Development of Serious Games for Neurorehabilitation of Children with Attention-Deficit/Hyperactivity Disorder through Neurofeedback. - Fabiana S. V. Machado; Wagner D. Casagrande; Anselmo Frizera; Flavia E. M. da Rocha (SBGames, 2019)

Assessing the mental state of attention using a neurofeedback system and serious game tool. - Fabiana S. V. Machado; Anselmo Frizera (Entertain. Comput., 2022)

A novel mixed reality assistive system to aid the visually and mobility impaired using a multimodal feedback system. - Fabiana S. V. Machado; Matheus Loureiro; Ricardo C. de Mello; Camilo A. R. Díaz; Anselmo Frizera (Displays, 2023)

Ensuring Proper Interaction: VR-Based Visual Feedback Interface for Smart Walker Training. - Matheus Loureiro; Fabiana S. V. Machado; Ricardo C. de Mello; Anselmo Frizera (BioRob, 2024)

Evaluating QoE in Cloud-Based Virtual Reality Systems: A Pilot Study. - Mariana Godoy; Fabiana S. V. Machado; Igor Vieira; Ricardo C. de Mello; Anselmo Frizera (SIoT, 2024)

Analysis of Gait Kinematics in Smart Walker-Assisted Locomotion in Immersive Virtual Reality Scenario. - Matheus Loureiro; Arlindo Elias; Fabiana S. V. Machado; Marcio Bezerra; Carla Zimerer; Ricardo C. de Mello; Anselmo Frizera (Sensors, 2024)

Virtual Obstacle Avoidance Strategy: Navigating through a Complex Environment While Interacting with Virtual and Physical Elements. - Fabiana S. V. Machado; Matheus Loureiro; Marcio Bezerra; Carla Zimerer; Ricardo C. de Mello; Anselmo Frizera (Sensors, 2024)

Evaluating Differences in Smart Walker-Assisted Locomotion in Augmented and Virtual Reality Environment. - Matheus Loureiro; Weslley Oliveira; Fabiana S. V. Machado; Igor Vieira; Ricardo C. de Mello; Anselmo Frizera (ICORR, 2025)

Effects of smart walker and augmented reality on gait parameters of a patient with spinocerebellar ataxia: Case report. - Matheus Loureiro; Janine Valentino; Weslley Oliveira; Fabiana S. V. Machado; Arlindo Elias; Ricardo C. de Mello; Arnaldo G. Leal-Junior; Anselmo Frizera (Comput. Vis. Image Underst., 2025)