Using Gamification Based on Virtual Reality Mobile Platform for Treatment of Adults with Amblyopia. - Fateme Hosseinnia; Ali Khaleghi; Kamran Mahmoudi (IMCL, 2019)

Toward using effective elements in adults' amblyopia treatment in a virtual reality-based gamified binocular application. - Ali Khaleghi; Zahra Aghaei; Fateme Hosseinnia (Entertain. Comput., 2022)