Extreme Makeover: Bending the Rules to Reduce Risk Rewriting Complex Systems. - Sharon Johnson; Jia Mao; Eric Nickell; Ian Smith (XP, 2003)

Three Patterns in Java Unit Testing. - Eric Nickell; Ian Smith (XP, 2003)

"Alone together?": exploring the social dynamics of massively multiplayer online games. - Nicolas Ducheneaut; Nicholas Yee; Eric Nickell; Robert J. Moore (CHI, 2006)

Building an MMO With Mass Appeal: A Look at Gameplay in World of Warcraft. - Nicolas Ducheneaut; Nick Yee; Eric Nickell; Robert J. Moore (Games Cult., 2006)

From Tree House to Barracks: The Social Life of Guilds in World of Warcraft. - Dmitri Williams; Nicolas Ducheneaut; Li Xiong 007; Yuanyuan Zhang; Nick Yee; Eric Nickell (Games Cult., 2006)

The life and death of online gaming communities: a look at guilds in world of warcraft. - Nicolas Ducheneaut; Nicholas Yee; Eric Nickell; Robert J. Moore (CHI, 2007)

Coordinating joint activity in avatar-mediated interaction. - Robert J. Moore; E. Cabell Hankinson Gathman; Nicolas Ducheneaut; Eric Nickell (CHI, 2007)

Virtual "Third Places": A Case Study of Sociability in Massively Multiplayer Games. - Nicolas Ducheneaut; Robert J. Moore; Eric Nickell (Comput. Support. Cooperative Work., 2007)

Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds. - Robert J. Moore; Nicolas Ducheneaut; Eric Nickell (Comput. Support. Cooperative Work., 2007)

Social TV: Designing for Distributed, Sociable Television Viewing. - Nicolas Ducheneaut; Robert J. Moore; Lora Oehlberg; James D. Thornton; Eric Nickell (Int. J. Hum. Comput. Interact., 2008)

Taming Google-Scale Continuous Testing. - Atif M. Memon; Zebao Gao; Bao N. Nguyen; Sanjeev Dhanda; Eric Nickell; Rob Siemborski; John Micco (ICSE-SEIP, 2017)

Flake Aware Culprit Finding. - Tim A. D. Henderson; Bobby Dorward; Eric Nickell; Collin Johnston; Avi Kondareddy (ICST, 2023)

SafeRevert: When Can Breaking Changes be Automatically Reverted? - Tim A. D. Henderson; Avi Kondareddy; Sushmita Azad; Eric Nickell (ICST, 2024)