A PVM-Based Parallel Implementation of the REYES Image Rendering Architecture. - Oscar Lazzarino; Andrea Sanna; Claudio Zunino; Fabrizio Lamberti (PVM/MPI, 2002)

Measuring Isotropic Local Contrast: A Circular Mask Based Approach. - Bartolomeo Montrucchio; Fabrizio Lamberti; Andrea Sanna; Paolo Montuschi (WSCG (Short Papers), 2002)

SpaceGRID: the next generation internet as a new platform for the Earth Observation user's community. - Fabrizio Lamberti; Stefano Beco (IGARSS, 2003)

An accelerated remote graphics architecture for PDAS. - Fabrizio Lamberti; Claudio Zunino; Andrea Sanna; Antonino Fiume; Marco Maniezzo (Web3D, 2003)

Segmentation of in-vitro Endothelial Cell Networks. - Fabrizio Lamberti; Bartolomeo Montrucchio (ISBI, 2004)

Computer-assisted Analysis of in-vitro Vasculogenesis and Angiogenesis Processes. - Fabrizio Lamberti; Andrea Gamba; Bartolomeo Montrucchio (WSCG, 2004)

A distributed architecture for searching, retrieving and visualizing complex 3D models on Personal Digital Assistants. - Andrea Sanna; Claudio Zunino; Fabrizio Lamberti (Int. J. Hum. Comput. Stud., 2004)

Techniques, methodologies and tools for the analysis, specification and development of distributed solutions and information systems in wireless environments. - Fabrizio Lamberti (2005)

Tracking Endothelial Cells using Multiframe Point Correspondence. - Fabrizio Lamberti; Bartolomeo Montrucchio (EMBC, 2006)

National Qualification Systems Integration using Ontologies. - Claudio Cubillos; Fabrizio Lamberti; Claudio Demartini (Education for the 21st Century, 2006)

CMBFHE: a novel contrast enhancement technique based on cascaded multistep binomial filtering histogram equalization. - Fabrizio Lamberti; Bartolomeo Montrucchio; Andrea Sanna (IEEE Trans. Consumer Electron., 2006)

A Streaming-Based Solution for Remote Visualization of 3D Graphics on Mobile Devices. - Fabrizio Lamberti; Andrea Sanna (IEEE Trans. Vis. Comput. Graph., 2007)

A Novel Approach to Support Quality of Experience in Remote Visualization on Mobile Devices. - Gianluca Paravati; Andrea Sanna; Fabrizio Lamberti; Luigi Ciminiera (Eurographics (Short Papers), 2008)

Extensible GUIs for Remote Application Control on Mobile Devices. - Fabrizio Lamberti; Andrea Sanna (IEEE Computer Graphics and Applications, 2008)

A Radix-2 Digit-by-Digit Architecture for Cube Root. - Alex Piñeiro; Javier D. Bruguera; Fabrizio Lamberti; Paolo Montuschi (IEEE Trans. Computers, 2008)

An Adaptive Control System for Interactive Virtual Environment Content Delivery to Handheld Devices. - Gianluca Paravati; Andrea Sanna; Fabrizio Lamberti; Luigi Ciminiera (UCMedia, 2009)

A Genetic Algorithm for Target Tracking in FLIR Video Sequences Using Intensity Variation Function. - Gianluca Paravati; Andrea Sanna; Barbara Pralio; Fabrizio Lamberti (IEEE Trans. Instrum. Meas., 2009)

A Relation-Based Page Rank Algorithm for Semantic Web Search Engines. - Fabrizio Lamberti; Andrea Sanna; Claudio Demartini (IEEE Trans. Knowl. Data Eng., 2009)

Search and retrieval of multimedia objects over a distributed P2P network for mobile devices. - Dimitrios Giakoumis; Michalis Lazaridis; Apostolos Axenopoulos; Dimitrios Tzovaras; Jernej Trnkoczy; Gianluca Paravati; Andrea Sanna; Fabrizio Lamberti; George Hassapis (IEEE Wirel. Commun., 2009)

A Multi-touch Solution to Build Personalized Interfaces for the Control of Remote Applications. - Gianluca Paravati; Mattia Donna Bianco; Andrea Sanna; Fabrizio Lamberti (UCMedia, 2010)

A Wii remote-based infrared-optical tracking system. - S. De Amici; Andrea Sanna; Fabrizio Lamberti; Barbara Pralio (Entertain. Comput., 2010)

On Quality of Experience in Remote Visualization on Mobile Devices. - Gianluca Paravati; Andrea Sanna; Fabrizio Lamberti; Luigi Ciminiera (Int. J. Mob. Hum. Comput. Interact., 2010)

Multi-touch user interface evaluation for 3D object manipulation on mobile devices. - Donato Fiorella; Andrea Sanna; Fabrizio Lamberti (J. Multimodal User Interfaces, 2010)

A 6-DOF ARTag-based tracking system. - Cesare Celozzi; Gianluca Paravati; Andrea Sanna; Fabrizio Lamberti (IEEE Trans. Consumer Electron., 2010)

A feedback-based control technique for interactive live streaming systems to mobile devices. - Gianluca Paravati; Cesare Celozzi; Andrea Sanna; Fabrizio Lamberti (IEEE Trans. Consumer Electron., 2010)

A General Approach for Improving RNS Montgomery Exponentiation Using Pre-processing. - Filippo Gandino; Fabrizio Lamberti; Paolo Montuschi; Jean-Claude Bajard (IEEE Symposium on Computer Arithmetic, 2011)

How to move your own applications into the cloud by exploiting interfaces automation and accessibility features. - Fabrizio Lamberti; Andrea Sanna; Claudio Demartini (CCIS, 2011)

A reconfigurable multi-touch framework for teleoperation tasks. - Gianluca Paravati; Andrea Sanna; Fabrizio Lamberti; Cesare Celozzi (ETFA, 2011)

A Kinect-Based Natural Interface for Quadrotor Control. - Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Eduardo Andres Henao Ramirez; Federico Manuri (INTETAIN, 2011)

Web-based 3D visualization for intelligent street lighting. - Fabrizio Lamberti; Andrea Sanna; Eduardo Andres Henao Ramirez (Web3D, 2011)

An open and scalable architecture for delivering 3D shared visualization services to heterogeneous devices. - Gianluca Paravati; Andrea Sanna; Fabrizio Lamberti; Luigi Ciminiera (Concurr. Comput. Pract. Exp., 2011)

A Ranking Tool Exploiting Semantic Descriptions for the Comparison of EQF-based Qualifications. - Valentina Gatteschi; Fabrizio Lamberti; Andrea Sanna; Claudio Giovanni Demartini (J. Univers. Comput. Sci., 2011)

Migration Desktop Applications to the Internet: A Novel Virtualization Paradigm Based on Web Operating Systems. - Fabrizio Lamberti; Andrea Sanna (J. Web Eng., 2011)

An Adaptive Control System to Deliver Interactive Virtual Environment Content to Handheld Devices. - Gianluca Paravati; Andrea Sanna; Fabrizio Lamberti; Luigi Ciminiera (Mob. Networks Appl., 2011)

Improving Robustness of Infrared Target Tracking Algorithms Based on Template Matching. - Fabrizio Lamberti; Andrea Sanna; Gianluca Paravati (IEEE Trans. Aerosp. Electron. Syst., 2011)

Reducing the Computation Time in (Short Bit-Width) Two's Complement Multipliers. - Fabrizio Lamberti; Nikolaos Andrikos; Elisardo Antelo; Paolo Montuschi (IEEE Trans. Computers, 2011)

Controlling generic visualization environments using handheld devices and natural feature tracking. - Cesare Celozzi; Fabrizio Lamberti; Gianluca Paravati; Andrea Sanna (IEEE Trans. Consumer Electron., 2011)

LO-MATCH: A semantic platform for matching migrants' competences with labour market's needs. - Valentina Gatteschi; Fabrizio Lamberti; Claudio Giovanni Demartini (EDUCON, 2012)

Interleaving local and remote visualization for the energy aware delivery of interactive 3D graphics on mobile devices. - Fabrizio Lamberti; Andrea Sanna (ICCE, 2012)

An immersive visualization framework for monitoring, simulating and controlling smart street lighting networks. - Gianluca Paravati; Fabrizio Lamberti; Andrea Sanna; Eduardo Andres Henao Ramirez; Claudio Demartini (SimuTools, 2012)

Special issue on Remote visualization. - Fabrizio Lamberti; Andrea Sanna (Comput. Vis. Sci., 2012)

Exploiting Semantics for Constructing and Comparing Occupational and Educational-driven Qualifications: the TIPTOE Project. - Valentina Gatteschi; Fabrizio Lamberti; Claudio Giovanni Demartini; Rob van Wezel; Simonetta Bettiol (J. Univers. Comput. Sci., 2012)

An Algorithmic and Architectural Study on Montgomery Exponentiation in RNS. - Filippo Gandino; Fabrizio Lamberti; Gianluca Paravati; Jean-Claude Bajard; Paolo Montuschi (IEEE Trans. Computers, 2012)

Automatic Assessment of 3D Modeling Exams. - Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Claudio Demartini (IEEE Trans. Learn. Technol., 2012)

Endowing existing desktop applications with customizable body gesture-based interfaces. - Fabrizio Lamberti; Andrea Sanna; Gianluca Paravati; Claudio Demartini (ICCE, 2013)

Automatically Mapping Human Skeletons onto Virtual Character Armatures. - Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Gilles Carlevaris; Paolo Montuschi (INTETAIN, 2013)

A Kinect-based natural interface for quadrotor control. - Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Federico Manuri (Entertain. Comput., 2013)

Enabling Human-Machine Interaction in Projected Virtual Environments Through Camera Tracking of Imperceptible Markers. - Cesare Celozzi; Fabrizio Lamberti; Gianluca Paravati; Andrea Sanna (Int. J. Hum. Comput. Interact., 2013)

A kinect-based interface to animate virtual characters. - Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Felipe Domingues Rocha (J. Multimodal User Interfaces, 2013)

On the Use of Semantic Technologies to Support Education, Mobility and Employability. - Valentina Gatteschi; Fabrizio Lamberti; Claudio Giovanni Demartini (Semantic Hyper/Multimedia Adaptation, 2013)

A Workflow Analysis for Implementing AR-Based Maintenance Procedures. - Federico Manuri; Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Pietro Pezzolla (AVR, 2014)

A graphical approach for comparing qualifications. - Valentina Gatteschi; Fabrizio Lamberti; Claudio Giovanni Demartini (EDUCON, 2014)

Enhanced reading based on virtualization techniques. - Claudio Demartini; Andrea Sanna; Fabrizio Lamberti (ICCE, 2014)

Computer-assisted analysis of painting brushstrokes: digital image processing for unsupervised extraction of visible features from van Gogh's works. - Fabrizio Lamberti; Andrea Sanna; Gianluca Paravati (EURASIP J. Image Video Process., 2014)

Preface of the special issue on virtual puppetry. - Andrea Sanna; Fabrizio Lamberti (Entertain. Comput., 2014)

Job Recruitment and Job Seeking Processes: How Technology Can Help. - Paolo Montuschi; Valentina Gatteschi; Fabrizio Lamberti; Andrea Sanna; Claudio Giovanni Demartini (IT Prof., 2014)

Advances in Target Detection and Tracking in Forward-Looking InfraRed (FLIR) Imagery. - Andrea Sanna; Fabrizio Lamberti (Sensors, 2014)

Challenges, Opportunities, and Future Trends of Emerging Techniques for Augmented Reality-Based Maintenance. - Fabrizio Lamberti; Federico Manuri; Andrea Sanna; Gianluca Paravati; Pietro Pezzolla; Paolo Montuschi (IEEE Trans. Emerg. Top. Comput., 2014)

Automatic Grading of 3D Computer Animation Laboratory Assignments. - Fabrizio Lamberti; Andrea Sanna; Gianluca Paravati; Gilles Carlevaris (IEEE Trans. Learn. Technol., 2014)

A Flexible AR-based Training System for Industrial Maintenance. - Andrea Sanna; Federico Manuri; Giovanni Piumatti; Gianluca Paravati; Fabrizio Lamberti; Pietro Pezzolla (AVR, 2015)

New Frontiers of Delivery Services Using Drones: A Prototype System Exploiting a Quadcopter for Autonomous Drug Shipments. - Valentina Gatteschi; Fabrizio Lamberti; Gianluca Paravati; Andrea Sanna; Claudio Giovanni Demartini; Alberto Lisanti; Giorgio Venezia (COMPSAC, 2015)

Joint Traditional and Company-Based Organization of Information Systems and Product Development Courses. - Gianluca Paravati; Fabrizio Lamberti; Valentina Gatteschi (COMPSAC, 2015)

Using handheld devices to sup port augmented reality-based maintenance and assembly tasks. - Andrea Sanna; Federico Manuri; Fabrizio Lamberti; Gianluca Paravati; Pietro Pezzolla (ICCE, 2015)

Preface. - Andrea Sanna; Fabrizio Lamberti; Jon G. Rokne (INTETAIN, 2015)

An Audio and Image-Based On-Demand Content Annotation Framework for Augmenting the Video Viewing Experience on Mobile Devices. - Valentina Gatteschi; Fabrizio Lamberti; Andrea Sanna; Claudio Giovanni Demartini (IEEE MS, 2015)

VDHM: Viewport-DOM Based Heat Maps as a Tool for Visually Aggregating Web Users' Interaction Data from Mobile and Heterogeneous Devices. - Fabrizio Lamberti; Gianluca Paravati (IEEE MS, 2015)

Virtual Character Animations from Human Body Motion by Automatic Direct and Inverse Kinematics-based Mapping. - Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Gilles Carlevaris; Paolo Montuschi (EAI Endorsed Trans. Creative Technol., 2015)

A Semantic Recommender System for Adaptive Learning. - Paolo Montuschi; Fabrizio Lamberti; Valentina Gatteschi; Claudio Giovanni Demartini (IT Prof., 2015)

Adding Pluggable and Personalized Natural Control Capabilities to Existing Applications. - Fabrizio Lamberti; Andrea Sanna; Gilles Carlevaris; Claudio Demartini (Sensors, 2015)

Immersive Virtual Reality-Based Simulation to Support the Design of Natural Human-Robot Interfaces for Service Robotic Applications. - Federica Bazzano; Federico Gentilini; Fabrizio Lamberti; Andrea Sanna; Gianluca Paravati; Valentina Gatteschi; Marco Gaspardone (AVR (1), 2016)

Developing Touch-Less Interfaces to Interact with 3D Contents in Public Exhibitions. - Andrea Sanna; Fabrizio Lamberti; Federica Bazzano; Luigi Maggio (AVR (2), 2016)

Which Learning Outcomes Should I Acquire? A Bar Chart-Based Semantic System for Visually Comparing Learners' Acquirements with Labor Market Requirements. - Valentina Gatteschi; Fabrizio Lamberti; Gianluca Paravati; Alessandro Raso; Claudio Giovanni Demartini (COMPSAC, 2016)

Vocal One Switch (VOS) Selection Interfaces for Virtual and Augmented Reality Hands-free Tasks. - Federico Manuri; Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati (STAG, 2016)

Semantics-Based Intelligent Human-Computer Interaction. - Valentina Gatteschi; Fabrizio Lamberti; Paolo Montuschi; Andrea Sanna (IEEE Intell. Syst., 2016)

Sensors for Entertainment. - Fabrizio Lamberti; Andrea Sanna; Jon G. Rokne (Sensors, 2016)

Guest Editorial: Special Issue on Emerging Trends in Education - Part I. - Phillip A. Laplante; Claudio Demartini; Fabrizio Lamberti; Colin J. Neill (IEEE Trans. Emerg. Top. Comput., 2016)

HOT: Hold your own tools for AR-based constructive art. - Giuseppe Attanasio; Alberto Cannavò; Francesca Cibrario; Fabrizio Lamberti; Paolo Montuschi; Gianluca Paravati (3DUI, 2017)

T4T: Tangible interface for tuning 3D object manipulation tools. - Alberto Cannavò; Fabio Cermelli; Vincenzo Chiaramida; Giovanni Ciccone; Fabrizio Lamberti; Paolo Montuschi; Gianluca Paravati (3DUI, 2017)

Mixed Reality-Based User Interaction Feedback for a Hand-Controlled Interface Targeted to Robot Teleoperation. - Laura Cancedda; Alberto Cannavò; Giuseppe Garofalo; Fabrizio Lamberti; Paolo Montuschi; Gianluca Paravati (AVR (2), 2017)

ARSSET: Augmented Reality Support on SET. - Andrea Sanna; Fabrizio Lamberti; Francesco De Pace; Roberto Iacoviello; Paola Sunna (AVR (1), 2017)

Tele-operation of Robot Teams: A Comparison of Gamepad-, Mobile Device and Hand Tracking-Based User Interfaces. - Stefano Bonaiuto; Alberto Cannavò; Giovanni Piumatti; Gianluca Paravati; Fabrizio Lamberti (COMPSAC (2), 2017)

User Interaction Feedback in a Hand-Controlled Interface for Robot Team Tele-operation Using Wearable Augmented Reality. - Alberto Cannavò; Fabrizio Lamberti (STAG, 2017)

The Impact of Field of View on Robotic Telepresence Navigation Tasks. - Federica Bazzano; Fabrizio Lamberti; Andrea Sanna; Marco Gaspardone (VISIGRAPP (Revised Selected Papers), 2017)

Comparing Usability of User Interfaces for Robotic Telepresence. - Federica Bazzano; Fabrizio Lamberti; Andrea Sanna; Gianluca Paravati; Marco Gaspardone (VISIGRAPP (2: HUCAPP), 2017)

Spatial Augmented Reality meets robots: Human-machine interaction in cloud-based projected gaming environments. - Giovanni Piumatti; Andrea Sanna; Marco Gaspardone; Fabrizio Lamberti (ICCE, 2017)

Adjustable Autonomy for UAV Supervision Applications Through Mental Workload Assessment Techniques. - Federica Bazzano; Angelo Grimaldi; Fabrizio Lamberti; Gianluca Paravati; Marco Gaspardone (IHCI, 2017)

Mental Workload Assessment for UAV Traffic Control Using Consumer-Grade BCI Equipment. - Federica Bazzano; Paolo Montuschi; Fabrizio Lamberti; Gianluca Paravati; Silvia Casola; Gabriel Ceròn; Jaime Londoño; Flavio Tanese (IHCI, 2017)

EA-GLES: An Energy-Aware 3D Graphics Library for Mobile Devices. - Fabrizio Lamberti; Gianluca Paravati; Paolo Montuschi (AIMS@SERVICES, 2017)

Special Issue on INTETAIN 2015. - Andrea Sanna; Fabrizio Lamberti; Jon G. Rokne (Entertain. Comput., 2017)

Guest Editorial: Special Issue on Emerging Trends in Education - Part II. - Phillip A. Laplante; Claudio Demartini; Fabrizio Lamberti; Colin J. Neill (IEEE Trans. Emerg. Top. Comput., 2017)

Using Semantics to Automatically Generate Speech Interfaces for Wearable Virtual and Augmented Reality Applications. - Fabrizio Lamberti; Federico Manuri; Gianluca Paravati; Giovanni Piumatti; Andrea Sanna (IEEE Trans. Hum. Mach. Syst., 2017)

Supporting Web Analytics by Aggregating User Interaction Data From Heterogeneous Devices Using Viewport-DOM-Based Heat Maps. - Fabrizio Lamberti; Gianluca Paravati; Valentina Gatteschi; Alberto Cannavò (IEEE Trans. Ind. Informatics, 2017)

Point Cloud-Based Automatic Assessment of 3D Computer Animation Courseworks. - Gianluca Paravati; Fabrizio Lamberti; Valentina Gatteschi; Claudio Giovanni Demartini; Paolo Montuschi (IEEE Trans. Learn. Technol., 2017)

A Virtual Character Posing System based on Reconfigurable Tangible User Interfaces and Immersive Virtual Reality. - Alberto Cannavò; Fabrizio Lamberti (STAG, 2018)

Arm Swinging vs Treadmill: A Comparison Between Two Techniques for Locomotion in Virtual Reality. - Davide Calandra 001; Michele Billi; Fabrizio Lamberti; Andrea Sanna; Romano Borchiellini (Eurographics (Short Papers), 2018)

RobotQuest: A Robotic Game Based on Projected Mixed Reality and Proximity Interaction. - Fabrizio Lamberti; Davide Calandra 001; Federica Bazzano; Filippo G. Pratticò; Davide M. Destefanis (GEM, 2018)

Robotic Gaming and User Interaction: Impact of Autonomous Behaviors and Emotional Features. - Fabrizio Lamberti; Filippo G. Pratticò; Davide Calandra 001; Giovanni Piumatti; Federica Bazzano; Thiago R. K. Villani (GEM, 2018)

Enabling autonomous navigation in a commercial off-the-shelf toy robot for robotic gaming. - Giovanni Piumatti; Filippo G. Pratticò; Gianluca Paravati; Fabrizio Lamberti (ICCE, 2018)

Extending Upper Limb User Interactions in AR, VR and MR Headsets Employing a Custom-Made Wearable Device. - Luca Micelli; David Acosta; Alvaro Uribe-Quevedo; Fabrizio Lamberti; Bill Kapralos (IISA, 2018)

Mobile Robot-based Exergames for Navigation Training and Vestibular Rehabilitation. - Fabrizio Lamberti; Alberto Cannavò; Paolo Pirone; Carla Montuschi; Roberto Albera (UEMCON, 2018)

Blockchains Can Work for Car Insurance: Using Smart Contracts and Sensors to Provide On-Demand Coverage. - Fabrizio Lamberti; Valentina Gatteschi; Claudio Giovanni Demartini; Matteo Pelissier; Alfonso Gomez; Victor Santamaria (IEEE Consumer Electron. Mag., 2018)

Advanced Interaction and Virtual /Augmented Reality: Making Interaction with Machines More Natural and Effective. - Fabrizio Lamberti; Fernando Pescador (IEEE Consumer Electron. Mag., 2018)

Advanced Interaction and Virtual /Augmented Reality-Part II: A Look at Novel Applications. - Fabrizio Lamberti; Fernando Pescador (IEEE Consumer Electron. Mag., 2018)

Blockchain and Smart Contracts for Insurance: Is the Technology Mature Enough? - Valentina Gatteschi; Fabrizio Lamberti; Claudio Giovanni Demartini; Chiara Pranteda; Victor Santamaria (Future Internet, 2018)

To Blockchain or Not to Blockchain: That Is the Question. - Valentina Gatteschi; Fabrizio Lamberti; Claudio Giovanni Demartini; Chiara Pranteda; Victor Santamaria (IT Prof., 2018)

Design and Evaluation of a Mixed-Reality Playground for Child‒Robot Games. - Maria Luce Lupetti; Giovanni Piumatti; Claudio Germak; Fabrizio Lamberti (Multimodal Technol. Interact., 2018)

Human-Robot Interfaces for Interactive Receptionist Systems and Wayfinding Applications. - Federica Bazzano; Fabrizio Lamberti (Robotics, 2018)

Guest Editorial: Special Section on Computing Education & Learning Technologies. - Fabrizio Lamberti; Tiziana Margaria; Henry C. B. Chan (IEEE Trans. Emerg. Top. Comput., 2018)

Guest Editorial: Joint Special Issue on "Innovation in Technologies for Educational Computing". - Fabrizio Lamberti; Gwo-Jen Hwang; Baltasar Fernández-Manjón; Wenping Wang 001 (IEEE Trans. Learn. Technol., 2018)

Virtual Character Animation Based on Affordable Motion Capture and Reconfigurable Tangible Interfaces. - Fabrizio Lamberti; Gianluca Paravati; Valentina Gatteschi; Alberto Cannavò; Paolo Montuschi (IEEE Trans. Vis. Comput. Graph., 2018)

Asteroid Escape: A Serious Game to Foster Teamwork Abilities. - Filippo Gabriele Pratticò; Francesco Strada; Fabrizio Lamberti; Andrea Bottino (Eurographics (Short Papers), 2019)

Automatic Recognition of Sport Events from Spatio-temporal Data: An Application for Virtual Reality-based Training in Basketball. - Alberto Cannavò; Davide Calandra 001; Gianpaolo Basilicò; Fabrizio Lamberti (VISIGRAPP (1: GRAPP), 2019)

On the Usability of Consumer Locomotion Techniques in Serious Games: Comparing Arm Swinging, Treadmills and Walk-in-Place. - Davide Calandra 001; Fabrizio Lamberti; Massimo Migliorini (ICCE-Berlin, 2019)

Investigating Tangible User Interaction in Mixed-Reality Robotic Games. - Filippo Gabriele Pratticò; Piero Baldo; Alberto Cannavò; Fabrizio Lamberti (ICCE-Berlin, 2019)

Designing Interactive Robotic Games based on Mixed Reality Technology. - Fabrizio Lamberti; Alberto Cannavò; Paolo Pirone (ICCE, 2019)

An Overview of Blockchain-based Applications for Consumer Electronics. - Valentina Gatteschi; Fabrizio Lamberti; Claudio Giovanni Demartini (ISCT, 2019)

Automatic detection of canonical image orientation by convolutional neural networks. - Lia Morra; Sina Famouri; Huseyin Cagri Karakus; Fabrizio Lamberti (ISCT, 2019)

User Perception of Robot's Role in Floor Projection-based Mixed-Reality Robotic Games. - Filippo Gabriele Pratticò; Alberto Cannavò; Junchao Chen 006; Fabrizio Lamberti (ISCT, 2019)

Building Reconfigurable Passive Haptic Interfaces On Demand Using Off-the-shelf Construction Bricks. - Davide Calandra 001; Filippo Gabriele Pratticò; Alberto Cannavò; Luca Micelli; Fabrizio Lamberti (VR, 2019)

Immersive Virtual Reality-Based Interfaces for Character Animation. - Alberto Cannavò; Claudio Demartini; Lia Morra; Fabrizio Lamberti (IEEE Access, 2019)

Benchmarking unsupervised near-duplicate image detection. - Lia Morra; Fabrizio Lamberti (Expert Syst. Appl., 2019)

A Multimodal Interface for Virtual Character Animation Based on Live Performance and Natural Language Processing. - Fabrizio Lamberti; Valentina Gatteschi; Andrea Sanna; Alberto Cannavò (Int. J. Hum. Comput. Interact., 2019)

Building Trust in Autonomous Vehicles: Role of Virtual Reality Driving Simulators in HMI Design. - Lia Morra; Fabrizio Lamberti; Filippo Gabriele Pratticò; Salvatore La Rosa; Paolo Montuschi (IEEE Trans. Veh. Technol., 2019)

Multivariate Visualization Using Scatterplots. - Fabrizio Lamberti; Federico Manuri; Andrea Sanna (Encyclopedia of Computer Graphics and Games, 2019)

A Deep Learning Approach for Efficient Registration of Dual View Mammography. - Sina Famouri; Lia Morra; Fabrizio Lamberti (ANNPR, 2020)

iNNvestigate-GUI - Explaining Neural Networks Through an Interactive Visualization Tool. - Fabio Garcea; Sina Famouri; Davide Valentino; Lia Morra; Fabrizio Lamberti (ANNPR, 2020)

Evaluating Consumer Interaction Interfaces for 3D Sketching in Virtual Reality. - Alberto Cannavò; Davide Calandra 001; Aidan Kehoe; Fabrizio Lamberti (ArtsIT, 2020)

Evaluating the Suitability of Several AR Devices and Tools for Industrial Applications. - Edoardo Battegazzorre; Davide Calandra 001; Francesco Strada; Andrea Bottino; Fabrizio Lamberti (AVR (2), 2020)

Automatic Generation of Affective 3D Virtual Environments from 2D Images. - Alberto Cannavò; Arianna D'Alessandro; Daniele Maglione; Giorgia Marullo; Congyi Zhang; Fabrizio Lamberti (VISIGRAPP (1: GRAPP), 2020)

A Stress Detection System based on Multimedia Input Peripherals. - Lucio Ciabattoni; Gabriele Foresi; Fabrizio Lamberti; Andrea Monteriù; Antonio Sabatelli (ICCE, 2020)

Object Tracking Through Residual and Dense LSTMs. - Fabio Garcea; Alessandro Cucco; Lia Morra; Fabrizio Lamberti (ICIAR (2), 2020)

Slicing and Dicing Soccer: Automatic Detection of Complex Events from Spatio-Temporal Data. - Lia Morra; Francesco Manigrasso; Giuseppe Canto; Claudio Gianfrate; Enrico Guarino; Fabrizio Lamberti (ICIAR (1), 2020)

Bridging the gap between Natural and Medical Images through Deep Colorization. - Lia Morra; Luca Piano; Fabrizio Lamberti; Tatiana Tommasi (ICPR, 2020)

Training Medical Communication Skills with Virtual Patients: Literature Review and Directions for Future Research. - Edoardo Battegazzorre; Andrea Bottino; Fabrizio Lamberti (INTETAIN, 2020)

Is Learning by Teaching an Effective Approach in Mixed-Reality Robotic Training Systems? - Filippo Gabriele Pratticò; Francisco Navarro Merino; Fabrizio Lamberti (INTETAIN, 2020)

Eye Tracking and Speech Driven Human-Avatar Emotion-Based Communication. - Saverio Cinieri; Bill Kapralos; Alvaro Uribe-Quevedo; Fabrizio Lamberti (SeGAH, 2020)

Artificial Intelligence in Consumer Electronics. - Lia Morra; Saraju P. Mohanty; Fabrizio Lamberti (IEEE Consumer Electron. Mag., 2020)

An automatic computer vision pipeline for the in-line monitoring of freeze-drying processes. - Domenico Colucci; Lia Morra; Xiaoyang Zhang; Davide Fissore; Fabrizio Lamberti (Comput. Ind., 2020)

Is Immersive Virtual Reality the Ultimate Interface for 3D Animators? - Fabrizio Lamberti; Alberto Cannavò; Paolo Montuschi (Computer, 2020)

A visual editing tool supporting the production of 3D interactive graphics assets for public exhibitions. - Alberto Cannavò; Francesco De Pace; Federico Salaroglio; Fabrizio Lamberti (Int. J. Hum. Comput. Stud., 2020)

SoccER: Computer graphics meets sports analytics for soccer event recognition. - Lia Morra; Francesco Manigrasso; Fabrizio Lamberti (SoftwareX, 2020)

Robust Robot Tracking for Next-Generation Collaborative Robotics-Based Gaming Environments. - Giovanni Piumatti; Fabrizio Lamberti; Andrea Sanna; Paolo Montuschi (IEEE Trans. Emerg. Top. Comput., 2020)

An Automatic 3D Scene Generation Pipeline Based on a Single 2D Image. - Alberto Cannavò; Christian Bardella; Lorenzo Semeraro; Federico De Lorenzis; Congyi Zhang; Ying Jiang; Fabrizio Lamberti (AVR, 2021)

HandPainter - 3D Sketching in VR with Hand-based Physical Proxy. - Ying Jiang; Congyi Zhang; Hongbo Fu 001; Alberto Cannavò; Fabrizio Lamberti; Henry Y. K. Lau; Wenping Wang 001 (CHI, 2021)

On the Use of Causal Models to Build Better Datasets. - Fabio Garcea; Lia Morra; Fabrizio Lamberti (COMPSAC, 2021)

An Immersive Virtual Reality Platform for Training CBRN Operators. - Fabrizio Lamberti; Federico De Lorenzis; Filippo Gabriele Pratticò; Massimo Migliorini (COMPSAC, 2021)

Impact of Avatar Representation in a Virtual Reality-Based Multi-user Tunnel Fire Simulator for Training Purposes. - Davide Calandra 001; Filippo Gabriele Pratticò; Gianmario Lupini; Fabrizio Lamberti (VISIGRAPP (Revised Selected Papers), 2021)

A Multi-role, Multi-user, Multi-technology Virtual Reality-based Road Tunnel Fire Simulator for Training Purposes. - Davide Calandra 001; Filippo Gabriele Pratticò; Massimo Migliorini; Vittorio Verda; Fabrizio Lamberti (VISIGRAPP (1: GRAPP), 2021)

Faster-LTN: A Neuro-Symbolic, End-to-End Object Detection Architecture. - Francesco Manigrasso; Filomeno Davide Miro; Lia Morra; Fabrizio Lamberti (ICANN (2), 2021)

Assessing the User Experience of Consumer Haptic Devices for Simulation-based Virtual Reality. - Filippo Gabriele Pratticò; Davide Calandra 001; Matteo Piviotti; Fabrizio Lamberti (ICCE-Berlin, 2021)

Look at It This Way: A Comparison of Metaphors for Directing the User's Gaze in eXtended Reality Training Systems. - Filippo Gabriele Pratticò; Federico De Lorenzis; Fabrizio Lamberti (iLRN, 2021)

Breast Mass Detection With Faster R-CNN: On the Feasibility of Learning From Noisy Annotations. - Sina Famouri; Lia Morra; Leonardo Mangia; Fabrizio Lamberti (IEEE Access, 2021)

How Blockchain, Virtual Reality, and Augmented Reality are Converging, and Why. - Alberto Cannavò; Fabrizio Lamberti (IEEE Consumer Electron. Mag., 2021)

Mixed-Reality Robotic Games: Design Guidelines for Effective Entertainment With Consumer Robots. - Filippo Gabriele Pratticò; Fabrizio Lamberti (IEEE Consumer Electron. Mag., 2021)

Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA. - Filippo Gabriele Pratticò; Fabrizio Lamberti (Comput. Ind., 2021)

Stress Detection in Computer Users From Keyboard and Mouse Dynamics. - Lucia Pepa; Antonio Sabatelli; Lucio Ciabattoni; Andrea Monteriù; Fabrizio Lamberti; Lia Morra (IEEE Trans. Consumer Electron., 2021)

Special Section on "Emerging and Impacting Trends on Computer Arithmetic". - Mioara Joldes; Fabrizio Lamberti; Alberto Nannarelli (IEEE Trans. Emerg. Top. Comput., 2021)

Holo-BLSD - A Holographic Tool for Self-training and Self-Evaluation of Emergency Response Skills. - Francesco Strada; Andrea Bottino; Fabrizio Lamberti; Giulia Mormando; Pierluigi Ingrassia (IEEE Trans. Emerg. Top. Comput., 2021)

An Evaluation Testbed for Locomotion in Virtual Reality. - Alberto Cannavò; Davide Calandra 001; Filippo Gabriele Pratticò; Valentina Gatteschi; Fabrizio Lamberti (IEEE Trans. Vis. Comput. Graph., 2021)

Comparing State-of-the-Art and Emerging Augmented Reality Interfaces for Autonomous Vehicle-to-Pedestrian Communication. - Filippo Gabriele Pratticò; Fabrizio Lamberti; Alberto Cannavò; Lia Morra; Paolo Montuschi (IEEE Trans. Veh. Technol., 2021)

DatAndroid. - Francesco Manigrasso; Lia Morra; Luca Ardito; Riccardo Coppola; Fabrizio Lamberti; Marco Torchiano; Andrea Bottino (Zenodo, 2021)

Automatic Generation of 3D Animations from Text and Images. - Alberto Cannavò; Valentina Gatteschi; Luca Macis; Fabrizio Lamberti (XR (1), 2022)

HCP-VR: Training First Responders through a Virtual Reality Application for Hydrogeological Risk Management. - Federico De Lorenzis; Filippo Gabriele Pratticò; Fabrizio Lamberti (VISIGRAPP (2: HUCAPP), 2022)

PROTOtypical Logic Tensor Networks (PROTO-LTN) for Zero Shot Learning. - Simone Martone; Francesco Manigrasso; Fabrizio Lamberti; Lia Morra (ICPR, 2022)

Work-in-Progress - Blower VR: A Virtual Reality Experience To Support the Training of Forest Firefighters. - Federico De Lorenzis; Filippo Gabriele Pratticò; Fabrizio Lamberti (iLRN, 2022)

SPE Selection Technique: A Projection-based Approach for Precise Object Interaction in Immersive Virtual Environments. - Riccardo Ferri; Alberto Cannavò; Filippo Gabriele Pratticò; Fabrizio Lamberti (VR Workshops, 2022)

Bot Undercover: On the Use of Conversational Agents to Stimulate Teacher-Students Interaction in Remote Learning. - Filippo Gabriele Pratticò; Javad Alizadeh Shabkhoslati; Navid Shaghaghi; Fabrizio Lamberti (VR Workshops, 2022)

Establishing the Technical Activities and Technical Committees of IEEE Consumer Technology Society. - Wahab Almuhtadi; Fabrizio Lamberti (IEEE Consumer Electron. Mag., 2022)

Digital Twins for Industry 4.0 in the 6G Era. - Bin Han 004; Mohammad Asif Habibi; Björn Richerzhagen; Kim Schindhelm; Florian Zeiger; Fabrizio Lamberti; Filippo Gabriele Pratticò; Karthik Upadhya; Charalampos Korovesis; Ioannis-Prodromos Belikaidis; Panagiotis Demestichas; Siyu Yuan; et al. (CoRR, 2022)

Detecting Drift in Deep Learning: A Methodology Primer. - Luca Piano; Fabio Garcea; Valentina Gatteschi; Fabrizio Lamberti; Lia Morra (IT Prof., 2022)

Feature Matching-based Approaches to Improve the Robustness of Android Visual GUI Testing. - Luca Ardito; Andrea Bottino; Riccardo Coppola; Fabrizio Lamberti; Francesco Manigrasso; Lia Morra; Marco Torchiano (ACM Trans. Softw. Eng. Methodol., 2022)

Guest Editorial Introduction to the Special Section on Immersive Virtual Reality Simulation for Vehicular Technology. - Alberto Cannavò; Fabrizio Lamberti; Himanshu Thapliyal; Ruck Thawonmas (IEEE Trans. Veh. Technol., 2022)

Comparing Algorithms for Aggressive Driving Event Detection Based on Vehicle Motion Data. - Valentina Gatteschi; Alberto Cannavò; Fabrizio Lamberti; Lia Morra; Paolo Montuschi (IEEE Trans. Veh. Technol., 2022)

A Framework for Animating Customized Avatars from Monocular Videos in Virtual Try-On Applications. - Alberto Cannavò; Roberto Pesando; Fabrizio Lamberti (XR (1), 2023)

MetaLibrary: Towards Social Immersive Environments for Readers. - Federico De Lorenzis; Alessandro Visconti; Alberto Cannavò; Fabrizio Lamberti (XR (2), 2023)

Toward a Realistic Benchmark for Out-of-Distribution Detection. - Pietro Recalcati; Fabio Garcea; Luca Piano; Fabrizio Lamberti; Lia Morra (DSAA, 2023)

Exploring the suitability of a Digital twin- and eXtended Reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks. - Davide Calandra 001; Filippo Gabriele Pratticò; Jacopo Fiorenza; Fabrizio Lamberti (EUROCON, 2023)

3DK-Reate: Create Your Own 3D Key for Distributed Authentication in the Metaverse. - Federico De Lorenzis; Alessandro Visconti; Martina Marani; Erik Prifti; Camilla Andiloro; Alberto Cannavò; Fabrizio Lamberti (GEM, 2023)

Driver State Monitoring through Driving Style Estimation. - Nicolò Chiapello; Ilario Gerlero; Valentina Gatteschi; Fabrizio Lamberti (ICCE, 2023)

Fuzzy Logic Visual Network (FLVN): A Neuro-Symbolic Approach for Visual Features Matching. - Francesco Manigrasso; Lia Morra; Fabrizio Lamberti (ICIAP (2), 2023)

Development of an Intelligent Chatbot for an Intraosseous Access Serious Game (WIP Paper). - Fabiola Stancati; Agazio Riitano; Bill Kapralos; Dale Button; Adam Dubrowski; Fabrizio Lamberti (IISA, 2023)

L-TReiD: Logic Tensor Transformer for Re-identification. - Alessandro Sebastian Russo; Francesco Manigrasso; Fabrizio Lamberti; Lia Morra (ISVC (2), 2023)

Designing Hand-held Controller-based Handshake Interaction in Social VR and Metaverse. - Filippo Gabriele Pratticò; Irene Checo; Alessandro Visconti; Adalberto L. Simeone; Fabrizio Lamberti (MIG, 2023)

A Biofeedback-Enhanced Virtual Exergame for Upper Limb Motor-Cognitive Rehabilitation. - Chiara Parente; Chiara Galletti; Andrea Bottino; Fabrizio Lamberti; Jessica Podda; Andrea Tacchino; Giampaolo Brichetto; Lorenzo De Michieli; Giacinto Barresi (SeGAH, 2023)

A Biofeedback-Enhanced Virtual Exergame for Upper Limb Repetitive Motor Tasks. - Chiara Galletti; Chiara Parente; Andrea Bottino; Fabrizio Lamberti; Laura Salatino; Massimiliano de Zambotti; Jessica Podda; Andrea Tacchino; Giampaolo Brichetto; Lorenzo De Michieli; Giacinto Barresi (SMC, 2023)

Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences. - Simone Restivo; Alberto Cannavò; Martina Terzoli; Davide Mezzino; Roberta Spallone; Fabrizio Lamberti (GCH, 2023)

SPHinX Authentication Technique: Secure Painting autHentication in eXtended reality. - Daniel Bologna; Vincenzo Micciché; Giovanni Violo; Alessandro Visconti; Alberto Cannavò; Fabrizio Lamberti (VR Workshops, 2023)

AR-MoCap: Using Augmented Reality to Support Motion Capture Acting. - Alberto Cannavò; Filippo Gabriele Pratticò; Alberto Bruno; Fabrizio Lamberti (VR, 2023)

A Study on Affordable Manipulation in Virtual Reality Simulations: Hand-Tracking versus Controller-Based Interaction. - Federico De Lorenzis; Marina Nadalin; Massimo Migliorini; Francesca Scarrone; Fabrizio Lamberti; Jacopo Fiorenza (VR Workshops, 2023)

Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification. - Luca Piano; Filippo Gabriele Pratticò; Alessandro Sebastian Russo; Lorenzo Lanari; Lia Morra; Fabrizio Lamberti (WACV, 2023)

Data augmentation for medical imaging: A systematic literature review. - Fabio Garcea; Alessio Serra; Fabrizio Lamberti; Lia Morra (Comput. Biol. Medicine, 2023)

Immersive Virtual Reality for procedural training: Comparing traditional and learning by teaching approaches. - Federico De Lorenzis; Filippo Gabriele Pratticò; Maurizio Repetto; Enrico Pons; Fabrizio Lamberti (Comput. Ind., 2023)

Comparing technologies for conveying emotions through realistic avatars in virtual reality-based metaverse experiences. - Alessandro Visconti; Davide Calandra 001; Fabrizio Lamberti (Comput. Animat. Virtual Worlds, 2023)

Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders. - Davide Calandra 001; Federico De Lorenzis; Alberto Cannavò; Fabrizio Lamberti (Virtual Real., 2023)

Using Temporal Convolutional Networks to estimate ball possession in soccer games. - Matteo Borghesi; Lorenzo Dusty Costa; Lia Morra; Fabrizio Lamberti (Expert Syst. Appl., 2023)

Guest Editorial of the Special Section on Consumer Electronics With Artificial Intelligence. - Fabrizio Lamberti; Alberto Cannavò; Zaixing He; Lucia Pepa; Chia-Mu Yu (IEEE Trans. Consumer Electron., 2023)

MIXO: Mixture Of Experts-Based Visual Odometry for Multicamera Autonomous Systems. - Lia Morra; Andrea Biondo; Nicola Poerio; Fabrizio Lamberti (IEEE Trans. Consumer Electron., 2023)

A Breakdown Study of a Mockup-Based Consumer Haptic Setup for Virtual Reality. - Filippo Gabriele Pratticò; Alberto Cannavò; Davide Calandra 001; Fabrizio Lamberti (IEEE Consumer Electron. Mag., 2023)

Effects of a Memory-Engaging Secondary Task in a Virtual Setting for Stimulating the Embodiment of an Artificial Upper Limb. - Andrea Lucaroni; Andrea Bottino; Fabrizio Lamberti; Giulia Mariani; Andrea Marinelli; Nicoló Boccardo; Emanuele Gruppioni; Lorenzo De Michieli; Matteo Laffranchi; Giacinto Barresi (ARSO, 2024)

Exploring Methodologies to Create a Unified VR User-Experience in the Field of Virtual Museum Experiences. - Rojin Bayat; Elios De Maio; Jacopo Fiorenza; Massimo Migliorini; Fabrizio Lamberti (GEM, 2024)

Harnessing Foundation Models for Image Anonymization. - Luca Piano; Pietro Basci; Fabrizio Lamberti; Lia Morra (GEM, 2024)

Rehabilitative Exergaming in Multiple Sclerosis: Bimanual Tasks in Mixed Reality. - Miriam Tanda; Filippo Gabriele Pratticò; Jessica Podda; Erica Grange; Giampaolo Brichetto; Lorenzo De Michieli; Fabrizio Lamberti; Giacinto Barresi (GEM, 2024)

Integrating the Time Travel Mechanic in VR Serious Games to Enhance Causal Reasoning. - Alessandro Visconti; Marina Nadalin; Federico De Lorenzis; Filippo Gabriele Pratticò; Fabrizio Lamberti (GEM, 2024)

Executive Control in a Mixed Reality Exergame for Motor-Cognitive Rehabilitation in Multiple Sclerosis. - Antonio Macaluso; Andrea Bottino; Filippo Gabriele Pratticò; Fabrizio Lamberti; Chiara Galletti; Chiara Storchi; Jessica Podda; Andrea Tacchino; Giampaolo Brichetto; Nicoló Boccardo; Lorenzo De Michieli; Giacinto Barresi (ICCE, 2024)

Effectiveness of Computer-based e-Learning and Virtual Reality Training System for the Preparatory Phase of a Training on Maintenance Procedure. - Filippo Gabriele Pratticò; Debora Di Cosmo; Matteo Piviotti; Giuseppe La Rosa; Fabrizio Lamberti (ICCE, 2024)

ESRA: a Neuro-Symbolic Relation Transformer for Autonomous Driving. - Alessandro Sebastian Russo; Lia Morra; Fabrizio Lamberti; Paolo Emmanuel Ilario Dimasi (IJCNN, 2024)

Evaluating Therapist Representation Techniques in Mixed Reality-based Tele-rehabilitation Exergames. - Roberta Macaluso; Alessandro Visconti; Davide Calandra 001; Roberto Ciardo; Giacinto Barresi; Fabrizio Lamberti (ISMAR-Adjunct, 2024)

Towards Adaptive AR Interfaces for Passengers of Autonomous Urban Air Mobility Vehicles: Analyzing the Impact of Flight Phases and Visibility Conditions on User Experience Through Simulation. - Lorenzo Valente; Filippo Gabriele Pratticò; Marco Nobile; Fabrizio Lamberti (VR Workshops, 2024)

Supporting motion-capture acting with collaborative Mixed Reality. - Alberto Cannavò; Francesco Bottino; Fabrizio Lamberti (Comput. Graph., 2024)

Latent Diffusion Models for Attribute-Preserving Image Anonymization. - Luca Piano; Pietro Basci; Fabrizio Lamberti; Lia Morra (CoRR, 2024)

For a semiotic AI: Bridging computer vision and visual semiotics for computational observation of large scale facial image archives. - Lia Morra; Antonio Santangelo; Pietro Basci; Luca Piano; Fabio Garcea; Fabrizio Lamberti; Massimo Leone (Comput. Vis. Image Underst., 2024)

Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective. - Davide Calandra 001; Filippo Gabriele Pratticò; Alberto Cannavò; Claudio Casetti; Fabrizio Lamberti (Digit. Commun. Networks, 2024)

Drift Detection for Black-Box Deep Learning Models. - Luca Piano; Fabio Garcea; Andrea Cavallone; Ignacio Aparicio Vazquez; Lia Morra; Fabrizio Lamberti (IT Prof., 2024)

Virtual Reality Body Swapping to Improve Self-Assessment in Job Interview Training. - Sofia Seinfeld; Filippo Gabriele Pratticò; Chiara De Giorgi; Fabrizio Lamberti (IEEE Trans. Learn. Technol., 2024)

Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies. - Abdulmotaleb El-Saddik; Fabrizio Lamberti; Steve Mann 001; Filippo Gabriele Pratticò; Ruck Thawonmas; Yu Yuan (IEEE Consumer Electron. Mag., 2024)

eXtended meta-uni-omni-Verse (XV): Introduction, Taxonomy, and State-of-the-Art. - Steve Mann 001; Yu Yuan; Fabrizio Lamberti; Abdulmotaleb El-Saddik; Ruck Thawonmas; Filippo Gabriele Pratticò (IEEE Consumer Electron. Mag., 2024)

A Sketch-Based Interface for Facial Animation in Immersive Virtual Reality. - Alberto Cannavò; Emanuele Stellini; Congyi Zhang; Fabrizio Lamberti (Int. J. Hum. Comput. Interact., 2024)

Passive Haptics and Conversational Avatars for Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences. - Alberto Cannavò; Simona Pacchiotti; Nicola Retta; Martina Terzoli; Roberta Spallone; Fabrizio Lamberti (ACM Journal on Computing and Cultural Heritage, 2024)

Immersive movies: the effect of point of view on narrative engagement. - Alberto Cannavò; Antonio Castiello; Filippo Gabriele Pratticò; Tatiana Mazali; Fabrizio Lamberti (AI Soc., 2024)

Virtual prototyping for the textile industry: a framework supporting the production of crocheted objects. - Alberto Cannavò; Massimo Gismondi; Fabrizio Lamberti (Int. J. Comput. Integr. Manuf., 2024)

The 2024 IEEE Gaming, Entertainment, and Media Conference in Turin, Italy. - Fabrizio Lamberti (IEEE Consumer Electron. Mag., 2024)

Combining virtual reality with asymmetric collaborative learning: a case study in chemistry education. - Federico De Lorenzis; Alessandro Visconti; Simone Restivo; Francesca Mazzini; Serena Esposito; Silvia Fraterrigo Garofalo; Luca Marmo; Debora Fino; Fabrizio Lamberti (Smart Learn. Environ., 2024)

A Testbed for Studying Cybersickness and its Mitigation in Immersive Virtual Reality. - Davide Calandra 001; Fabrizio Lamberti (IEEE Trans. Vis. Comput. Graph., 2024)

Improving Fidelity of Close Social Interaction Animations in Social VR with a Machine Learning-Based Refinement Framework. - Alessandro Visconti; Roberta Macaluso; Gabriele Di Bartolomei; Davide Calandra 001; Fabrizio Lamberti (CASA, 2025)

Crying Jaywalker! Notifying Take-Over-Requests and Critical Events in Operational Driving Domain of Autonomous Vehicles via Multimodal Interfaces. - Filippo Gabriele Pratticò; Lorenzo Valente; Fabrizio Lamberti (IUI, 2025)

Implementing the MPAI Metaverse Model Architecture. - Alberto Cannavò; Alessandro Visconti; Leonardo Chiariglione; Panos Kudumakis; Gérard Chollet; Hugues Sansen; Paulo Menezes 001; Fabrizio Lamberti (VR Workshops, 2025)

An Augmented and Diminished Reality Exergame for Investigating the Embodiment of a Prosthetic Limb. - Roberta Macaluso; Davide Calandra 001; Filippo Gabriele Pratticò; Edoardo Battegazzorre; Gianmarco Baiocchi; Nicoló Boccardo; Matteo Laffranchi; Andrea Bottino; Giacinto Barresi; Fabrizio Lamberti (VR Workshops, 2025)

A Semiautomated Pipeline for the Creation of Virtual Fitting Room Experiences Featuring Motion Capture and Cloth Simulation. - Alberto Cannavò; Giacomo Offre; Fabrizio Lamberti (IEEE Computer Graphics and Applications, 2025)

Enhancing HBIM-to-VR workflows: Semi-automatic generation of virtual heritage experiences using enriched IFC files. - Jacopo Fiorenza; Nicola Rimella; Davide Calandra 001; Anna Osello; Fabrizio Lamberti (Digit. Appl. Archaeol. Cult. Heritage, 2025)

Mammography classification with multi-view deep learning techniques: Investigating graph and transformer-based architectures. - Francesco Manigrasso; Rosario Milazzo; Alessandro Sebastian Russo; Fabrizio Lamberti; Fredrik Strand; Andrea Pagnani; Lia Morra (Medical Image Anal., 2025)

Enhancing Sand-Table-Based Incident Command Training With Extended Reality and Interactive Simulations: A Use Case in Forest Firefighting. - Lorenzo Valente; Federico De Lorenzis; Davide Calandra 001; Fabrizio Lamberti (IEEE Trans. Learn. Technol., 2025)

Designing social immersive virtual environments for the Metaverse: The case study of MetaLibrary. - Alberto Cannavò; Giorgio Arrigo; Alessandro Visconti; Federico De Lorenzis; Fabrizio Lamberti (Virtual Real. Intell. Hardw., 2025)

Enhancing difficult airway management training: the role of virtual reality and adaptive learning. - Edoardo Battegazzorre; Bruno Gino; Francesco Strada; Bill Kapralos; Adam Dubrowski; Fabrizio Lamberti; Andrea Bottino (Virtual Real., 2025)

Enhancing Social Experiences in Immersive Virtual Reality with Artificial Facial Mimicry. - Alessandro Visconti; Davide Calandra 001; Federica Giorgione; Fabrizio Lamberti (IEEE Trans. Vis. Comput. Graph., 2025)

Boosting zero-shot learning through neuro-symbolic integration. - Francesco Manigrasso; Fabrizio Lamberti; Lia Morra (Pattern Recognit., 2026)