Feedback in commercial educational applications: Guidelines and conceptual framework. - Thomas Mejtoft; Lena Lindberg; Ulrik Söderström; Eva Mårell-Olsson (ECCE, 2017)

Digital Didactical Designs as research framework: iPad integration in Nordic schools. - Isa Jahnke; Peter Bergström; Eva Mårell-Olsson; Lars Häll; Swapna Kumar (Comput. Educ., 2017)

User Experience Design and Digital Nudging in a Decision Making Process. - Thomas Mejtoft; Charlotte Ristiniemi; Ulrik Söderström; Eva Mårell-Olsson (Bled eConference, 2019)

University Students as Co-creators in Designing Gamification Teaching Activities using Emergent Technologies in Swedish K-12 Education. - Eva Mårell-Olsson (IxD&A, 2019)

Using gamification as an online teaching strategy to develop students' 21st century skills. - Eva Mårell-Olsson (IxD&A, 2020)

Teachers Perception of Gamification as a Teaching Design. - Eva Mårell-Olsson (IxD&A, 2022)

Opportunities and challenges of using immersive technologies to support students' spatial ability and 21st-century skills in K-12 education. - Elisa Serrano-Ausejo; Eva Mårell-Olsson (Educ. Inf. Technol., 2024)