; Ruichu Cai; Zhifeng Hao; Hanqiu Sun; Enhua Wu (Comput. Animat. Virtual Worlds, 2018)

Efficient frame-sequential label propagation for video object segmentation. - Yadang Chen; Chuanyan Hao; Wen Wu 001; Enhua Wu (Multim. Tools Appl., 2018)

Projective Peridynamics for Modeling Versatile Elastoplastic Materials. - Xiaowei He; Huamin Wang 001; Enhua Wu (IEEE Trans. Vis. Comput. Graph., 2018)

Deep Intrinsic Image Decomposition Using Joint Parallel Learning. - Yuan Yuan 022; Bin Sheng 001; Ping Li 016; Lei Bi 001; Jinman Kim; Enhua Wu (CGI, 2019)

The Power of Box Filters: Real-time Approximation to Large Convolution Kernel by Box-filtered Image Pyramid. - Tianchen Xu; Xiaohua Ren; Enhua Wu (SIGGRAPH Asia Technical Briefs, 2019)

Extended Narrow Band Weighted MultiFLIP for Two-Phase Liquid Simulation. - Luan Lyu; Wei Cao 008; Enhua Wu; Zhixin Yang 001 (VRCAI, 2019)

Efficient PatchMatch-Based Synthesis for Cartoon Animation. - Chuanyan Hao; Yadang Chen; Enhua Wu (IEEE Access, 2019)

Easy Drawing: Generation of Artistic Chinese Flower Painting by Stroke-Based Stylization. - Lijie Yang 001; Tianchen Xu; Jixiang Du; Enhua Wu (IEEE Access, 2019)

SRNPD: Spatial rendering network for pencil drawing stylization. - Yuxi Jin; Ping Li 016; Bin Sheng 001; Yongwei Nie; Jinman Kim; Enhua Wu (Comput. Animat. Virtual Worlds, 2019)

Multiview-coherent disocclusion synthesis using connected regions optimization. - Ping Li 016; Yuxi Jin; Bin Sheng 001; Di Lin 002; Yongwei Nie; Enhua Wu (Comput. Animat. Virtual Worlds, 2019)

Multilevel Model for Video Object Segmentation Based on Supervision Optimization. - Yadang Chen; Chuanyan Hao; Alex X. Liu; Enhua Wu (IEEE Trans. Multim., 2019)

Appearance-consistent Video Object Segmentation Based on a Multinomial Event Model. - Yadang Chen; Chuanyan Hao; Alex X. Liu; Enhua Wu (ACM Trans. Multim. Comput. Commun. Appl., 2019)

Simulation of Textile Stains. - Yi Zheng; Yanyun Chen; Guangzheng Fei; Julie Dorsey; Enhua Wu (IEEE Trans. Vis. Comput. Graph., 2019)

Structure-preserving image completion with multi-level dynamic patches. - Bowen Liu 015; Ping Li 016; Bin Sheng 001; Yongwei Nie; Enhua Wu (Vis. Comput., 2019)

Explicit Residual Descent for 3D Human Pose Estimation from 2D Joint Locations. - Yangyuxuan Kang; Anbang Yao; Shandong Wang; Ming Lu; Yurong Chen 001; Enhua Wu (BMVC, 2020)

Deep Inverse Rendering for Practical Object Appearance Scan with Uncalibrated Illumination. - Jianzhao Zhang; Guojun Chen; Yue Dong 001; Jian Shi; Bob Zhang 001; Enhua Wu (CGI, 2020)

Training Binary Neural Networks through Learning with Noisy Supervision. - Kai Han 002; Yunhe Wang 001; Yixing Xu; Chunjing Xu; Enhua Wu; Chang Xu 002 (ICML, 2020)

Automatic Epicardial Fat Segmentation and Quantification of CT Scans Using Dual U-Nets With a Morphological Processing Layer. - Qi Zhang 059; Jianhang Zhou; Bob Zhang 001; Wei Jia 001; Enhua Wu (IEEE Access, 2020)

Fracture Patterns Design for Anisotropic Models with the Material Point Method. - Wei Cao 008; Luan Lyu; Xiaohua Ren; Bob Zhang 001; Zhixin Yang 001; Enhua Wu (Comput. Graph. Forum, 2020)

Detail-preserving smoke simulation using an efficient high-order numerical scheme. - Jian Zhu 001; Zhuo Yang; Hanqiu Sun; Enhua Wu; Ruichu Cai; Zhifeng Hao (Sci. China Inf. Sci., 2020)

A Variational Staggered Particle Framework for Incompressible Free-Surface Flows. - Xiaowei He; Huamin Wang 001; Guoping Wang; Hongan Wang; Enhua Wu (CoRR, 2020)

Real-time hair simulation with heptadiagonal decomposition on mass spring system. - Jianwei Jiang 002; Bin Sheng 001; Ping Li 016; Lizhuang Ma; Xin Tong 001; Enhua Wu (Graph. Model., 2020)

Higher-order potentials for video object segmentation in bilateral space. - Chuanyan Hao; Yadang Chen; Zhi-Xin Yang 001; Enhua Wu (Neurocomputing, 2020)

An improved solution for deformation simulation of nonorthotropic geometric models. - Wei Cao 008; Zhixin Yang 001; Xiaohua Ren; Luan Lyu; Bob Zhang 001; Yanci Zhang; Enhua Wu (Comput. Animat. Virtual Worlds, 2020)

Embedding 3D models in offline physical environments. - Egemen Ertugrul; Han Zhang 053; Fang Zhu; Ping Lu 008; Ping Li 016; Bin Sheng 001; Enhua Wu (Comput. Animat. Virtual Worlds, 2020)

Brushwork master: Chinese ink painting synthesis for animating brushwork process. - Lijie Yang 001; Tianchen Xu; Jixiang Du; Hongbo Zhang 002; Enhua Wu (Comput. Animat. Virtual Worlds, 2020)

Animating turbulent fluid with a robust and efficient high-order advection method. - Jian Zhu 001; Silong Li; Ruichu Cai; Zhifeng Hao; Guoheng Huang; Bin Sheng 001; Enhua Wu (Comput. Animat. Virtual Worlds, 2020)

Squeeze-and-Excitation Networks. - Jie Hu 019; Li Shen 005; Samuel Albanie; Gang Sun 005; Enhua Wu (IEEE Trans. Pattern Anal. Mach. Intell., 2020)

Depth-Aware Motion Deblurring Using Loopy Belief Propagation. - Bin Sheng 001; Ping Li 016; Xiaoxin Fang; Ping Tan; Enhua Wu (IEEE Trans. Circuits Syst. Video Technol., 2020)

Simplified non-locally dense network for single-image dehazing. - Zhihua Chen; Zhuoliang Hu; Bin Sheng 001; Ping Li 016; Jinman Kim; Enhua Wu (Vis. Comput., 2020)

Simulation of multi-solvent stains on textile. - Yi Zheng; Lei Ma 008; Yanyun Chen; Guangzheng Fei; Bin Sheng 001; Enhua Wu (Vis. Comput., 2020)

Overfitting the Data: Compact Neural Video Delivery via Content-aware Feature Modulation. - Jiaming Liu 003; Ming Lu; Kaixin Chen 001; Xiaoqi Li 009; Shizun Wang; Zhaoqing Wang; Enhua Wu; Yurong Chen 001; Chuang Zhang; Ming Wu 001 (ICCV, 2021)

Towards a Non-invasive Diagnosis of Portal Hypertension Based on an Eulerian CFD Model with Diffuse Boundary Conditions. - Lixin Ren; Shang Wan; Yi Wei; Xiaowei He; Bin Song 002; Enhua Wu (MICCAI (5), 2021)

Transformer in Transformer. - Kai Han 002; An Xiao; Enhua Wu; Jianyuan Guo; Chunjing Xu; Yunhe Wang 001 (NeurIPS, 2021)

Dynamic Resolution Network. - Mingjian Zhu; Kai Han 002; Enhua Wu; Qiulin Zhang; Ying Nie; Zhenzhong Lan; Yunhe Wang 001 (NeurIPS, 2021)

Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space. - Tianchen Xu; Wei Zeng; Enhua Wu (SIGGRAPH Asia Technical Communications, 2021)

Elastic-Link for Binarized Neural Network. - Jie Hu 019; Ziheng Wu; Vince Junkai Tan; Zhilin Lu; Mengze Zeng; Enhua Wu (CoRR, 2021)

A new two-stage method for single image rain removal. - Jian Zhu 001; Peiyu Liu; Yu Luo 004; Jie Ling 002; Enhua Wu (IET Image Process., 2021)

DsNet: Dual stack network for detecting diabetes mellitus and chronic kidney disease. - Qi Zhang 059; Jianhang Zhou; Bob Zhang 001; Enhua Wu (Inf. Sci., 2021)

AFF-Dehazing: Attention-based feature fusion network for low-light image Dehazing. - Yu Zhou; Zhihua Chen; Bin Sheng 001; Ping Li 016; Jinman Kim; Enhua Wu (Comput. Animat. Virtual Worlds, 2021)

Compensating the vorticity loss during advection with an adaptive vorticity confinement force. - Jian Zhu 001; Silong Li; Ruichu Cai; Zhifeng Hao; Guoheng Huang; Bin Sheng 001; Enhua Wu (Comput. Animat. Virtual Worlds, 2021)

GPSD: generative parking spot detection using multi-clue recovery model. - Zhihua Chen; Jun Qiu; Bin Sheng 001; Ping Li 016; Enhua Wu (Vis. Comput., 2021)

Affine particle-in-cell method for two-phase liquid simulation. - Luan Lyu; Wei Cao 008; Enhua Wu; Zhixin Yang 001 (Virtual Real. Intell. Hardw., 2021)

Stains on imperfect textile. - Yi Zheng; Xiaoyu Chi; Yanyun Chen; Enhua Wu (Virtual Real. Intell. Hardw., 2021)

Elastic-Link for Binarized Neural Networks. - Jie Hu 019; Ziheng Wu; Vince Junkai Tan; Zhilin Lu; Mengze Zeng; Enhua Wu (AAAI, 2022)

SlimFliud-Net: Fast Fluid Simulation Using Admm Pruning. - Hao Xiang; Songyang Yu; Ping Li 016; Weiguang Li; Enhua Wu; Bin Sheng 001 (CGI, 2022)

Vision GNN: An Image is Worth Graph of Nodes. - Kai Han 002; Yunhe Wang 001; Jianyuan Guo; Yehui Tang; Enhua Wu (NeurIPS, 2022)

Redistribution of Weights and Activations for AdderNet Quantization. - Ying Nie; Kai Han 002; Haikang Diao; Chuanjian Liu; Enhua Wu; Yunhe Wang 001 (NeurIPS, 2022)

Fast target-aware learning for few-shot video object segmentation. - Yadang Chen; Chuanyan Hao; Zhi-Xin Yang 001; Enhua Wu (Sci. China Inf. Sci., 2022)

GhostNets on Heterogeneous Devices via Cheap Operations. - Kai Han 002; Yunhe Wang 001; Chang Xu 002; Jianyuan Guo; Chunjing Xu; Enhua Wu; Qi Tian 001 (Int. J. Comput. Vis., 2022)

Meta-transfer-adjustment learning for few-shot learning. - Yadang Chen; Hui Yan; Zhi-Xin Yang 001; Enhua Wu (J. Vis. Commun. Image Represent., 2022)

Learning Versatile Convolution Filters for Efficient Visual Recognition. - Kai Han 002; Yunhe Wang 001; Chang Xu 002; Chunjing Xu; Enhua Wu; Dacheng Tao (IEEE Trans. Pattern Anal. Mach. Intell., 2022)

Adapted SIMPLE Algorithm for Incompressible SPH Fluids With a Broad Range Viscosity. - Shusen Liu; Xiaowei He; Wencheng Wang 001; Enhua Wu (IEEE Trans. Vis. Comput. Graph., 2022)

RADepthNet: Reflectance-Aware Monocular Depth Estimation. - Chuxuan Li; Ran Yi; Saba Ghazanfar Ali; Lizhuang Ma; Enhua Wu; Jihong Wang; Lijuan Mao; Bin Sheng 001 (Virtual Real. Intell. Hardw., 2022)

DSD-MatchingNet: Deformable Sparse-to-Dense Feature Matching for Learning Accurate Correspondences. - Yicheng Zhao; Han Zhang 053; Ping Lu 008; Ping Li 016; Enhua Wu; Bin Sheng 001 (Virtual Real. Intell. Hardw., 2022)

3D Human Pose Lifting with Grid Convolution. - Yangyuxuan Kang; Yuyang Liu; Anbang Yao; Shandong Wang; Enhua Wu (AAAI, 2023)

Elastic Aggregation for Federated Optimization. - Dengsheng Chen; Jie Hu 019; Vince Junkai Tan; Xiaoming Wei; Enhua Wu (CVPR, 2023)

OpenFed: A Comprehensive and Versatile Open-Source Federated Learning Framework. - Dengsheng Chen; Vince Junkai Tan; Zhilin Lu; Enhua Wu; Jie Hu 019 (CVPR Workshops, 2023)

Bag of Tricks with Quantized Convolutional Neural Networks for Image Classification. - Jie Hu 019; Mengze Zeng; Enhua Wu (ICASSP, 2023)

Rethinking skip connection model as a learnable Markov chain. - Dengsheng Chen; Jie Hu 019; Wenwen Qiang; Xiaoming Wei; Enhua Wu (ICLR, 2023)

Robust and Efficient Memory Network for Video Object Segmentation. - Yadang Chen; Dingwei Zhang; Zhi-Xin Yang 001; Enhua Wu (ICME, 2023)

Global video object segmentation with spatial constraint module. - Yadang Chen; Duolin Wang; Zhiguo Chen; Zhi-Xin Yang 001; Enhua Wu (Comput. Vis. Media, 2023)

A Boundary-Aware Network for Shadow Removal. - Kunpeng Niu; Yanli Liu 002; Enhua Wu; Guanyu Xing (IEEE Trans. Multim., 2023)

An energy constraint position-based dynamics with corrected SPH kernel. - Wei Cao 008; Luan Lyu; Zhixin Yang 001; Enhua Wu (Sci. China Inf. Sci., 2023)

Video object segmentation through semantic visual words matching. - Chuanyan Hao; Yadang Chen; Weimin Wu; Zhi-Xin Yang 001; Enhua Wu (Multim. Tools Appl., 2023)

Easy recognition of artistic Chinese calligraphic characters. - Lijie Yang 001; Zhan Wu; Tianchen Xu; Jixiang Du; Enhua Wu (Vis. Comput., 2023)

Spatio-temporal compression for semi-supervised video object segmentation. - Chuanjun Ji; Yadang Chen; Zhi-Xin Yang 001; Enhua Wu (Vis. Comput., 2023)

Spatial constraint for efficient semi-supervised video object segmentation. - Yadang Chen; Chuanjun Ji; Zhi-Xin Yang 001; Enhua Wu (Comput. Vis. Image Underst., 2023)

Real3D: The Curious Case of Neural Scene Degeneration. - Dengsheng Chen; Jie Hu 019; Xiaoming Wei; Enhua Wu (AAAI, 2024)

ParameterNet: Parameters are All You Need for Large-Scale Visual Pretraining of Mobile Networks. - Kai Han 002; Yunhe Wang 001; Jianyuan Guo; Enhua Wu (CVPR, 2024)

Space-time Reinforcement Network for Video Object Segmentation. - Yadang Chen; Wentao Zhu; Zhi-Xin Yang 001; Enhua Wu (ICME, 2024)

A Transformer-Based Adaptive Prototype Matching Network for Few-Shot Semantic Segmentation. - Sihan Chen; Yadang Chen; Yuhui Zheng; Zhi-Xin Yang 001; Enhua Wu (IJCAI, 2024)

Deformable 3D Shape Diffusion Model. - Dengsheng Chen; Jie Hu 019; Xiaoming Wei; Enhua Wu (CoRR, 2024)

Fine-gained Zero-shot Video Sampling. - Dengsheng Chen; Jie Hu 019; Xiaoming Wei; Enhua Wu (CoRR, 2024)

Kangaroo: A Powerful Video-Language Model Supporting Long-context Video Input. - Jiajun Liu; Yibing Wang; Hanghang Ma; Xiaoping Wu; Xiaoqi Ma; Xiaoming Wei; Jianbin Jiao; Enhua Wu; Jie Hu 019 (CoRR, 2024)

Free Video-LLM: Prompt-guided Visual Perception for Efficient Training-free Video LLMs. - Kai Han 002; Jianyuan Guo; Yehui Tang; Wei He 001; Enhua Wu; Yunhe Wang 001 (CoRR, 2024)

Learning self-target knowledge for few-shot segmentation. - Yadang Chen; Sihan Chen; Zhi-Xin Yang 001; Enhua Wu (Pattern Recognit., 2024)

SliNet: Slicing-Aided Learning for Small Object Detection. - Chuanyan Hao; Hao Zhang 115; Wanru Song; Feng Liu 028; Enhua Wu (IEEE Signal Process. Lett., 2024)

Dual Branch Multi-Level Semantic Learning for Few-Shot Segmentation. - Yadang Chen; Ren Jiang; Yuhui Zheng; Bin Sheng 001; Zhi-Xin Yang 001; Enhua Wu (IEEE Trans. Image Process., 2024)

Wavelet Potentials: An Efficient Potential Recovery Technique for Pointwise Incompressible Fluids. - Luan Lyu; Xiaohua Ren; Wei Cao 008; Jian Zhu 001; Enhua Wu; Zhi-Xin Yang 001 (Comput. Graph. Forum, 2024)

Boosting Video Object Segmentation via Robust and Efficient Memory Network. - Yadang Chen; Dingwei Zhang; Yuhui Zheng; Zhi-Xin Yang 001; Enhua Wu; Haixing Zhao (IEEE Trans. Circuits Syst. Video Technol., 2024)

Efficient Binocular Rendering of Volumetric Density Fields With Coupled Adaptive Cube-Map Ray Marching for Virtual Reality. - Tianchen Xu; Xiaohua Ren; Jiale Yang; Bin Sheng 001; Enhua Wu (IEEE Trans. Vis. Comput. Graph., 2024)

Efficient odd-even multigrid for pointwise incompressible fluid simulation on GPU. - Luan Lyu; Wei Cao 008; Xiaohua Ren; Enhua Wu; Zhi-Xin Yang 001 (Vis. Comput., 2024)

Denoising with a Joint-Embedding Predictive Architecture. - Dengsheng Chen; Jie Hu 019; Xiaoming Wei; Enhua Wu (ICLR, 2025)

Image Editing with Diffusion Models: A Survey. - Jia Wang; Jie Hu 019; Xiaoqi Ma; Hanghang Ma; Xiaoming Wei; Enhua Wu (CoRR, 2025)