An architecture for the efficient implementation of compressive sampling reconstruction algorithms in reconfigurable hardware. - Fernando E. Ortiz; Eric J. Kelmelis; Gonzalo R. Arce (Visual Information Processing, 2007)

Real-time embedded atmospheric compensation for long-range imaging using the average bispectrum speckle method. - Petersen F. Curt; Michael R. Bodnar; Fernando E. Ortiz; Carmen J. Carrano; Eric J. Kelmelis (Real-Time Image and Video Processing, 2009)

An embedded processor for real-time atmoshperic compensation. - Michael R. Bodnar; Petersen F. Curt; Fernando E. Ortiz; Carmen J. Carrano; Eric J. Kelmelis (Visual Information Processing, 2009)

Comparing FPGAs and GPUs for high-performance image processing applications. - Eric J. Kelmelis; Fernando E. Ortiz; Petersen F. Curt; Michael R. Bodnar; Kyle E. Spagnoli; Aaron L. Paolini; Daniel K. Price (Visual Information Processing, 2010)