Levels of Sound: On the Principles of Interactivity in Music Video Games. - Martin Pichlmair; Fares Kayali (DiGRA Conference, 2007)

Retro Evolved: Level Design Practice exemplified by the Contemporary Retro Game. - Fares Kayali; Joseph Schuh (DiGRA Conference, 2011)

Serious Beats: Transdisciplinary research methodologies for designing and evaluating a socially integrative serious music-based online game. - Fares Kayali; Vera Schwarz; Gerit Götzenbrucker; Jürgen Pfeffer; Barbara Franz; Peter Purgathofer (DiGRA Conference, 2011)

Designing Interactive Audience Participation using Smart phones in a Musical Performance. - Oliver Hödl; Fares Kayali; Geraldine Fitzpatrick (ICMC, 2012)

Elements of Play for Cognitive, Physical and Social Health in Older Adults. - Fares Kayali; Naemi Luckner; Oliver Hödl; Geraldine Fitzpatrick; Peter Purgathofer; Tanja Stamm; Daniela Schlager-Jaschky; Erika Mosor (SouthCHI, 2013)

From Research to Design - Sketching a Game to Trigger Reminiscence in Older Adults. - Naemi Luckner; Fares Kayali; Oliver Hödl; Peter Purgathofer; Geraldine Fitzpatrick; Erika Mosor; Daniela Schlager-Jaschky; Tanja Stamm (SouthCHI, 2013)

A Participatory Game Design Approach for Children After Cancer Treatment. - Fares Kayali; Konrad Peters; Andrea Reithofer; Ruth Mateus-Berr; Zsuzsanna Lehner; Daniel Martinek; Manuel Sprung; Marisa Silbernagl; Rebecca Wölfle; Anita Lawitschka; Helmut Hlavacs (Advances in Computer Entertainment (Workshops), 2014)

A Case Study of a Learning Game about the Internet. - Fares Kayali; Günter Wallner; Simone Kriglstein; Gerhild Bauer; Daniel Martinek; Helmut Hlavacs; Peter Purgathofer; Rebecca Wölfle (GameDays, 2014)

INTERACCT: Serious Game Performance as Medical Condition Indicator. - Konrad Peters; Fares Kayali; Helmut Hlavacs (MIE, 2014)

INTERACCT: Remote data entry system with game-elements for young leukaemia patients. - Konrad Peters; Fares Kayali; Anita Lawitschka; Marisa Silbernagl; Ruth Mateus-Berr; Daniel Martinek; Helmut Hlavacs (HealthCom, 2015)

Serious Game Scores as Health Condition Indicator for Cancer Patients. - Konrad Peters; Fares Kayali; Andrea Reithofer; Rebecca Wölfle; Ruth Mateus-Berr; Jens Kuczwara; Zsuzsanna Lehner; Anita Lawitschka; Barbara Brunmair; Daniel Martinek; Marisa Silbernagl; Helmut Hlavacs (MIE, 2015)

Participatory Game Design for the INTERACCT Serious Game for Health. - Fares Kayali; Konrad Peters; Jens Kuczwara; Andrea Reithofer; Daniel Martinek; Rebecca Wölfle; Ruth Mateus-Berr; Zsuzsanna Lehner; Marisa Silbernagl; Manuel Sprung; Anita Lawitschka; Helmut Hlavacs (JCSG, 2015)

Usability and Fun of the INTERACCT Client. - Helmut Hlavacs; Rebecca Wölfle; Konrad Peters; Daniel Martinek; Jens Kuczwara; Fares Kayali; Andrea Reithofer; Ruth Mateus-Berr; Barbara Brunmair; Zsuzsanna Lehner; Anita Lawitschka (eHealth 360°, 2016)

Poème Numérique: Technology-Mediated Audience Participation (TMAP) Using Smartphones and High-Frequency Sound IDs. - Fares Kayali; Christoph Bartmann; Oliver Hödl; Ruth Mateus-Berr; Martin Pichlmair (INTETAIN, 2016)

Design considerations for a serious game for children after hematopoietic stem cell transplantation. - Fares Kayali; Marisa Silbernagl; Konrad Peters; Ruth Mateus-Berr; Andrea Reithofer; Daniel Martinek; Anita Lawitschka; Helmut Hlavacs (Entertain. Comput., 2016)

"Not another Z piece!": Adaptive Difficulty in TETRIS. - Katta Spiel; Sven Bertel; Fares Kayali (CHI, 2017)

Playful Technology-Mediated Audience Participation in a Live Music Event. - Fares Kayali; Oliver Hödl; Geraldine Fitzpatrick; Peter Purgathofer; Alexander Filipp; Ruth Mateus-Berr; Ulrich Kühn; Thomas Wagensommerer; Johannes Kretz; Susanne Kirchmayr (CHI PLAY (Companion), 2017)

Interpreting Data of Serious Games for Health using Decision Support Systems. - Konrad Peters; Fares Kayali; Marisa Silbernagl; Anita Lawitschka; Helmut Hlavacs (Int. J. Serious Games, 2017)

Fitter, Happier, More Productive?: The Normative Ontology of Fitness Trackers. - Katta Spiel; Fares Kayali; Louise Horvath; Michael Penkler; Sabine Harrer; Miguel Sicart; Jessica Hammer (CHI Extended Abstracts, 2018)

Design considerations towards long-term engagement in games for health. - Fares Kayali; Naemi Luckner; Peter Purgathofer; Katta Spiel; Geraldine Fitzpatrick (FDG, 2018)

Technological interventions to increase mobility of older adults with dementia. - Naemi Luckner; Fares Kayali; Peter Purgathofer; Katharina Werner; Matei Capatu Victoria (SeGAH, 2018)

Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones. - Fares Kayali; Oliver Hödl; Christoph Bartmann; Ulrich Kühn; Thomas Wagensommerer; Ruth Mateus-Berr (EAI Endorsed Trans. Creative Technol., 2018)

Game mechanics to further engagement with physical activity. - Naemi Luckner; Fares Kayali; Peter Purgathofer (IxD&A, 2018)

Using Game Design to Teach Informatics and Society Topics in Secondary Schools. - Fares Kayali; Vera Schwarz; Peter Purgathofer; Gerit Götzenbrucker (Multimodal Technol. Interact., 2018)

TMAP Design Cards for Technology-Mediated Audience Participation in Live Music. - Oliver Hödl; Fares Kayali; Geraldine Fitzpatrick; Simon Holland (New Directions in Music and Human-Computer Interaction, 2019)

Adapting Gameplay to Eye Movements - An Exploration with TETRIS. - Katta Spiel; Sven Bertel; Fares Kayali (CHI PLAY (Companion), 2019)

Teaching gameful design. - Fares Kayali; Naemi Luckner; Peter Purgathofer (FDG, 2019)

Cologon: a game to foster communication skills in inclusive education. - Matthias Steinböck; Naemi Luckner; Fares Kayali; Michelle Proyer; Gertraud Kremsner (FDG, 2019)

Evaluation of Informative Content of Health Data Submitted Through a Mobile Serious Game. - Konrad Peters; Stephanie Bührer; Marisa Silbernagl; Fares Kayali; Helmut Hlavacs; Anita Lawitschka (ICEC-JCSG, 2019)

MyoBeatz: Using music and rhythm to improve prosthetic control in a mobile game for health. - Cosima Prahm; Fares Kayali; Oskar Aszmann (SeGAH, 2019)

Facilitating Interpersonal Exchange on Digital Transformations by Anchoring a MOOC in a Distance-Learning University Course. - David Haselberger; Matthias Steinböck; Fares Kayali (FIE, 2021)

STEAM for non-novice STEM students with Digital Musical Instruments. - Oliver Hödl; Albert Rafetseder; Patricia Hu; Fares Kayali (Audio Mostly Conference, 2022)

Erstellung und Einsatz von 360-Grad-Medien in der Lehre - leicht gemacht. - Christoph Braun 004; Fares Kayali; Thomas Moser (DELFI, 2022)

Assessing Students' Motivation in a University Course on Digital Education. - Alexandra Posekany; David Haselberger; Fares Kayali (ICL (1), 2022)

Towards Bridging the Gap between Participatory Design and Formal Education. - Barbara Göbl; Mirjam Duvivié; Suzana Jovicic; Fares Kayali (IDC, 2023)

Exploring the Design and Implementation of a Robotic-Coding Camp in Teacher Education. - Pelin Yüksel Arslan; Fares Kayali (FIE, 2023)

Evaluating Students' Learning Expectations and Concerns in a University Course on Digital Transformations in the Framework of Learning Objective Taxonomies. - Pelin Yüksel Arslan; Georg Nöhrer; Fares Kayali (FIE, 2023)

Analyzing Students' Motivation for Acquiring Digital Competences. - Alexandra Posekany; Georg Nöhrer; David Haselberger; Fares Kayali (FIE, 2023)

Situating computational empowerment in formal education: A multi-perspective view. - Barbara Göbl; Elisabeth Anna Guenther; Fares Kayali; Christopher Frauenberger (Int. J. Child Comput. Interact., 2023)

Discussing the Protagonist Role of Students in Game-Based Learning. - Petra Weixelbraun; Barbara Göbl; Matthias Steinböck; Mirjam Duvivié; Fares Kayali (Proc. ACM Hum. Comput. Interact., 2024)

Pushing the Boundaries of Computational Empowerment of Children. - Netta Iivari; Ole Sejer Iversen; Yasmin Kafai; Alissa Nicole Antle; Marianne Graves Petersen; Marianne Kinnula; Christian Dindler; Fares Kayali; Elizabeth Bonsignore; Charu Monga; Marie-Monique Schaper; Sumita Sharma (IDC, 2025)

Enhancing Learning with Gamification: Empowering Students in Web Development Education. - Patrizia Sailer; Thomas Kremsner; Franz Knipp; Fares Kayali (CSEDU (2), 2025)