Dynamic labeling management in virtual and augmented environments. - Fan Zhang 027; Hanqiu Sun (CAD/Graphics, 2005)

Parallel-split shadow maps for large-scale virtual environments. - Fan Zhang 027; Hanqiu Sun; Leilei Xu; Lee Kit Lun (VRCIA, 2006)

Generalized linear perspective shadow map reparameterization. - Fan Zhang 027; Leilei Xu; Chenjun Tao; Hanqiu Sun (VRCIA, 2006)

Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games. - Fan Zhang 027; Hanqiu Sun; Chong Zhao; Lifeng Wang (ICEC, 2007)

Anti-aliased shadow mapping for large-scale and dynamic scenes. - Fan Zhang 027 (2007)

Hardware-Accelerated Parallel-Split Shadow Maps. - Fan Zhang 027; Hanqiu Sun; Leilei Xu; Kitlun Lee (Int. J. Image Graph., 2008)

Generalized minimum-norm perspective shadow maps. - Fan Zhang 027; Hanqiu Sun; Chong Zhao; Lifeng Wang (Comput. Animat. Virtual Worlds, 2008)

An Aliasing Theory of Shadow Mapping. - Fan Zhang 027; Chong Zhao; Hanqiu Sun (TPCG, 2009)