The theory of mirror: a unifying framework for persuasive interactive systems. - Anthony Foulonneau; Gaëlle Calvary; Éric Villain (Erog'IA, 2014)

SEPIA, a support for engineering persuasive interactive applications: properties and functions. - Yann Laurillau; Gaëlle Calvary; Anthony Foulonneau; Éric Villain (EICS, 2016)

Stop procrastinating: TILT, time is life time, a persuasive application. - Anthony Foulonneau; Gaëlle Calvary; Éric Villain (OZCHI, 2016)

Model and Tools for Integrating IoT into Mixed Reality Environments: Towards a Virtual-Real Seamless Continuum. - Jérémy Lacoche; Morgan Le Chénéchal; Éric Villain; Anthony Foulonneau (ICAT-EGVE, 2019)

Creating AR Applications for the IOT : a New Pipeline. - Barnabé Soedji; Jérémy Lacoche; Éric Villain (VRST, 2020)

Prototyping Context-aware Augmented Reality Applications for Smart Environments inside Virtual Reality. - Jérémy Lacoche; Éric Villain (VISIGRAPP (1: GRAPP), 2022)

Evaluating Usability and User Experience of AR Applications in VR Simulation. - Jérémy Lacoche; Éric Villain; Anthony Foulonneau (Frontiers Virtual Real., 2022)