A quasi-experimental study of three online learning courses in computing. - Thomas M. Connolly; Ewan MacArthur; Mark Stansfield; Evelyn McLellan (Comput. Educ., 2007)

A systematic literature review of empirical evidence on computer games and serious games. - Thomas M. Connolly; Elizabeth A. Boyle; Ewan MacArthur; Thomas Hainey; James M. Boyle (Comput. Educ., 2012)

Acquiring 21st Century Skills: Gaining Insight into the Design and Applicability of a Serious Game with 4C-ID. - Peter van Rosmalen; Elizabeth A. Boyle; Rob Nadolski; John van der Baaren; Baltasar Fernández-Manjón; Ewan MacArthur; Tiina Pennanen; Madalina Manea; Kam Star (GALA, 2013)

A narrative literature review of games, animations and simulations to teach research methods and statistics. - Elizabeth A. Boyle; Ewan MacArthur; Thomas M. Connolly; Thomas Hainey; Madalina Manea; Anne Kärki; Peter van Rosmalen (Comput. Educ., 2014)