Collaborative gaming in augmented reality. - Zsolt Szalavári; Erik Eckstein; Michael Gervautz (VRST, 1998)

Minimizing Cost of Local Variables Access for DSP-Processors. - Erik Eckstein; Andreas Krall (Workshop on Languages, Compilers, and Tools for Embedded Systems, 1999)

Register allocation for irregular architectures. - Bernhard Scholz; Erik Eckstein (LCTES-SCOPES, 2002)

Addressing Mode Selection. - Erik Eckstein; Bernhard Scholz (CGO, 2003)

Code Instruction Selection Based on SSA-Graphs. - Erik Eckstein; Oliver König; Bernhard Scholz (SCOPES, 2003)

One compiler: deoptimization to optimized code. - Christian Wimmer; Vojin Jovanovic; Erik Eckstein; Thomas Würthinger (CC, 2017)