MAge-AniM: a system for visual modeling of embodied agent animations and their replay on mobile devices. - Luca Chittaro; Fabio Buttussi; Daniele Nadalutti (AVI, 2006)

Bringing mobile guides and fitness activities together: a solution based on an embodied virtual trainer. - Fabio Buttussi; Luca Chittaro; Daniele Nadalutti (Mobile HCI, 2006)

H-animator: a visual tool for modeling, reuse and sharing of X3D humanoid animations. - Fabio Buttussi; Luca Chittaro; Daniele Nadalutti (Web3D, 2006)

Rendering of X3D content on mobile devices with OpenGL ES. - Daniele Nadalutti; Luca Chittaro; Fabio Buttussi (Web3D, 2006)

Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors. - Fabio Buttussi; Luca Chittaro; Roberto Ranon; Alessandro Verona (Smart Graphics, 2007)

Using Web3D technologies for visualization and search of signs in an international sign language dictionary. - Fabio Buttussi; Luca Chittaro; Marco Coppo (Web3D, 2007)

A user-adaptive and context-aware architecture for mobile and desktop training applications. - Fabio Buttussi (Mobile HCI, 2008)

MOPET: A context-aware and user-adaptive wearable system for fitness training. - Fabio Buttussi; Luca Chittaro (Artif. Intell. Medicine, 2008)

Filtering Fitness Trail Content Generated by Mobile Users. - Fabio Buttussi; Luca Chittaro; Daniele Nadalutti (UMAP, 2009)

Using mobile devices to support communication between emergency medical responders and deaf people. - Fabio Buttussi; Luca Chittaro; Elio Carchietti; Marco Coppo (Mobile HCI, 2010)

Smarter Phones for Healthier Lifestyles: An Adaptive Fitness Game. - Fabio Buttussi; Luca Chittaro (IEEE Pervasive Comput., 2010)

Evaluation of a 3D serious game for advanced life support retraining. - Fabio Buttussi; Tommaso Pellis; Alberto Cabas Vidani; Daniele Pausler; Elio Carchietti; Luca Chittaro (Int. J. Medical Informatics, 2013)

Desktop virtual reality for emergency preparedness: user evaluation of an aircraft ditching experience under different fear arousal conditions. - Luca Chittaro; Fabio Buttussi; Nicola Zangrando (VRST, 2014)

Automatic camera control meets emergency simulations: An application to aviation safety. - Roberto Ranon; Luca Chittaro; Fabio Buttussi (Comput. Graph., 2015)

Assessing Knowledge Retention of an Immersive Serious Game vs. a Traditional Education Method in Aviation Safety. - Luca Chittaro; Fabio Buttussi (IEEE Trans. Vis. Comput. Graph., 2015)

Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario. - Fabio Buttussi; Luca Chittaro (IEEE Trans. Vis. Comput. Graph., 2018)

Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain. - Luca Chittaro; Fabio Buttussi (Int. J. Hum. Comput. Stud., 2019)

Corrigendum to "Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain" [International Journal of Human-Computer Studies 127 (2019) 112-123]. - Luca Chittaro; Fabio Buttussi (Int. J. Hum. Comput. Stud., 2020)

A virtual reality methodology for cardiopulmonary resuscitation training with and without a physical mannequin. - Fabio Buttussi; Luca Chittaro; Francesca Valent (J. Biomed. Informatics, 2020)

Humor and Fear Appeals in Animated Pedagogical Agents: An Evaluation in Aviation Safety Education. - Fabio Buttussi; Luca Chittaro (IEEE Trans. Learn. Technol., 2020)

A Comparison of Procedural Safety Training in Three Conditions: Virtual Reality Headset, Smartphone, and Printed Materials. - Fabio Buttussi; Luca Chittaro (IEEE Trans. Learn. Technol., 2021)

Locomotion in Place in Virtual Reality: A Comparative Evaluation of Joystick, Teleport, and Leaning. - Fabio Buttussi; Luca Chittaro (IEEE Trans. Vis. Comput. Graph., 2021)

Learning Safety Through Public Serious Games: A Study of "Prepare for Impact" on a Very Large, International Sample of Players. - Luca Chittaro; Fabio Buttussi (IEEE Trans. Vis. Comput. Graph., 2022)

Virtual Reality for Object Location Spatial Memory: A Comparison of Handheld Controllers and Force Feedback Gloves. - Alessandro Forgiarini; Fabio Buttussi; Luca Chittaro (CHItaly, 2023)

Acquisition and retention of spatial knowledge through virtual reality experiences: Effects of VR setup and locomotion technique. - Fabio Buttussi; Luca Chittaro (Int. J. Hum. Comput. Stud., 2023)

Introducing Virtual Reality in a STEMI Coronary Syndrome Course: Qualitative Evaluation with Nurses and Doctors. - Alessandro Forgiarini; Laura Deroma; Fabio Buttussi; Nicola Zangrando; Sabrina Licata; Francesca Valent; Luca Chittaro; Antonio Di Chiara (Cyberpsychology Behav. Soc. Netw., 2024)

Embedding Test Questions in Educational Mobile Virtual Reality: A Study on Hospital Hygiene Procedures. - Fabio Buttussi; Luca Chittaro (IEEE Trans. Learn. Technol., 2024)

Probabilistic Modeling and Verification of an Adaptive VR Serious Game for Patients with Cognitive Impairment. - Alessandro Forgiarini; Elisabetta De Maria; Fabio Buttussi (AIME (2), 2025)

FARE - Food Augmented Reality Exposure. - Luca Chittaro; Fabio Buttussi; Giuseppe Riva 001 (Cyberpsychology Behav. Soc. Netw., 2025)