Socially Translucent Systems: Social Proxies, Persistent Conversation, and the Design of "Babble". - Thomas Erickson; David N. Smith; Wendy A. Kellogg; Mark Laff; John T. Richards; Erin Bradner (CHI, 1999)

The adoption and use of BABBLE: A field study of chat in the workplace. - Erin Bradner; Wendy A. Kellogg; Thomas Erickson (ECSCW, 1999)

Interaction and outeraction: instant messaging in action. - Bonnie A. Nardi; Steve Whittaker 001; Erin Bradner (CSCW, 2000)

Social affordances of computer-mediated communication technology: understanding adoption. - Erin Bradner (CHI Extended Abstracts, 2001)

Social presence with video and application sharing. - Erin Bradner; Gloria Mark (GROUP, 2001)

Why distance matters: effects on cooperation, persuasion and deception. - Erin Bradner; Gloria Mark (CSCW, 2002)

Computer Mediated Communication Among Teams: What are "Teams" and How are They "Virtual"? - Erin Bradner (From Usenet to CoWebs, 2003)

Effects of Team Size on Participation, Awareness, and Technology Choice in Geographically Distributed Teams. - Erin Bradner; Gloria Mark; Tammie D. Hertel (HICSS, 2003)

Evaluating collaborative features of critical care systems: A methodological study of information technology in surgical intensive care units. - Madhu C. Reddy; M. Michael Shabot; Erin Bradner (J. Biomed. Informatics, 2008)

Dream Lens: Exploration and Visualization of Large-Scale Generative Design Datasets. - Justin Matejka; Michael Glueck; Erin Bradner; Ali Hashemi 001; Tovi Grossman; George W. Fitzmaurice (CHI, 2018)