Medial axis techniques for stereoscopic extraction. - Evan Goldberg (SIGGRAPH Talks, 2009)

Rhino-palooza: procedural animation and mesh smoothing. - Evan Goldberg; Dmitriy Pinskiy (SIGGRAPH Talks, 2009)

Design and realization of stereoscopic 3D for Disney classics. - Katie Tucker-Fico; Evan Goldberg; Kevin Koneval; Dale Mayeda; Robert Neuman; Olun Riley; Matthew Schnittker (SIGGRAPH Talks, 2011)

dRig: an artist-friendly, object-oriented approach to rig building. - Greg Smith; Mark McLaughlin; Andy Lin; Evan Goldberg; Frank Hanner (SIGGRAPH Talks, 2012)

Stereo compositing accelerated by quadtree structures in piecewise linear and curvilinear spaces. - Dmitriy Pinskiy; Joseph Longson; Peter Kristof; Evan Goldberg; Robert Neuman (DigiPro, 2013)

Pixels to parks: new animation techniques for fantasyland. - Akhil Madhani; Justin Walker; Gene S. Lee; Aaron Adams; Alexis Wieland; Evan Goldberg (SIGGRAPH Talks, 2013)

State of animation tools in the industry. - Paul C. DiLorenzo; Matthew Gong; Fredrik Nilsson; Martin de Lasa; Warren Trezevant; Evan Goldberg; Cyrus A. Wilson; Rob Jensen (SIGGRAPH Panels, 2014)

The artistry of TechAnim: new cloth workflows on Big Hero 6. - Aaron Adams; Dmitriy Pinskiy; Jose Gomez; Edward Robbins 002; Christopher Gallagher; Evan Goldberg (SIGGRAPH Talks, 2015)

Crowd character complexity on Big Hero 6. - Yasser Hamed; John Kahwaty; Andy Lin; Evan Goldberg; Lawrence Chai (SIGGRAPH Talks, 2015)

Achieving real-time playback with production rigs. - Andy Lin; Gene S. Lee; Joe Longson; Jay Steele; Evan Goldberg; Rastko Stefanovic (SIGGRAPH Talks, 2015)

Flesh, flab, and fascia simulation on zootopia. - Andy Milne; Mark McLaughlin; Rasmus Tamstorf; Alexey Stomakhin; Nicholas Burkard; Mitch Counsell; Jesus Canal; David Komorowski; Evan Goldberg (SIGGRAPH Talks, 2016)

Designing optimal allocations for cancer screening using queuing network models. - Justin Dean; Evan Goldberg; Franziska Michor (PLoS Comput. Biol., 2022)