An Interactive System to Measure the Human Behaviour: An Analysis Model for the Human-Product-Environment Interaction. - Ernesto Filgueiras; Francisco Rebelo (HCI (17), 2007)

Effectiveness of Multimedia Systems in Children's Education. - Francisco Rebelo; Ernesto Filgueiras (HCI (17), 2007)

Methodology to Apply a Usability Testing by Non Specialized People: Evaluation of the European Platform "e-Exhibitions". - Elisângela Vilar; Ernesto Filgueiras; Francisco Rebelo (HCI (17), 2007)

Human-Computer Interaction in Office Work: Evaluation of Interaction Patterns Using Office Equipment and Software during Data Entry and Navigation. - Ernesto Filgueiras; Francisco Rebelo; Fernando Moreira da Silva (HCI (19), 2011)

Are Emergency Egress Signs Strong Enough to Overlap the Influence of the Environmental Variables? - Elisângela Vilar; Francisco Rebelo; Paulo Noriega; Luís Teixeira; Emília Duarte; Ernesto Filgueiras (HCI (11), 2013)

The HARSim Application to the Task of Carrying School Supplies. - Ricardo Dagge; Ernesto Filgueiras (HCI (10), 2014)

Human-Bed Interaction: A Methodology and Tool to Measure Postural Behavior during Sleep of the Air Force Military. - Gustavo Desouzart; Ernesto Filgueiras; Filipe Melo; Rui Matos (HCI (10), 2014)

A Pilot Study Using Virtual Reality to Investigate the Effects of Emergency Egress Signs Competing with Environmental Variables on Route Choices. - Elisângela Vilar; Emília Duarte; Francisco Rebelo; Paulo Noriega; Ernesto Filgueiras Vilar (HCI (10), 2014)

HARSim: Posterior Load Comparative Analysis Process. - Ricardo Dagge; Ernesto Filgueiras; Francisco Rebelo (HCI (19), 2015)

Human-Computer Interaction in Bed. - Gustavo Desouzart; Ernesto Filgueiras (HCI (20), 2015)

Ads-on Games and Fake Brands: Interactions, Commercials and Playful Branding. - Herlander Elias; Ernesto Filgueiras; Breno José Andrade de Carvalho (HCI (20), 2015)

Antique School Furniture, New Technological Features Needs. - Andreia Gomes; Ernesto Filgueiras; Luís Lavin (HCI (20), 2015)

Comparing Human Against Computer Generated Designs: New Possibilities for Design Activity Within Agile Projects. - Farley Millano Fernandes; Ernesto Filgueiras; André Neves (HCI (18), 2018)

Teenagers Postural Effects Through Videogames Therapeutic Approach. - Ernesto Filgueiras; Gustavo Desouzart; Ana Silva (AHFE (4), 2019)

Automatic Emotional Balancing in Game Design: Use of Emotional Response to Increase Player Immersion. - Willyan Dworak; Ernesto Filgueiras; João Valente (HCI (21), 2020)

Gamedesign and Physiotherapy: Contribution of Gamification and UX Techniques to Physical Teenagers' Recovery. - Ernesto Filgueiras; Gustavo Desouzart (HCI (22), 2020)

Emotional Design and Gamification in Educational Processes: Predictor Model to Increase Video Game Efficiency. - Rômulo Pinto; Ernesto Filgueiras; Karina Moutinho (HCI (22), 2020)

UX Criteria Risk in Digital Product Investment: Literature Review. - Larissa Rios; Ernesto Filgueiras; Farley Millano Fernandes (HCI (21), 2020)

eSports: How Do Video Game Aspects Define Competitive Gaming Streams and Spectatorship. - Eulerson Rodrigues; Ernesto Filgueiras (HCI (21), 2020)

Physical and Virtual Wind Tunnels: Automobile Design Approach. - Ernesto Filgueiras; Daniel Bacelar Pereira (AHFE (3), 2021)

Ergonomics and Human Factors Research Challenges: The ErgoUX Lab Case Study. - Francisco Rebelo; Paulo Noriega; Elisângela Vilar; Ernesto Filgueiras (AHFE (3), 2021)

Behavioral Analysis of eSports Spectators: A Research Proposal. - Eulerson Rodrigues; Ernesto Filgueiras; João Valente (HCI (20), 2021)

Furniture Design Identity: Discover the Identity of Design Through User Semantics. - João Fidalgo; Ernesto Filgueiras (HCI (22), 2022)

Inclusive Design: Furniture Design for Autism Parents Support. - Inês Lopes; Ernesto Filgueiras; Alexandre Guerreiro; João Monteiro 005 (HCI (22), 2022)

Development the Cockpit of the Autonomous Cars. - Diana Reis; Ernesto Filgueiras (HCI (22), 2022)

Physiological Analysis of Spectator Engagement in Counter Strike: Global Offensive. - Eulerson Rodrigues; Ernesto Filgueiras; João Valente; Leonor Godinho (HCI (22), 2023)

UBI Journey: A Mobile Game to Promote Student Socialization and Engagement in Universities. - João Santos 005; Bruno M. C. Silva; Helena Alves; Ernesto Filgueiras (EDUCON, 2024)

Comparative Analysis of the Presence and Decision Making in Romantic Visual Novels: Influence of Personalization and Sense of Presence. - Vitaliy Davydovych; Ernesto Filgueiras; Anabela Marto (HCI (33), 2024)

Exploring Virtual Proximity in Sensory Food Experience. - Ernesto Filgueiras; Eulerson Rodrigues; João Valente; Flávio Almeida; Daniel Michalack; Maria Nayara Albuquerque (HCI (33), 2024)

UBI Journey: A Tool Against University Student Social Isolation. - João Braga Santos; Eulerson Rodrigues; Ernesto Filgueiras; Flávio Almeida (HCI (66), 2024)