Serious Games in Autism Spectrum Disorder - An Example of Personalised Design. - Ersilia Vallefuoco; Carmela Bravaccio; Alessandro Pepino (CSEDU (1), 2017)

Simulation model for analysis and management of the no-show in outpatient clinic. - Alessandro Pepino; Ersilia Vallefuoco; Patrizia Cuccaro; Gaetano D'Onofrio (ICCMS, 2018)

The lecture video recording in university: A case study. - Alessandro Pepino; Marco Ronchetti; Adriano Peron; Corinna Freda; Ersilia Vallefuoco (EMOOCs-WIP, 2019)

A Serious Game to Support Decision Making in Medical Education. - Ersilia Vallefuoco; Michele Mele; Alessandro Pepino (ICIAP Workshops, 2019)

Design of a Serious Game for Enhancing Money Use in Teens with Autism Spectrum Disorder. - Ersilia Vallefuoco; Carmela Bravaccio; Giovanna Gison; Alessandro Pepino (AVR, 2021)

Virtual Reality Enhances EEG-Based Neurofeedback for Emotional Self-regulation. - Pasquale Arpaia; Damien Coyle; Giovanni D'Errico; Egidio De Benedetto; Lucio Tommaso De Paolis; Naomi du Bois; Sabrina Grassini; Giovanna Mastrati; Nicola Moccaldi; Ersilia Vallefuoco (XR (2), 2022)

Neural Network-Based Prediction and Monitoring of Blood Glucose Response to Nutritional Factors in Type-1 Diabetes. - Leopoldo Angrisani; Giovanni Annuzzi; Pasquale Arpaia; Lutgarda Bozzetto; Andrea Cataldo; Alessandra Corrado; Egidio De Benedetto; Vincenzo Di Capua; Roberto Prevete; Ersilia Vallefuoco (I2MTC, 2022)

EEG-based system for Executive Function fatigue detection. - Andrea Apicella 001; Pasquale Arpaia; Paolo De Blasiis; Anna Della Calce; Allegra Fullin; Ludovica Gargiulo; Luigi Maffei; Francesca Mancino; Nicola Moccaldi; Andrea Pollastro; Ersilia Vallefuoco (MetroXRAINE, 2022)

Reproducible Assessment of Valence and Arousal Based on an EEG Wearable Device. - Andrea Apicella 001; Pasquale Arpaia; Andrea Cataldo; Giovanni D'Errico; Davide Marocco; Giovanna Mastrati; Nicola Moccaldi; Andrea Pollastro; Bernadette Ricciardi; Ersilia Vallefuoco (MetroXRAINE, 2022)

Mindfulness-based Emotional Acceptance in Combination with Neurofeedback for Improving Emotion Self-Regulation: a Pilot Study. - Pasquale Arpaia; Lucia Calabrese; Salvatore G. Chiarella; Giovanni D'Errico; Lucio Tommaso De Paolis; Sabrina Grassini; Giovanna Mastrati; Nicola Moccaldi; Antonino Raffone; Ersilia Vallefuoco (MetroXRAINE, 2022)

Multimodal Feedback in Assisting a Wearable Brain-Computer Interface Based on Motor Imagery. - Pasquale Arpaia; Damien Coyle; Francesco Donnarumma; Antonio Esposito 002; Angela Natalizio; Marco Parvis; Marisa Pesola; Ersilia Vallefuoco (MetroXRAINE, 2022)

Personalized Training via Serious Game to Improve Daily Living Skills in Pediatric Patients With Autism Spectrum Disorder. - Ersilia Vallefuoco; Carmela Bravaccio; Giovanna Gison; Leandro Pecchia; Alessandro Pepino (IEEE J. Biomed. Health Informatics, 2022)

Dataset: Personalized Training via Serious Game to Improve Daily Living Skills in Pediatric Patients with ASD. - Ersilia Vallefuoco; Carmela Bravaccio; Giovanna Gison; Leandro Pecchia; Alessandro Pepino (IEEE DataPort, 2022)

K-DAD a Platform for Cooperative Learning in Primary Schools. - Ersilia Vallefuoco; Melanie Cristofolini; Massimo Zancanaro; Paola Venuti (CSEDU (1), 2023)

Impact of Nutritional Factors in Blood Glucose Prediction in Type 1 Diabetes Through Machine Learning. - Giovanni Annuzzi; Andrea Apicella 001; Pasquale Arpaia; Lutgarda Bozzetto; Sabatina Criscuolo; Egidio De Benedetto; Marisa Pesola; Roberto Prevete; Ersilia Vallefuoco (IEEE Access, 2023)

Paving the Way for Motor Imagery-Based Tele-Rehabilitation through a Fully Wearable BCI System. - Pasquale Arpaia; Damien Coyle; Antonio Esposito 002; Angela Natalizio; Marco Parvis; Marisa Pesola; Ersilia Vallefuoco (Sensors, 2023)

XR-Based Serious Game for Assessing Bradykinesia in Patients with Parkinson's Disease. - Pasquale Arpaia; Egidio De Benedetto; Anna De Rosa; Augusta Giglio; Alessandro Pepino; Gabriele Riccio; Ersilia Vallefuoco (XR (2), 2024)

Exploring Physiological Responses in Virtual Reality-based Interventions for Autism Spectrum Disorder: A Data-Driven Investigation. - Gianpaolo Alvari; Ersilia Vallefuoco; Melanie Cristofolini; Elio Salvadori; Marco Dianti; Alessia Moltani; Davide Dal Castello; Paola Venuti; Cesare Furlanello (CoRR, 2024)

Virtual Reality Escape Room for Adolescents with Autism Spectrum Disorder. - Ersilia Vallefuoco; Elisabetta Ponticelli; Giovanna Gison; Alessandro Pepino (XR (6), 2025)

Pedagogical Agents in Virtual Reality for Training of Biomedical Engineering Students. - Ersilia Vallefuoco; Elisabetta Ponticelli; Alessandro Pepino; Francesco Amato (CSEDU (1), 2025)

The Effectiveness of Simulation in Biomedical Engineering Education: A Case Study. - Ersilia Vallefuoco; Maria Romano; Alessandro Pepino (CSEDU (2), 2025)

Domain Adaptation for Fear of Heights Classification in a VR Environment Based on EEG and ECG. - Andrea Apicella 001; Pasquale Arpaia; Simone Barbato; Giovanni D'Errico; Giovanna Mastrati; Nicola Moccaldi; Ersilia Vallefuoco; Selina Christin Wriessnegger (Inf. Syst. Frontiers, 2025)

Almost the same: experiential and behavioral effects in talking with virtual humans. - Ersilia Vallefuoco; Giovanna Varni; Massimo Zancanaro (Virtual Real., 2025)