Evaluation of the Usability of a Serious Game: Through Emotions and Satisfaction. - Fabiola Talavera-Mendoza; Maria Luz Gonzales Diaz; Víctor Raúl Rojas Gómez; Ronald Orlando Pocco Hancco (ICEBT, 2021)

Analysis of Player User Experience with Learning Objects in a Gamified Educational Platform: Mathematical Case. - Fabiola Talavera-Mendoza; Alexander Rey Cayro Mamani; David Alberto Deza Veliz (ICEMT, 2021)

Emotional Response in the Interaction of Instructional Video as Teaching Support for Teachers in Initial Training. - Fabiola Talavera-Mendoza; Fabian Hugo Rucano Paucar; Rolando Linares Delgado; Ysabel Milagros Rodriguez Choque (ICSLT, 2021)

Evaluation of the Serious Game ABCCI: Usability and Gamification in Teacher Training for Science Education and Environmental Sustainability. - Diego Antonio Urdanivia Alarcon; Fabiola Talavera-Mendoza; Fabian Hugo Rucano Paucar (IEEE Access, 2025)

Impact of Serious Games on Teacher Training: An Analysis of Competence, Immersion, and Positive Emotions. - Rina Machaca Viza; Fabian Hugo Rucano Paucar; Fabiola Talavera-Mendoza (IEEE Access, 2025)