Houston, we have a problem...: a survey of actual problems in computer games development. - Fábio Petrillo; Marcelo Soares Pimenta; Francisco M. Trindade; Carlos Dietrich (SAC, 2008)

What went wrong? A survey of problems in game development. - Fábio Petrillo; Marcelo Soares Pimenta; Francisco M. Trindade; Carlos Dietrich (Comput. Entertain., 2009)

Is agility out there?: agile practices in game development. - Fábio Petrillo; Marcelo Soares Pimenta (SIGDOC, 2010)

Interactive analysis of Likert scale data using a multichart visualization tool. - Fábio Petrillo; Andre Suslik Spritzer; Carla Maria Dal Sasso Freitas; Marcelo Soares Pimenta (IHC+CLIHC, 2011)

O Estado-da-Arte das Ferramentas de Visualização de Software. - Fábio Petrillo; Marcelo Soares Pimenta; Carla Maria Dal Sasso Freitas (CIbSE, 2012)

Visualizing interactive and shared debugging sessions. - Fábio Petrillo; Guilherme Lacerda; Marcelo Soares Pimenta; Carla Maria Dal Sasso Freitas (VISSOFT, 2015)

Are the old days gone?: a survey on actual software engineering processes in video game industry. - Cristiano Politowski; Lisandra M. Fontoura; Fábio Petrillo; Yann-Gaël Guéhéneuc (GAS@ICSE, 2016)

Are REST APIs for Cloud Computing Well-Designed? An Exploratory Study. - Fábio Petrillo; Philippe Merle; Naouel Moha; Yann-Gaël Guéhéneuc (ICSOC, 2016)

Understanding interactive debugging with Swarm Debug Infrastructure. - Fábio Petrillo; Zéphyrin Soh; Foutse Khomh; Marcelo Soares Pimenta; Carla Maria Dal Sasso Freitas; Yann-Gaël Guéhéneuc (ICPC, 2016)

Towards Understanding Interactive Debugging. - Fábio Petrillo; Zéphyrin Soh; Foutse Khomh; Marcelo Pimenta; Carla M. D. S. Freitas; Yann-Gaël Guéhéneuc (QRS, 2016)

SimKan: Training Kanban Practices Through Stochastic Simulation. - Francisco José Rêgo Lopes; Fábio Petrillo (WBMA, 2016)

Towards a REST Cloud Computing Lexicon. - Fábio Petrillo; Philippe Merle; Naouel Moha; Yann-Gaël Guéhéneuc (CLOSER, 2017)

A Lexical and Semantical Analysis on REST Cloud Computing APIs. - Fábio Petrillo; Philippe Merle; Francis Palma; Naouel Moha; Yann-Gaël Guéhéneuc (CLOSER (Selected Papers), 2017)

How Do Developers Toggle Breakpoints? Observational Studies. - Fábio Petrillo; Hyan Mandian; Aiko Yamashita; Foutse Khomh; Yann-Gaël Guéhéneuc (QRS, 2017)

Challenges and solutions on architecting blockchain systems. - Gregory Fournier; Fábio Petrillo (CASCON, 2018)

Developer interaction traces backed by IDE screen recordings from think aloud sessions. - Aiko Yamashita; Fábio Petrillo; Foutse Khomh; Yann-Gaël Guéhéneuc (MSR, 2018)

The State of Practice on Virtual Reality (VR) Applications: An Exploratory Study on Github and Stack Overflow. - Naoures Ghrairi; Segla Kpodjedo; Amine Barrak; Fábio Petrillo; Foutse Khomh (QRS, 2018)

Problems and Solutions of Continuous Deployment: A Systematic Review. - Antoine Proulx; Francis Raymond; Bruno Roy; Fábio Petrillo (CoRR, 2018)

Learning from the past: A process recommendation system for video game projects using postmortems experiences. - Cristiano Politowski; Lisandra M. Fontoura; Fábio Petrillo; Yann-Gaël Guéhéneuc (Inf. Softw. Technol., 2018)

Quality Model for Evaluating and Choosing a Stream Processing Framework Architecture. - Hamid Mcheick; Youness Dendane; Fábio Petrillo; Souhail Ben Ali (AICCSA, 2019)

Wifi coverage range characterization for smart space applications. - Zayan El Khaled; Hamid Mcheick; Fábio Petrillo (SERP4IoT@ICSE, 2019)

Quality Aspects of Serverless Architecture: An Exploratory Study on Maintainability. - Louis Racicot; Nicolas Cloutier; Julien Abt; Fábio Petrillo (ICSOFT, 2019)

TRIADE A Three-Factor Trace Segmentation Method to Support Program Comprehension. - Raphaël Khoury; Abdelwahab Hamou-Lhadj; Mohamed Ilyes Rahim; Sylvain Hallé; Fábio Petrillo (ISSRE Workshops, 2019)

Multiple Fault-Tolerance Mechanisms in Cloud Systems: A Systematic Review. - Philippe Marcotte; Frédéric Grégoire; Fábio Petrillo (ISSRE Workshops, 2019)

Visualizing sequences of debugging sessions using swarm debugging. - Eduardo Andreetta Fontana; Fábio Petrillo (ICPC, 2019)

A Tertiary Systematic Literature Review on Software Visualization. - Laure Bedu; Olivier Tinh; Fábio Petrillo (VISSOFT, 2019)

Serverless architecture efficiency: an exploratory study. - Samuel Lavoie; Anthony Garant; Fábio Petrillo (CoRR, 2019)

Software Architecture Metrics: a literature review. - Théo Coulin; Maxence Detante; William Mouchère; Fábio Petrillo (CoRR, 2019)

On semantic detection of cloud API (anti)patterns. - Hayet Brabra; Achraf Mtibaa; Fábio Petrillo; Philippe Merle; Layth Sliman; Naouel Moha; Walid Gaaloul; Yann-Gaël Guéhéneuc; Boualem Benatallah; Faïez Gargouri (Inf. Softw. Technol., 2019)

Swarm debugging: The collective intelligence on interactive debugging. - Fábio Petrillo; Yann-Gaël Guéhéneuc; Marcelo Pimenta; Carla Maria Dal Sasso Freitas; Foutse Khomh (J. Syst. Softw., 2019)

Who Can Maintain This Code?: Assessing the Effectiveness of Repository-Mining Techniques for Identifying Software Maintainers. - Guilherme Avelino 001; Leonardo Teixeira Passos; Fábio Petrillo; Marco Túlio Valente (IEEE Softw., 2019)

What Skills do IT Companies Look for in New Developers? - João Eduardo Montandon; Cristiano Politowiski; Luciana Lourdes Silva; Marco Túlio Valente; Fábio Petrillo; Yann-Gaël Guéhéneuc (Zenodo, 2019)

What Skills do IT Companies Look for in New Developers? - João Eduardo Montandon; Cristiano Politowiski; Luciana Lourdes Silva; Marco Túlio Valente; Fábio Petrillo; Yann-Gaël Guéhéneuc (Zenodo, 2019)

Open Source Software Development Process: A Systematic Review. - Bianca Minetto Napoleão; Fábio Petrillo; Sylvain Hallé (EDOC, 2020)

Knowledge Management for Promoting Update of Systematic Literature Reviews: An Experience Report. - Kátia Romero Felizardo; Érica Ferreira de Souza; Tamiris Malacrida; Bianca Minetto Napoleão; Fábio Petrillo; Sylvain Hallé; Nandamudi L. Vijaykumar; Elisa Yumi Nakagawa (SEAA, 2020)

Architecting Blockchain Systems: A Systematic Literature Review. - Gregory Fournier; Fábio Petrillo (ICSE (Workshops), 2020)

AndroidPropTracker: mining lifetime properties of Android projects. - Demetrio Guilardi; Jalves Nicácio; Bianca Minetto Napoleão; Fábio Petrillo (MOBILESoft@ICSE, 2020)

Are apps ready for new Android releases? - Demetrio Guilardi; Jalves Nicácio; Bianca Minetto Napoleão; Fábio Petrillo (MOBILESoft@ICSE, 2020)

Improving Engagement Assessment in Gameplay Testing Sessions using IoT Sensors. - Cristiano Politowski; Fábio Petrillo; Yann-Gaël Guéhéneuc (ICSE (Workshops), 2020)

A Preliminary Systematic Mapping on Software Engineering for Robotic Systems: A Software Quality Perspective. - Marcela G. dos Santos; Bianca Minetto Napoleão; Fábio Petrillo; Darine Ameyed; Fehmi Jaafar (ICSE (Workshops), 2020)

DR-Tools: a suite of lightweight open-source tools to measure and visualize Java source code. - Guilherme Lacerda; Fábio Petrillo; Marcelo Soares Pimenta (ICSME, 2020)

Dataset of Video Game Development Problems. - Cristiano Politowski; Fábio Petrillo; Gabriel Cavalheiro Ullmann; Josias de Andrade Werly; Yann-Gaël Guéhéneuc (MSR, 2020)

The cross cyclomatic complexity: a bi-dimensional measure for program complexity on graphs. - Hugo Tremblay; Fábio Petrillo (CoRR, 2020)

A Tertiary and Secondary Study Canvas. - Bianca Minetto Napoleão; Fábio Petrillo; Sylvain Hallé (CoRR, 2020)

Internet of Things Architectures: A Comparative Study. - Marcela G. dos Santos; Darine Ameyed; Fábio Petrillo; Fehmi Jaafar; Mohamed Cheriet (CoRR, 2020)

Applying system descriptors to address ambiguity on deployment diagrams. - Jalves Nicácio; Fábio Petrillo (CoRR, 2020)

What should your run-time configuration framework do to help developers? - Mohammed Sayagh; Noureddine Kerzazi; Fábio Petrillo; Khalil Bennani; Bram Adams (Empir. Softw. Eng., 2020)

A systematic literature review on automated log abstraction techniques. - Diana El-Masri; Fábio Petrillo; Yann-Gaël Guéhéneuc; Abdelwahab Hamou-Lhadj; Anas Bouziane (Inf. Softw. Technol., 2020)

A large scale empirical study of the impact of Spaghetti Code and Blob anti-patterns on program comprehension. - Cristiano Politowski; Foutse Khomh; Simone Romano 001; Giuseppe Scanniello; Fábio Petrillo; Yann-Gaël Guéhéneuc; Abdou Maiga (Inf. Softw. Technol., 2020)

Code smells and refactoring: A tertiary systematic review of challenges and observations. - Guilherme Lacerda; Fábio Petrillo; Marcelo Pimenta; Yann-Gaël Guéhéneuc (J. Syst. Softw., 2020)

Software Configuration Engineering in Practice Interviews, Survey, and Systematic Literature Review. - Mohammed Sayagh; Noureddine Kerzazi; Bram Adams; Fábio Petrillo (IEEE Trans. Software Eng., 2020)

A Large Scale Empirical Study of the Impact of Spaghetti Code and Blob Anti-patterns on Program Comprehension. - Cristiano Politowski; Foutse Khomh; Simone Romano 001; Giuseppe Scanniello; Fábio Petrillo; Yann-Gaël Guéhéneuc; Abdou Maiga (Zenodo, 2020)

A Survey of Video Game Testing. - Cristiano Politowski; Fábio Petrillo; Yann-Gaël Guéhéneuc (AST@ICSE, 2021)

Establishing a Search String to Detect Secondary Studies in Software Engineering. - Bianca Minetto Napoleão; Kátia Romero Felizardo; Érica Ferreira de Souza; Fábio Petrillo; Sylvain Hallé; Nandamudi L. Vijaykumar; Elisa Yumi Nakagawa (SEAA, 2021)

Automated Support for Searching and Selecting Evidence in Software Engineering: A Cross-domain Systematic Mapping. - Bianca Minetto Napoleão; Fábio Petrillo; Sylvain Hallé (SEAA, 2021)

Towards improving architectural diagram consistency using system descriptors. - Jalves Nicácio; Fábio Petrillo (ICPC, 2021)

Mapping breakpoint types: an exploratory study. - Eduardo Andreetta Fontana; Fábio Petrillo (QRS, 2021)

Log severity levels matter: A multivocal mapping. - Eduardo Mendes; Fábio Petrillo (QRS, 2021)

Analyzing and Visualizing Projects and their Relations in Software Ecosystems. - Van Tuan Tran; Cheng Cheng; Fábio Petrillo; Yann-Gaël Guéhéneuc (VISSOFT, 2021)

Software Engineering for Robotic Systems: a systematic mapping study. - Marcela G. dos Santos; Fábio Petrillo (CoRR, 2021)

Towards Automated Acceptance testing for industrial robots. - Marcela G. dos Santos; Fábio Petrillo (CoRR, 2021)

Aspects of High-Rated Games. - Gabriel C. Ullmann; Cristiano Politowski; Fábio Petrillo; Yann-Gaël Guéhéneuc (CoRR, 2021)

Towards Logging Noisiness Theory: quality aspects to characterize unwanted log entries. - Eduardo Mendes; Fábio Petrillo (CoRR, 2021)

Towards auto-completion on software requirements statements. - Carlos Alberto dos Santos; Fábio Petrillo (CoRR, 2021)

Continuous Systematic Literature Review: An Approach for Open Science. - Bianca Minetto Napoleão; Fábio Petrillo; Sylvain Hallé (CoRR, 2021)

Log severity level classification: an approach for systems in production. - Eduardo Mendes; Fábio Petrillo (CoRR, 2021)

What skills do IT companies look for in new developers? A study with Stack Overflow jobs. - João Eduardo Montandon; Cristiano Politowski; Luciana Lourdes Silva; Marco Túlio Valente; Fábio Petrillo; Yann-Gaël Guéhéneuc (Inf. Softw. Technol., 2021)

Game industry problems: An extensive analysis of the gray literature. - Cristiano Politowski; Fábio Petrillo; Gabriel C. Ullmann; Yann-Gaël Guéhéneuc (Inf. Softw. Technol., 2021)

Are game engines software frameworks? A three-perspective study. - Cristiano Politowski; Fábio Petrillo; João Eduardo Montandon; Marco Túlio Valente; Yann-Gaël Guéhéneuc (J. Syst. Softw., 2021)

Use of Security Logs for Data Leak Detection: A Systematic Literature Review. - Ricardo Ávila; Raphaël Khoury; Richard Khoury; Fábio Petrillo (Secur. Commun. Networks, 2021)

Towards Continuous Systematic Literature Review in Software Engineering. - Bianca Minetto Napoleão; Fábio Petrillo; Sylvain Hallé; Marcos Kalinowski (SEAA, 2022)

SCAS-AI: A Strategy to Semi-Automate the Initial Selection Task in Systematic Literature Reviews. - Fábio Octaviano; Kátia Romero Felizardo; Sandra C. P. F. Fabbri; Bianca Minetto Napoleão; Fábio Petrillo; Sylvain Hallé (SEAA, 2022)

Towards Automated Video Game Testing: Still a Long Way to Go. - Cristiano Politowski; Yann-Gaël Guéhéneuc; Fábio Petrillo (GAS@ICSE, 2022)

What Makes a Game High-rated? Towards Factors of Video Game Success. - Gabriel C. Ullmann; Cristiano Politowski; Yann-Gaël Guéhéneuc; Fábio Petrillo (GAS@ICSE, 2022)

Video Game Project Management Anti-patterns. - Gabriel C. Ullmann; Cristiano Politowski; Yann-Gaël Guéhéneuc; Fábio Petrillo; João Eduardo Montandon (GAS@ICSE, 2022)

Adapting the Scrum Framework to the Needs of Virtual Teams of Game Developers with Multi-site Members. - Levika Herve Nankap; Bruno Bouchard 001; Gilles Imbeau; Fábio Petrillo; Yannick Francillette (ICSIM, 2022)

An approach to apply Automated Acceptance Testing for Industrial Robotic Systems. - Marcela G. dos Santos; Fábio Petrillo; Sylvain Hallé; Yann-Gaël Guéhéneuc (IRC, 2022)

Game Engine Comparative Anatomy. - Gabriel C. Ullmann; Cristiano Politowski; Yann-Gaël Guéhéneuc; Fábio Petrillo (ICEC, 2022)

An approach to build consistent software architecture diagrams using devops system descriptors. - Jalves Nicácio; Fábio Petrillo (MoDELS (Companion), 2022)

Serverless on Machine Learning: A Systematic Mapping Study. - Amine Barrak; Fábio Petrillo; Fehmi Jaafar (IEEE Access, 2022)

ASE4Games 2021 Workshop Summary. - Kendra M. L. Cooper; Fábio Petrillo; Yann-Gaël Guéhéneuc; Cristiano Politowski (ACM SIGSOFT Softw. Eng. Notes, 2022)

[GAS 2022] Software Project Management Anti-Patterns for Video Game Development. - Cristiano Politowski; Gabriel C. Ullmann; Yann-Gaël Guéhéneuc; Fábio Petrillo; João Eduardo Montandon (Zenodo, 2022)

Debugging Video Games: A Systematic Mapping. - Adrien Vanègue; Valentin Bourcier; Fábio Petrillo; Steven Costiou (DEBT@ISSTA, 2023)

Exploring the Impact of Serverless Computing on Peer To Peer Training Machine Learning. - Amine Barrak; Ranim Trabelsi; Fehmi Jaafar; Fábio Petrillo (IC2E, 2023)

Assessing Video Game Balance using Autonomous Agents. - Cristiano Politowski; Fábio Petrillo; Ghizlane El-Boussaidi; Gabriel C. Ullmann; Yann-Gaël Guéhéneuc (GAS, 2023)

An Exploratory Approach for Game Engine Architecture Recovery. - Gabriel C. Ullmann; Yann-Gaël Guéhéneuc; Fábio Petrillo; Nicolas Anquetil; Cristiano Politowski (GAS, 2023)

Visualising Game Engine Subsystem Coupling Patterns. - Gabriel C. Ullmann; Yann-Gaël Guéhéneuc; Fábio Petrillo; Nicolas Anquetil; Cristiano Politowski (ICEC, 2023)

SPIRT: A Fault-Tolerant and Reliable Peer-to-Peer Serverless ML Training Architecture. - Amine Barrak; Mayssa Jaziri; Ranim Trabelsi; Fehmi Jaafar; Fábio Petrillo (QRS, 2023)

Visualizing Kubernetes Distributed Systems: An Exploratory Study. - Dennis Giovani Balreira; Thiago da Silva Araújo; Fábio Petrillo (VISSOFT, 2023)

Architecting Peer-to-Peer Serverless Distributed Machine Learning Training for Improved Fault Tolerance. - Amine Barrak; Fábio Petrillo; Fehmi Jaafar (CoRR, 2023)

Visualising Game Engine Subsystem Coupling. - Gabriel C. Ullmann; Yann-Gaël Guéhéneuc; Fábio Petrillo; Nicolas Anquetil; Cristiano Politowski (CoRR, 2023)

BDD-Based Framework with RL Integration: An approach for videogames automated testing. - Vincent Mastain; Fábio Petrillo (CoRR, 2023)

Quality and Security Frameworks for IoT-Architecture Models Evaluation. - Darine Ameyed; Fehmi Jaafar; Fábio Petrillo; Mohamed Cheriet (SN Comput. Sci., 2023)

Improving Bug Reproduction Through Game Engine State Analysis. - Carlos Pinto Gomez; Fábio Petrillo (GAS, 2024)

A Behavior-Driven Development and Reinforcement Learning Approach for Videogame Automated Testing. - Vincent Mastain; Fábio Petrillo (GAS, 2024)

Towards Game Design Elements on the Perception of a Fun Game: An Exergame Case Study. - Diego Fellipe Tondorf; Vanessa Andrade Pereira; Marcelo da Silva Hounsell; Fábio Petrillo (ICEC, 2024)

Emerging Results on Automated Support for Searching and Selecting Evidence for Systematic Literature Review Updates. - Bianca Minetto Napoleão; Ritika Sarkar; Sylvain Hallé; Fábio Petrillo; Marcos Kalinowski (WSESE@ICSE, 2024)

AAT4IRS: automated acceptance testing for industrial robotic systems. - Marcela G. dos Santos; Sylvain Hallé; Fábio Petrillo; Yann-Gaël Guéhéneuc (Frontiers Robotics AI, 2024)

A Mapping of Recording-based Game Test Automation Tools. - Vinícius Mioto; Fábio Petrillo (GAS, 2025)

A Mapping Study of the Entity Component System Pattern. - Laurent Voisard; Henrique De Freitas Serra; Cristiano Politowski; Fábio Petrillo; Yann-Gaël Guéhéneuc (GAS, 2025)

Should we use Rust Platform in our IoT Applications? A multivocal review. - Fábio Petrillo (SERP4IoT, 2025)

SyDRA: An approach to understand game engine architecture. - Gabriel C. Ullmann; Yann-Gaël Guéhéneuc; Fábio Petrillo; Nicolas Anquetil; Cristiano Politowski (Entertain. Comput., 2025)

Report on ReAnimate'24: 2024 Summer School on Retro Gaming History, Critic, and Development. - Yann-Gaël Guéhéneuc; Gabriel C. Ullmann; Cristiano Politowski; Fábio Petrillo; Carl Therrien (ACM SIGSOFT Softw. Eng. Notes, 2025)

The AI Fairness Myth: A Position Paper on Context-Aware Bias. - Kessia Nepomuceno; Fábio Petrillo (CoRR, 2025)

Visualizing Cloud-native Applications with KubeDiagrams. - Philippe Merle; Fábio Petrillo (CoRR, 2025)