Wrinkle generation model for 3D facial expression. - Hiroshi Kono; Etsuo Genda (SIGGRAPH, 2003)

Strokes for drawings using illuminated paper surfaces. - Kyoko Murakami; Reiji Tsuruno; Etsuo Genda (SIGGRAPH Sketches, 2004)

Multiple illuminated paper textures for drawing strokes. - Kyoko Murakami; Reiji Tsuruno; Etsuo Genda (Computer Graphics International, 2005)

Artworks using metaball representation with stepwise approach. - Joe Takayama; Etsuo Genda (SIGGRAPH Sketches, 2005)

Natural-looking strokes for drawing applications. - Kyoko Murakami; Reiji Tsuruno; Etsuo Genda (Vis. Comput., 2006)

Animatronics for control of countenance muscles in face using moving-units. - Taisuck Kwon; Etsuo Genda; Kuriko Matsunaga (SIGGRAPH New Tech Demos, 2008)

Painterly renderings using a synthesis of styles based on visual perception. - Takashi Yoneyama; Etsuo Genda; Kunio Kondo (VRCAI, 2009)

Possibility of Analysis of "Big Data" of Kabuki Play in 19th Century Using the Mathematical Model of Hit Phenomena. - Yasuko Kawahata; Etsuo Genda; Akira Ishii (Advances in Computer Entertainment, 2013)

Possibility predict Japanese artist's reputation in the world using the mathematical model of hit phenomena. - Yasuko Kawahata; Etsuo Genda; Akira Ishii (SCIS&ISIS, 2014)