A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition. - Pierre Rouanet; Fabien Danieau; Pierre-Yves Oudeyer (HRI, 2011)

Framework for enhancing video viewing experience with haptic effects of motion. - Fabien Danieau; Julien Fleureau; Audrey Cabec; Paul Kerbiriou; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (HAPTICS, 2012)

HapSeat: producing motion sensation with multiple force-feedback devices embedded in a seat. - Fabien Danieau; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Anatole Lécuyer; Marc Christie (VRST, 2012)

HapSeat: a novel approach to simulate motion in a consumer environment. - Fabien Danieau; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (CHI Extended Abstracts, 2013)

HapSeat: a novel approach to simulate motion in audiovisual experiences. - Fabien Danieau; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (SIGGRAPH Emerging Technologies, 2013)

H-Studio: an authoring tool for adding haptic and motion effects to audiovisual content. - Fabien Danieau; Jérémie Bernon; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (UIST (Adjunct Volume), 2013)

Enhancing Audiovisual Experience with Haptic Feedback: A Survey on HAV. - Fabien Danieau; Anatole Lécuyer; Philippe Guillotel; Julien Fleureau; Nicolas Mollet; Marc Christie (IEEE Trans. Haptics, 2013)

The Impact of Human-Robot Interfaces on the Learning of Visual Objects. - Pierre Rouanet; Pierre-Yves Oudeyer; Fabien Danieau; David Filliat (IEEE Trans. Robotics, 2013)

Toward Haptic Cinematography: Enhancing Movie Experiences with Camera-Based Haptic Effects. - Fabien Danieau; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (IEEE Multim., 2014)

Contribution à l'étude des retours haptiques pour améliorer l'expérience audiovisuelle. (Contribution to the study of haptic feedback for improving the audiovisual experience). - Fabien Danieau (2014)

A Kinesthetic Washout Filter for Force-Feedback Rendering. - Fabien Danieau; Anatole Lécuyer; Philippe Guillotel; Julien Fleureau; Nicolas Mollet; Marc Christie (IEEE Trans. Haptics, 2015)

Texture Rendering on a Tactile Surface Using Extended Elastic Images and Example-Based Audio Cues. - Julien Fleureau; Yoan Lefevre; Fabien Danieau; Philippe Guillotel; Antoine Costes (EuroHaptics (1), 2016)

Visualizing the Emotional Journey of a Museum. - Shen Du; Edouard Shu; Feifei Tong; Yinghao Ge; Lu Li; Jingbo Qiu; Philippe Guillotel; Julien Fleureau; Fabien Danieau; Daniel Muller (EmoVis@IUI, 2016)

Introducing Basic Principles of Haptic Cinematography and Editing. - Philippe Guillotel; Fabien Danieau; Julien Fleureau; Ines Rouxel (WICED@Eurographics, 2016)

Enabling embodiment and interaction in omnidirectional videos. - Fabien Danieau; Thomas Lopez; Nicolas Mollet; Bertrand Leroy; Olivier Dumas; Jean-François Vial (ICME, 2017)

Attention guidance for immersive video content in head-mounted displays. - Fabien Danieau; Antoine Guillo; Renaud Dore (VR, 2017)

A playback tool for reviewing VR experiences. - Thomas Lopez; Olivier Dumas; Fabien Danieau; Bertrand Leroy; Nicolas Mollet; Jean-François Vial (VRST, 2017)

KinesTouch: 3D Force-Feedback Rendering for Tactile Surfaces. - Antoine Costes; Fabien Danieau; Ferran Argelaguet-Sanz; Anatole Lécuyer; Philippe Guillotel (EuroVR, 2018)

A Tangible Surface for Digital Sculpting in Virtual Environments. - Edouard Callens; Fabien Danieau; Antoine Costes; Philippe Guillotel (EuroHaptics (2), 2018)

Haptic Material: A Holistic Approach for Haptic Texture Mapping. - Antoine Costes; Fabien Danieau; Ferran Argelaguet; Anatole Lécuyer; Philippe Guillotel (EuroHaptics (2), 2018)

HFX studio: haptic editor for full-body immersive experiences. - Fabien Danieau; Philippe Guillotel; Olivier Dumas; Thomas Lopez; Bertrand Leroy; Nicolas Mollet (VRST, 2018)

Automatic Generation and Stylization of 3D Facial Rigs. - Fabien Danieau; Ilja Gubins; Nicolas Olivier; Olivier Dumas; Bernard Denis; Thomas Lopez; Nicolas Mollet; Brian Frager; Quentin Avril (VR, 2019)

Touchy : A Visual Approach for Simulating Haptic Effects on Touchscreens. - Antoine Costes; Ferran Argelaguet; Fabien Danieau; Philippe Guillotel; Anatole Lécuyer (Frontiers ICT, 2019)

The impact of stylization on face recognition. - Nicolas Olivier; Ludovic Hoyet; Fabien Danieau; Ferran Argelaguet; Quentin Avril; Anatole Lécuyer; Philippe Guillotel; Franck Multon (SAP, 2020)

Fat Pad Cages for Facial Posing. - Adèle Colas; Florent Guiotte; Fabien Danieau; François Le Clerc; Quentin Avril (CoRR, 2020)

Towards Haptic Images: A Survey on Touchscreen-Based Surface Haptics. - Antoine Costes; Fabien Danieau; Ferran Argelaguet; Philippe Guillotel; Anatole Lécuyer (IEEE Trans. Haptics, 2020)

Study on Automatic 3D Facial Caricaturization: From Rules to Deep Learning. - Nicolas Olivier; Glenn Kerbiriou; Ferran Argelaguet; Quentin Avril; Fabien Danieau; Philippe Guillotel; Ludovic Hoyet; Franck Multon (Frontiers Virtual Real., 2021)

Editorial: Creating Lifelike Digital Humans. - Fabien Danieau; Philippe Guillotel; Ludovic Hoyet; Steve Tonneau; Yajie Zhao (Frontiers Virtual Real., 2022)

Detailed Eye Region Capture and Animation. - Glenn Kerbiriou; Quentin Avril; Fabien Danieau; Maud Marchal (Comput. Graph. Forum, 2022)

FaceTuneGAN: Face autoencoder for convolutional expression transfer using neural generative adversarial networks. - Nicolas Olivier; Kelian Baert; Fabien Danieau; Franck Multon; Quentin Avril (Comput. Graph., 2023)