A Light Hierarchy for Fast Rendering of Scenes with Many Lights. - Eric Paquette; Pierre Poulin; George Drettakis (Comput. Graph. Forum, 1998)

Surface Aging by Impacts. - Eric Paquette; Pierre Poulin; George Drettakis (Graphics Interface, 2001)

The Simulation of Paint Cracking and Peeling. - Eric Paquette; Pierre Poulin; George Drettakis (Graphics Interface, 2002)

CoGIP: a course on 2D computer graphics and image processing. - Eric Paquette (SIGGRAPH Educators Program, 2004)

Soft shadows from extended light sources with penumbra deep shadow maps. - Jean-François St-Amour; Eric Paquette; Pierre Poulin (Graphics Interface, 2005)

Efficient visualization of volume data sets with region of interest and wavelets. - Sébastien Piccand; Rita Noumeir; Eric Paquette (Image-Guided Procedures, 2005)

Computer Graphics education in different curricula: analysis and proposal for courses. - Eric Paquette (Comput. Graph., 2005)

Efficient editing of aged object textures. - Olivier Clément; Jocelyn Benoit; Eric Paquette (Afrigraph, 2007)

Region of Interest and Multiresolution for Volume Rendering. - Sébastien Piccand; Rita Noumeir; Eric Paquette (IEEE Trans. Inf. Technol. Biomed., 2008)

Rig retargeting for 3D animation. - Martin Poirier; Eric Paquette (Graphics Interface, 2009)

Methods for fast skeleton sketching. - Martin Poirier; Eric Paquette (SIGGRAPH Talks, 2009)

Adaptable aging factory for multiple objects and colorations. - Olivier Clément; Eric Paquette (Comput. Graph., 2010)

Enhancing Image-Based Aging Approaches. - Olivier Clément; Eric Paquette (Eurographics (Short Papers), 2011)

Procedural and interactive icicle modeling. - Jonathan Gagnon; Eric Paquette (Vis. Comput., 2011)

Localized Search for High Definition Video Completion. - Jocelyn Benoit; Eric Paquette (J. WSCG, 2015)

Fast high-definition video background completion using features tracking. - Jocelyn Benoit; Eric Paquette (ISPACS, 2016)

Animation Setup Transfer for 3D Characters. - Quentin Avril; Sarah Ribet; Donya Ghafourzadeh; Olivier Dionne; Srinivasan Ramachandran; Martin de Lasa; Sahel Fallahdoust; Eric Paquette (Comput. Graph. Forum, 2016)

An efficient layered simulation workflow for snow imprints. - François Dagenais; Jonathan Gagnon; Eric Paquette (Vis. Comput., 2016)

Dynamic lapped texture for fluid simulations. - Jonathan Gagnon; François Dagenais; Eric Paquette (Vis. Comput., 2016)

Adjusting stereoscopic parameters by evaluating the point of regard in a virtual environment. - Jessica Conti; Benoît Ozell; Eric Paquette; Patrice Renaud (Comput. Graph., 2017)

Detail-Preserving Explicit Mesh Projection and Topology Matching for Particle-Based Fluids. - François Dagenais; Jonathan Gagnon; Eric Paquette (Comput. Graph. Forum, 2017)

Real-Time Virtual Pipes Simulation and Modeling for Small-Scale Shallow Water. - François Dagenais; Julián Guzman; Valentin Vervondel; Alexander Hay; Sébastien Delorme; David Mould; Eric Paquette (VRIPHYS, 2018)

Extended virtual pipes for the stable and real-time simulation of small-scale shallow water. - François Dagenais; Valentin Vervondel; Julián Guzman; Alexander Hay; Sébastien Delorme; David Mould; Eric Paquette (Comput. Graph., 2018)

Joint planar parameterization of segmented parts and cage deformation for dense correspondence. - Srinivasan Ramachandran; Donya Ghafourzadeh; Martin de Lasa; Tiberiu Popa; Eric Paquette (Comput. Graph., 2018)

Distribution Update of Deformable Patches for Texture Synthesis on the Free Surface of Fluids. - Jonathan Gagnon; Julián Guzman; Valentin Vervondel; François Dagenais; David Mould; Eric Paquette (Comput. Graph. Forum, 2019)

Part-Based 3D Face Morphable Model with Anthropometric Local Control. - Donya Ghafourzadeh; Cyrus Rahgoshay; Sahel Fallahdoust; Andre Beauchamp; Adeline Aubame; Tiberiu Popa; Eric Paquette (Graphics Interface, 2020)

Local Editing of Cross-Surface Mappings with Iterative Least Squares Conformal Maps. - Donya Ghafourzadeh; Srinivasan Ramachandran; Martin de Lasa; Tiberiu Popa; Eric Paquette (Graphics Interface, 2020)

Constraint-Based Spectral Space Template Deformation for Ear Scans. - Srinivasan Ramachandran; Tiberiu Popa; Eric Paquette (Graphics Interface, 2020)

Particle upsampling as a flexible post-processing approach to increase details in animations of splashing liquids. - Bruno Roy; Eric Paquette; Pierre Poulin (Comput. Graph., 2020)

Curvature Analysis of Sculpted Hair Meshes for Hair Guides Generation. - Florian Pellegrin; Andre Beauchamp; Eric Paquette (CGI, 2021)

Multi-View Human Model Fitting Using Bone Orientation Constraint and Joints Triangulation. - Jordy Ajanohoun; Eric Paquette; Carlos Vázquez 001 (ICIP, 2021)

Patch Erosion for Deformable Lapped Textures on 3D Fluids. - Jonathan Gagnon; Julián Guzman; David Mould; Eric Paquette (Comput. Graph. Forum, 2021)

Local control editing paradigms for part-based 3D face morphable models. - Donya Ghafourzadeh; Sahel Fallahdoust; Cyrus Rahgoshay; Andre Beauchamp; Adeline Aubame; Tiberiu Popa; Eric Paquette (Comput. Animat. Virtual Worlds, 2021)

Editorial issue 32.3. - Won-Sook Lee; Chris Joslin; Daniel Thalmann; Eric Paquette; Sung-Hee Lee (Comput. Animat. Virtual Worlds, 2021)

Single-view procedural braided hair modeling through braid unit identification. - Chao Sun; Srinivasan Ramachandran; Eric Paquette; Won-Sook Lee (Comput. Animat. Virtual Worlds, 2021)

Neural UpFlow: A Scene Flow Learning Approach to Increase the Apparent Resolution of Particle-Based Liquids. - Bruno Roy; Pierre Poulin; Eric Paquette (Proc. ACM Comput. Graph. Interact. Tech., 2021)

Time Reversal and Simulation Merging for Target-Driven Fluid Animation. - Sivakumaran Gowthaman; Eric Paquette; David Mould (MIG, 2022)

Visual dubbing pipeline with localized lip-sync and two-pass identity transfer. - Dhyey Patel; Houssem Zouaghi; Sudhir P. Mudur; Eric Paquette; Serge Laforest; Martin Rouillard; Tiberiu Popa (Comput. Graph., 2023)

Foreword to the special section on best papers of the Eurographics 2022 Education Papers Program. - Eric Paquette; Jean-Jacques Bourdin (Comput. Graph., 2023)

Face Editing Using Part-Based Optimization of the Latent Space. - Mohammad Amin Aliari; Andre Beauchamp; Tiberiu Popa; Eric Paquette (Comput. Graph. Forum, 2023)

Real-Time Neural Cloth Deformation Using a Compact Latent Space and a Latent Vector Predictor. - Chanhaeng Lee; Maksym Perepichka; Saeed Ghorbani; Sudhir P. Mudur; Eric Paquette; Tiberiu Popa (ECCV Workshops (2), 2024)

Implicit and Parametric Avatar Pose and Shape Estimation From a Single Frontal Image of a Clothed Human. - Fares Mallek; Carlos Vázquez 001; Eric Paquette (MIG, 2024)

Texture-Driven Adaptive Mesh Refinement with Application to 3D Relief. - Jiaze Li; Shengfa Wang; Eric Paquette (Comput. Aided Des., 2024)