Art and code: the aesthetic legacy of Aldo Giorgini. - Esteban García 001; David Whittinghill (SIGGRAPH Art Gallery, 2011)

XV: Reactive Spaces. - Esteban García Bravo 001; Jorge A. García; Aaron Zernack (EVA, 2015)

An assessment architecture for competency-based learning: Version 1.0. - Jeffrey J. Evans; Esteban García 001; Michael Smith 014; Amy S. Van Epps; Michael J. Fosmire; Sorin Adam Matei (FIE, 2015)

Visualizing Aldo Giorgini's Ideal Flow. - Esteban García Bravo 001; Tim McGraw (ISVC (2), 2015)

Yturralde: impossible figure generator. - Esteban García Bravo 001; Jorge A. García (SIGGRAPH Art Papers, 2015)

Bodygraphe: Gestural Computing for Visual Music. - Esteban García Bravo 001; Tim McGraw (Expressive (Posters, Artworks, and Bridging Papers), 2016)

Bodygraphe. - Esteban García Bravo 001; Tim McGraw; Aaron Zernack (SIGGRAPH ASIA Art Gallery, 2016)

Interactive swept surface modeling in virtual reality with motion-tracked controllers. - Tim McGraw; Esteban García 001; Drew Sumner (SBIM@Expressive, 2017)

The interactive image: a media archaeology approach. - Esteban García Bravo 001; Andrés E. Burbano Valdes; Vetria L. Byrd; Angus G. Forbes (SIGGRAPH Art Gallery, 2017)

Traditional African Dances Preservation Using Deep Learning Techniques. - Adebunmi E. Odefunso; Esteban García Bravo 001; Yingjie Victor Chen (Proc. ACM Comput. Graph. Interact. Tech., 2022)

Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface. - Claudia Krogmeier; Esteban García Bravo 001; Christos Mousas (Proc. ACM Comput. Graph. Interact. Tech., 2023)

Walking into a Modern Painting: The Impacts of Using Virtual Reality on Student Learning Performance and Experiences in Art Appreciation. - Yu-Tung Kuo; Esteban García Bravo 001; David Whittinghill; Yu-Chun Kuo (Int. J. Hum. Comput. Interact., 2024)