Story for Learning and Gaming. - Caroline Masse; Kelly Pounds; Eric Church; Robert E. Waters; Vance Souders (Design and Development of Training Games, 2014)

Making Hard Fun in Crowdsourced Model Checking - Balancing Crowd Engagement and Efficiency to Maximize Output in Proof by Games. - Kerry Moffitt; John Ostwald; Ron Watro; Eric Church (CSI-SE, 2015)

Scaling the training of particle classification on simulated MicroBooNE events to multiple GPUs. - Alex Hagen; Eric Church; Jan Strube 001; Kolahal Bhattacharya; Vinay Amatya (CoRR, 2020)

Explanation of Unintended Radiated Emission Classification via LIME. - Tom Grimes; Eric Church; William Pitts; Lynn Wood (CoRR, 2020)

Adversarial Training for EM Classification Networks. - Tom Grimes; Eric Church; William Pitts; Lynn Wood; Eva Brayfindley; Luke Erikson; Mark Greaves (CoRR, 2020)