Self Representation and Interaction in Immersive Virtual Reality. - Eros Viola; Fabio Solari; Manuela Chessa (VISIGRAPP (2: HUCAPP), 2021)

A VR Multiplayer Application for Fire Fighting Training Simulations. - Irene Capasso; Chiara Bassano; Fabrizio Bracco; Fabio Solari; Eros Viola; Manuela Chessa (XR (1), 2022)

Small Objects Manipulation in Immersive Virtual Reality. - Eros Viola; Fabio Solari; Manuela Chessa (VISIGRAPP (2: HUCAPP), 2022)

IMMERSE: IMMersive Environment for Representing Self-Avatar Easily. - Eros Viola; Matteo Martini; Fabio Solari; Manuela Chessa (GEM, 2024)

Designing an Immersive Virtual Reality Scenario for Social Anxiety Elicitation and Modeling: A Preliminary Evaluation. - Matteo Martini; Eros Viola; Francesco Bossi; Sergio Frumento; Alessio Iannizzotto; Sara Said; Alejandro Luis Callara; Fabio Solari; Enzo Pasquale Scilingo; Alberto Greco 001; Danilo Menicucci; Manuela Chessa (MetroXRAINE, 2024)

Extended Reality and Artificial Intelligence for Exergaming: Opportunities and Open Challenges for Rehabilitation and Cognitive Training. - Manuela Chessa; Lorenzo Gerini; Razeen Hussain; Matteo Martini; Marianna Pizzo; Fabio Solari; Eros Viola (RTSI, 2024)

Evaluation of 3D Reconstruction Techniques for the Blending of Real and Virtual Environments. - Marianna Pizzo; Eros Viola; Fabio Solari; Manuela Chessa (VR Workshops, 2024)

A Framework for User Representation in Virtual Reality: From Hand Interaction to Full Body Embodiment. - Eros Viola (2024)