Fanky: A Tool for Animating Faces of 3D Agents. - Aldo Paradiso; Fabio Zambetta; Fabio Abbattista (IVA, 2001)

An XML-based specification of fuzzy logic controllers. - D. Mastropasqua; N. Mosca; Fabio Zambetta (HIS, 2002)

Designing Not-So-Dull Virtual Dolls. - Fabio Zambetta; Graziano Catucci (HIS, 2002)

A Framework for the Development of Personalized Agents. - Fabio Abbattista; Graziano Catucci; Marco Degemmis; Pasquale Lops; Giovanni Semeraro; Fabio Zambetta (KES, 2003)

SAMIR: Your 3D Virtual Bookseller. - Fabio Zambetta; Graziano Catucci; Fabio Abbattista; Giovanni Semeraro (KES, 2003)

A Methodological Approach for Designing and Evaluating Intelligent Applications for Digital Collections. - Verner Andersen; Hans H. K. Andersen; Marco Degemmis; Oriana Licchelli; Pasquale Lops; Fabio Zambetta (Appl. Artif. Intell., 2003)

An agent that learns to support users of a Web site. - Fabio Abbattista; Aldo Paradiso; Giovanni Semeraro; Fabio Zambetta (Appl. Soft Comput., 2004)

SAMIR: A Smart 3D Assistant on the Web. - Fabio Abbattista; Graziano Catucci; Giovanni Semeraro; Fabio Zambetta (PsychNology J., 2004)

The Design and Implementation of SAMIR. - Fabio Zambetta; Fabio Abbattista (KES (2), 2005)

Creating Adaptive and Individual Personalities in Many Characters Without Hand-Crafting Behaviors. - Jennifer Sandercock; Lin Padgham; Fabio Zambetta (IVA, 2006)

Simulating sensory perception in 3D game characters. - Fabio Zambetta (IE, 2007)

Two families: dynamical policy models in interactive storytelling. - Fabio Zambetta; Adam Nash; Paul Smith (IE, 2007)

Security issues in massive online games. - Jiankun Hu; Fabio Zambetta (Secur. Commun. Networks, 2008)

Bushfire BLOCKS: a modular agent-based simulation. - David Scerri; Ferdinand Gouw; Sarah L. Hickmott; Isaac Yehuda; Fabio Zambetta; Lin Padgham (AAMAS, 2010)

Evolving patch-based terrains for use in video games. - William L. Raffe; Fabio Zambetta; Xiaodong Li 001 (GECCO, 2011)

A survey of procedural terrain generation techniques using evolutionary algorithms. - William L. Raffe; Fabio Zambetta; Xiaodong Li 001 (IEEE Congress on Evolutionary Computation, 2012)

Virtual subdivision for GPU based collision detection of deformable objects using a uniform grid. - Tsz Ho Wong; Geoff Leach; Fabio Zambetta (Vis. Comput., 2012)

A BDI game master agent for computer role-playing games. - Bao Vo Luong; John Thangarajah; Fabio Zambetta; Mahmud Hasan (AAMAS, 2013)

Neuroevolution of content layout in the PCG: Angry bots video game. - William L. Raffe; Fabio Zambetta; Xiaodong Li 001 (IEEE Congress on Evolutionary Computation, 2013)

Backwards Memory Allocation and Improved OIT. - Pyarelal Knowles; Geoff Leach; Fabio Zambetta (PG (Short Papers), 2013)

An Improved Friction Model for Cloth Simulation. - Tszho Wong; Geoff Leach; Fabio Zambetta (PG (Short Papers), 2013)

Modelling Bending Behaviour in Cloth Simulation Using Hysteresis. - Tsz Ho Wong; Geoff Leach; Fabio Zambetta (Comput. Graph. Forum, 2013)

Learning a Super Mario controller from examples of human play. - Geoffrey Lee; Min Luo; Fabio Zambetta; Xiaodong Li 001 (IEEE Congress on Evolutionary Computation, 2014)

Reinforcement learning to control a commander for capture the flag. - Jayden Ivanovic; Fabio Zambetta; Xiaodong Li 001; Jessica Rivera-Villicana (CIG, 2014)

Video game personalisation techniques: A comprehensive survey. - Stephen Karpinskyj; Fabio Zambetta; Lawrence Cavedon (Entertain. Comput., 2014)

Fast sorting for exact OIT of complex scenes. - Pyarelal Knowles; Geoff Leach; Fabio Zambetta (Vis. Comput., 2014)

An adaptive octree grid for GPU-based collision detection of deformable objects. - Tsz Ho Wong; Geoff Leach; Fabio Zambetta (Vis. Comput., 2014)

Learning Options for an MDP from Demonstrations. - Marco Tamassia; Fabio Zambetta; William L. Raffe; Xiaodong Li 001 (ACALCI, 2015)

Player-Computer Interaction Features for Designing Digital Play Experiences across Six Degrees of Water Contact. - William L. Raffe; Marco Tamassia; Fabio Zambetta; Xiaodong Li 001; Sarah Jane Pell; Florian 'Floyd' Mueller (CHI PLAY, 2015)

Flexible story generation with norms and preferences in computer role playing games. - Edward Booth; John Thangarajah; Fabio Zambetta (CIG, 2015)

An improved approach to reinforcement learning in Computer Go. - Michael Dann; Fabio Zambetta; John Thangarajah (CIG, 2015)

Combining Monte Carlo tree search and apprenticeship learning for capture the flag. - Jayden Ivanovo; William L. Raffe; Fabio Zambetta; Xiaodong Li 001 (CIG, 2015)

Enhancing theme park experiences through adaptive cyber-physical play. - William L. Raffe; Marco Tamassia; Fabio Zambetta; Xiaodong Li 001; Florian 'Floyd' Mueller (CIG, 2015)

Social simulation for analysis, interaction, training and community awareness. - Lin Padgham; Dhirendra Singh; Fabio Zambetta (WSC, 2015)

Applying norms and preferences for designing flexible game rules. - Edward Booth; John Thangarajah; Fabio Zambetta (Int. J. Agent Oriented Softw. Eng., 2015)

Integrated Approach to Personalized Procedural Map Generation Using Evolutionary Algorithms. - William L. Raffe; Fabio Zambetta; Xiaodong Li 001; Kenneth O. Stanley (IEEE Trans. Comput. Intell. AI Games, 2015)

Predicting player churn in destiny: A Hidden Markov models approach to predicting player departure in a major online game. - Marco Tamassia; William L. Raffe; Rafet Sifa; Anders Drachen; Fabio Zambetta; Michael Hitchens (CIG, 2016)

Towards a BDI Player Model for Interactive Narratives. - Jessica Rivera-Villicana; Fabio Zambetta; James Harland; Marsha Berry (ECAI, 2016)

Dynamic Choice of State Abstraction in Q-Learning. - Marco Tamassia; Fabio Zambetta; William L. Raffe; Florian 'Floyd' Mueller; Xiaodong Li 001 (ECAI, 2016)

Using BDI to Model Players Behaviour in an Interactive Fiction Game. - Jessica Rivera-Villicana; Fabio Zambetta; James Harland; Marsha Berry (ICIDS, 2016)

Reusing Skills for First-Time Solution of Navigation Tasks in Platform Videogames. - Michael Dann; Fabio Zambetta; John Thangarajah (AAMAS, 2017)

Monte Carlo tree search based algorithms for dynamic difficulty adjustment. - Simon Demediuk; Marco Tamassia; William L. Raffe; Fabio Zambetta; Xiaodong Li 001; Florian 'Floyd' Mueller (CIG, 2017)

Real-Time Navigation in Classical Platform Games via Skill Reuse. - Michael Dann; Fabio Zambetta; John Thangarajah (IJCAI, 2017)

A BDI Game Master Agent for Computer Role-Playing Games. - Bao Vo Luong; John Thangarajah; Fabio Zambetta (Comput. Entertain., 2017)

Measuring player skill using dynamic difficulty adjustment. - Simon Demediuk; Marco Tamassia; William L. Raffe; Fabio Zambetta; Florian 'Floyd' Mueller; Xiaodong Li 001 (ACSW, 2018)

Informing a BDI Player Model for an Interactive Narrative. - Jessica Rivera-Villicana; Fabio Zambetta; James Harland; Marsha Berry (CHI PLAY, 2018)

Narrative Improvisation: Simulating Game Master Choices. - Jonathan Strugnell; Marsha Berry; Fabio Zambetta; Stefan Greuter (ICIDS, 2018)

Integrating Skills and Simulation to Solve Complex Navigation Tasks in Infinite Mario. - Michael Dann; Fabio Zambetta; John Thangarajah (IEEE Trans. Games, 2018)

Exploration in Continuous Control Tasks via Continually Parameterized Skills. - Michael Dann; Fabio Zambetta; John Thangarajah (IEEE Trans. Games, 2018)

Learning Options From Demonstrations: APac-ManCase Study. - Marco Tamassia; Fabio Zambetta; William L. Raffe; Florian 'Floyd' Mueller; Xiaodong Li 001 (IEEE Trans. Games, 2018)

Deriving Subgoals Autonomously to Accelerate Learning in Sparse Reward Domains. - Michael Dann; Fabio Zambetta; John Thangarajah (AAAI, 2019)

Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience. - Nathan Arthur Semertzidis; Betty Sargeant; Justin Dwyer; Florian 'Floyd' Mueller; Fabio Zambetta (CHI, 2019)

Exploring Apprenticeship Learning for Player Modelling in Interactive Narratives. - Jessica Rivera-Villicana; Fabio Zambetta; James Harland; Marsha Berry (CHI PLAY (Companion), 2019)

Approximating Optimisation Solutions for Travelling Officer Problem with Customised Deep Learning Network. - Wei Shao 006; Flora D. Salim; Jeffrey Chan; Sean Morrison; Fabio Zambetta (CoRR, 2019)

Neo-Noumena: Augmenting Emotion Communication. - Nathan Arthur Semertzidis; Michaela Scary; Josh Andres; Brahmi Dwivedi; Yutika Chandrashekhar Kulwe; Fabio Zambetta; Florian 'Floyd' Mueller (CHI, 2020)

Neo-Noumena. - Nathan Arthur Semertzidis; Michaela Scary; Josh Andres; Yutika C. Kulwe; Brahmi Dwivedi; Fabio Zambetta; Florian 'Floyd' Mueller (CHI Extended Abstracts, 2020)

Reducing Perceived Waiting Time in Theme Park Queues via an Augmented Reality Game. - Fabio Zambetta; William L. Raffe; Marco Tamassia; Florian 'Floyd' Mueller; Xiaodong Li 001; Niels Quinten; Rakesh Patibanda; Daniel Dang; Jon Satterley (ACM Trans. Comput. Hum. Interact., 2020)

SIGHInt: Special Interest Group for Human-Computer Integration. - Nathan Arthur Semertzidis; Michaela Scary; Zoe Xiao Fang; Xinyi Wang; Rakesh Patibanda; Josh Andres; Paul Strohmeier; Kai Kunze; Pedro Lopes 001; Fabio Zambetta; Florian 'Floyd' Mueller (CHI Extended Abstracts, 2021)

Telepathic Play: Towards Playful Experiences Based on Brain-to-brain Interfacing. - Zoe Xiao Fang; Nathan Arthur Semertzidis; Michaela Scary; Xinyi Wang; Josh Andres; Florian 'Floyd' Mueller; Fabio Zambetta (CHI PLAY, 2021)

Cooking in the Dark: Exploring Spatial Audio as MR Assistive Technology for the Visually Impaired. - Renan Luigi Martins Guarese; Franklin Bastidas; João Becker; Mariane Giambastiani; Yhonatan Iquiapaza; Lennon Macedo; Luciana P. Nedel; Anderson Maciel; Fabio Zambetta; Ron G. van Schyndel (INTERACT (5), 2021)

Towards Discriminant Analysis Classifiers Using Online Active Learning via Myoelectric Interfaces. - Andres G. Jaramillo-Yanez; Marco E. Benalcázar; Sebastian Sardiña; Fabio Zambetta (AAAI, 2022)

Evaluating micro-guidance sonification methods in manual tasks for Blind and Visually Impaired people. - Renan Guarese; Fabio Zambetta; Ron G. van Schyndel (OZCHI, 2022)

Oracle-SAGE: Planning Ahead in Graph-Based Deep Reinforcement Learning. - Andrew Chester 001; Michael Dann; Fabio Zambetta; John Thangarajah (ECML/PKDD (4), 2022)

SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learning. - Andrew Chester 001; Michael Dann; Fabio Zambetta; John Thangarajah (AI (2), 2023)

SCONE-GAN: Semantic Contrastive learning-based Generative Adversarial Network for an end-to-end image translation. - Iman Abbasnejad; Fabio Zambetta; Flora D. Salim; Timothy Wiley; Jeffrey Chan; Russell Gallagher; Ehsan Abbasnejad (CVPR Workshops, 2023)

Immersive tele-guidance towards evoking empathy with people who are vision impaired. - Renan Guarese; Deb Polson; Fabio Zambetta (ISMAR-Adjunct, 2023)

Evoking empathy with visually impaired people through an augmented reality embodiment experience. - Renan Guarese; Emma Pretty; Haytham M. Fayek; Fabio Zambetta; Ron G. van Schyndel (VR, 2023)

XR towards tele-guidance: mixing realities in assistive technologies for blind and visually impaired people. - Renan Guarese; Emma Pretty; Fabio Zambetta (VR Workshops, 2023)

Replicability and Transparency for the Creation of Public Human User Video Game Datasets. - Emma J. Pretty; Renan Guarese; Haytham M. Fayek; Fabio Zambetta (VR Workshops, 2023)

Stress visualization in geometrically complex structures using Thermoelastic Stress Analysis and Augmented Reality. - Ayman Mukhaimar; Ruwan B. Tennakoon; Nik Rajic; Fabio Zambetta; Pier Marzocca; Reza Hoseinnezhad; Chris Brooks; Stephen Van Der Velden; Kheang Khauv (VRST, 2023)

Brain-Computer Integration: A Framework for the Design of Brain-Computer Interfaces from an Integrations Perspective. - Nathan Arthur Semertzidis; Fabio Zambetta; Florian 'Floyd' Mueller (ACM Trans. Comput. Hum. Interact., 2023)

Why Movement-Based Design!? Exploring Methods and Experiences in MBD✱. - Vincent van Rheden; Dennis Reidsma; Lars Elbæk; Carine Lallemand; Laia Turmo Vidal; Andrii Matviienko; Don Samitha Elvitigala; Florian Daiber; Fabio Zambetta; Florian 'Floyd' Mueller (Conference on Designing Interactive Systems (Companion Volume), 2024)

Grand Challenges in SportsHCI. - Don Samitha Elvitigala; Armagan Karahanoglu; Andrii Matviienko; Laia Turmo Vidal; Dees B. W. Postma; Michael D. Jones; Maria F. Montoya; Daniel Harrison; Lars Elbæk; Florian Daiber; Lisa Anneke Burr; Rakesh Patibanda; et al. (CHI, 2024)

PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony. - Nathan Arthur Semertzidis; Michaela Jayne Vranic-Peters; Zoe Xiao Fang; Rakesh Patibanda; Aryan Saini; Don Samitha Elvitigala; Fabio Zambetta; Florian 'Floyd' Mueller (CHI, 2024)

Comparing Subjective Measures of Workload in Video Game Play: Evaluating the Test-Retest Reliability of the VGDS and NASA-TLX. - Emma Jane Pretty; Renan Luigi Martins Guarese; Haytham M. Fayek; Fabio Zambetta (ICMI Companion, 2024)

Assessment of embodied visuospatial perspective taking in augmented reality: insights from a reaction time task. - Aidan Renata; Renan Guarese; Marcel Takac; Fabio Zambetta (Frontiers Virtual Real., 2024)

Exploring Audio Interfaces for Vertical Guidance in Augmented Reality via Hand-Based Feedback. - Renan Guarese; Emma Pretty; Aidan Renata; Deb Polson; Fabio Zambetta (IEEE Trans. Vis. Comput. Graph., 2024)

A Case for Personalized Non-Player Character Companion Design. - Emma J. Pretty; Haytham M. Fayek; Fabio Zambetta (Int. J. Hum. Comput. Interact., 2024)

Multimodal Measurement of Cognitive Load in a Video Game Context: A Comparative Study Between Subjective and Objective Metrics. - Emma J. Pretty; Renan Guarese; Chloe A. Dziego; Haytham M. Fayek; Fabio Zambetta (IEEE Trans. Games, 2024)

Surfing the Opportunities for Water Sustainability when Designing Outdoor Water Sports Experiences. - Maria F. Montoya; Vincent van Rheden; Josh Andres; Ian C. J. Smith; Don Samitha Elvitigala; Andrii Matviienko; Laia Turmo Vidal; Alexander Meschtscherjakov; Fabio Zambetta (Conference on Designing Interactive Systems (Companion Volume), 2025)

Effects of task difficulty and music expertise in virtual reality: Observations of cognitive load and task accuracy in a rhythm exergame. - Kyla Ellahiyoun; Emma Jane Pretty; Renan Guarese; Marcel Takac; Haytham M. Fayek; Fabio Zambetta (CoRR, 2025)