Me, My Game-Self, and Others: A Qualitative Exploration of the Game-Self. - Nikolaos Kartsanis; Eva Murzyn (iTAG, 2016)

Our Virtual Selves, Our Virtual Morals: Mass Effect Players' Personality and In-Game Choices. - Eva Murzyn; Evelien Valgaeren (iTAG, 2016)

Attitude and peer norm predict how students use lecture recordings. - Kasia Banas; Tobias Thejll-Madsen; Anita Tobar Henriquez; Eva Murzyn (Comput. Educ., 2023)