Back to 2nd AD A VR on-line experience with Virtual Rome Project. - Sofia Pescarin; Luigi Calori; Carlo Camporesi; Marco Di Ioia; Maurizio Forte; Fabrizio Galeazzi; Silvano Imboden; Alessia Moro; Augusto Palombini; Valentina Vassallo; Lola Vico (VAST, 2008)

3D laser scanning in cave environment: The case of las cuevas, Belize acquisition of the cave system and excavation area. - Stefan Lindgren; Fabrizio Galeazzi (Digital Heritage (1), 2013)

Redefining Digital Archaeology: New Methodologies for 3D Documentation and Preservation of Cultural Heritage. - Fabrizio Galeazzi (2014)

3D Printing and Immersive Visualization for Improved Perception of Ancient Artifacts. - Paola Di Giuseppantonio Di Franco; Carlo Camporesi; Fabrizio Galeazzi; Marcelo Kallmann (Presence Teleoperators Virtual Environ., 2015)

Keeping 3D data alive: Developments in the MayaCityBuilder Project. - Heather Richards-Rissetto; Rachel Optiz; Fabrizio Galeazzi (DH, 2018)

Immersive Antarctica : A Frozen Night - User Agency in VR Historical Narratives. - Violeta Tsenova; Jemily I Rime; Christopher Howard Nightingale; Lesley Johnston; Fabrizio Galeazzi (Conference on Designing Interactive Systems (Companion Volume), 2025)

Exploring the revitalisation of endangered intangible heritage and languages through multimedia storytelling and immersive technologies: a case study of virtual reality and 2D film with the Kusunda community in Nepal. - Fabrizio Galeazzi; Gayatri Parameswaran; Felix Gaedtke; Viren Swami (Frontiers Comput. Sci., 2025)