Exploring the Technical History of Games Through Software and Visualization. - Eric Kaltman (FDG, 2015)

Methods and Recommendations for Archival Records of Game Development: The Case of Academic Games. - Eric Kaltman; Noah Wardrip-Fruin; Henry Lowood; Christy Caldwell (FDG, 2015)

Large-Scale Interactive Visualizations of Nearly 12, 000 Games. - James Owen Ryan; Eric Kaltman; Andrew Max Fisher; Timothy Hong; Taylor Owen-Milner; Michael Mateas; Noah Wardrip-Fruin (FDG, 2015)

People Tend to Like Related Games. - James Owen Ryan; Eric Kaltman; Timothy Hong; Michael Mateas; Noah Wardrip-Fruin (FDG, 2015)

Bottom-up Game Studies. - James Owen Ryan; Eric Kaltman; Michael Mateas; Noah Wardrip-Fruin (FDG, 2015)

Tools for Game Discovery Built Using Latent Semantic Analysis. - James Owen Ryan; Eric Kaltman; Michael Mateas; Noah Wardrip-Fruin (FDG, 2015)

GameNet and GameSage: Videogame Discovery as Design Insight. - James Owen Ryan; Eric Kaltman; Timothy Hong; Katherine Isbister; Michael Mateas; Noah Wardrip-Fruin (DiGRA/FDG, 2016)

Getting the GISST: a toolkit for the creation, analysis and reference of game studies resources. - Eric Kaltman; Joseph C. Osborn; Noah Wardrip-Fruin; Michael Mateas (FDG, 2017)

The Stabilization, Exploration, and Expression of Computer Game History. - Eric Kaltman (2017)

Preliminary Analysis of a Large-Scale Digital Entertainment Development Archive: A Case Study of the Entertainment Technology Center's Projects. - Eric Kaltman (IEEE BigData, 2019)

S4LVE: shareable videogame analysis and visualization. - Eric Kaltman; Joseph C. Osborn; John Aycock (FDG, 2019)

Organizing a Content Profile for a Large, Heterogeneous Collection of Interactive Projects. - Eric Kaltman; Roger Lorelli; Adam Larson; Ethan Wolfe (IEEE BigData, 2021)

From the Presupposition of Doom to the Manifestation of Code: Using Emulated Citation in the Study of Games and Cultural Software. - Eric Kaltman; Joseph C. Osborn; Noah Wardrip-Fruin (Digit. Humanit. Q., 2021)

The Game I Mean: Game Reference, Citation and Authoritative Access. - Eric Kaltman; Stacey Mason; Noah Wardrip-Fruin (Game Stud., 2021)

An Archive of Interfaces: Exploring the Potential of Emulation for Software Research, Pedagogy, and Design. - Daniel Cardoso Llach; Eric Kaltman; Emek Erdolu; Zachary Furste (Proc. ACM Hum. Comput. Interact., 2021)

Toward A Game Citation and Reference Workbench. - Joseph C. Osborn; Eric Kaltman (FDG, 2024)