Holo Debugger: A Debugger for a Concurrent Multiparadigm Language. - Fábio Reis Cecin; Jorge L. V. Barbosa; Cláudio F. R. Geyer (SCCC, 2002)

FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games. - Fábio Reis Cecin; Rodrigo Araújo Real; Rafael de Oliveira Jannone; Cláudio F. R. Geyer; Márcio Garcia Martins 002; Jorge L. V. Barbosa (DS-RT, 2004)

FreeMMG: a hybrid peer-to-peer and client-server model for massively multiplayer games. - Fábio Reis Cecin; Rafael de Oliveira Jannone; Cláudio F. R. Geyer; Márcio Garcia Martins 002; Jorge L. V. Barbosa (NETGAMES, 2004)

A peer-to-peer simulation technique for instanced massively multiplayer games. - Fábio Reis Cecin; Cláudio Fernando Resin Geyer; Solon Rabello; Jorge L. V. Barbosa (DS-RT, 2006)

A communication optimization for conservative interactive simulators. - Fábio Reis Cecin; Jorge Luis Victória Barbosa; Cláudio Fernando Resin Geyer (IEEE Commun. Lett., 2006)

Evaluation of a Large-Scale Ubiquitous System Model through Peer-to-Peer Protocol Simulation. - Jorge L. V. Barbosa; Rodrigo Hahn; Daniel Bonatto; Fábio Reis Cecin; Cláudio F. R. Geyer (DS-RT, 2007)

A3: A Novel Interest Management Algorithm for Distributed Simulations of MMOGs. - Carlos Eduardo Benevides Bezerra; Fábio Reis Cecin; Cláudio F. R. Geyer (DS-RT, 2008)

Determination of the itinerary of imprecise mobile agents using an adaptive approach. - Luciana Rech; Carlos Montez; Rômulo Silva de Oliveira; Fábio Reis Cecin; Cláudio Fernando Resin Geyer (ETFA, 2008)

Peer-to-peer and cheat-resistant support for massively multiplayer online games. - Fábio Reis Cecin (2015)