Solving constrained matrix games with payoffs of triangular fuzzy numbers. - Deng-Feng Li 001; Fang-Xuan Hong (Comput. Math. Appl., 2012)

Alfa-cut based linear programming methodology for constrained matrix games with payoffs of trapezoidal fuzzy numbers. - Deng-Feng Li 001; Fang-Xuan Hong (Fuzzy Optim. Decis. Mak., 2013)

Nonlinear programming method for interval-valued n-person cooperative games. - Fang-Xuan Hong; Deng-Feng Li 001 (Oper. Res., 2017)