Modeling Music and Code Knowledge to Support a Co-creative AI Agent for Education. - Jason Smith 005; Erin J. K. Truesdell; Jason Freeman 001; Brian Magerko; Kristy Elizabeth Boyer; Tom McKlin (ISMIR, 2020)

Curve-Based Level Generation for a Full-Body VR Rhythm Game. - Erin J. K. Truesdell (AIIDE, 2021)

Supporting Computational Music Remixing with a Co-Creative Learning Companion. - Erin J. K. Truesdell; Jason Brent Smith; Sarah Mathew; Gloria Ashiya Katuka; Amanda E. Griffith; Tom McKlin; Brian Magerko; Jason Freeman 001; Kristy Elizabeth Boyer (ICCC, 2021)

Validity and Fairness of an Automated Assessment of Creativity in Computational Music Remixing. - Seyedahmad Rahimi; Jason Brent Smith; Erin J. K. Truesdell; Ashvala Vinay; Kristy Elizabeth Boyer; Brian Magerko; Jason Freeman 001; Tom McKlin (AAGPW@AIED, 2023)

Three Design Themes for Collaborative Alternative Controllers. - Erin J. K. Truesdell; Brian Magerko (FDG, 2023)

Designing Controllers for Collaborative Play. - Erin J. K. Truesdell (2023)

Creative Sense-Making Analysis for the Representation of Collaboration in Embodied Play. - Erin J. K. Truesdell; Marianna Madera (CoG, 2024)

"Pull the Lever, Kronk!": Mapping Controller Affordances to Collaborative Sense-Making in Play. - Erin J. K. Truesdell (FDG, 2025)