A user-programmable vertex engine. - Erik Lindholm; Mark J. Kligard; Henry P. Moreton (SIGGRAPH, 2001)

NVIDIA Tesla: A Unified Graphics and Computing Architecture. - Erik Lindholm; John Nickolls; Stuart F. Oberman; John Montrym (IEEE Micro, 2008)

Energy-efficient mechanisms for managing thread context in throughput processors. - Mark Gebhart; Daniel R. Johnson; David Tarjan; Stephen W. Keckler; William J. Dally; Erik Lindholm; Kevin Skadron (ISCA, 2011)

A Hierarchical Thread Scheduler and Register File for Energy-Efficient Throughput Processors. - Mark Gebhart; Daniel R. Johnson; David Tarjan; Stephen W. Keckler; William J. Dally; Erik Lindholm; Kevin Skadron (ACM Trans. Comput. Syst., 2012)