Development of Walking Pattern Evaluation System for Hypogravity Simulation. - Roberta Leaes; Rodrigo Cambraia; Felipe Bacim; Gustavo Dalmarco; Alyson Calder; Dario F. G. de Azevedo; Marcio Pinho; Thais Russomano (EMBC, 2006)

Poster: Evaluation of Wayfinding Aid Techniques in Multi-Level Virtual Environments. - Felipe Bacim; Andre Trombetta; Rafael Rieder; Márcio Sarroglia Pinho (3DUI, 2008)

Wayfinding techniques for multiScale virtual environments. - Felipe Bacim; Doug A. Bowman; Márcio Serolli Pinho (3DUI, 2009)

Cognitive scaffolding in Web3D learning systems: a case study for form and structure. - Felipe Bacim; Nicholas F. Polys; Jian Chen 020; Mehdi Setareh; Ji Li; Lee Ma (Web3D, 2010)

3DUI 2010 Contest Grand Prize Winners. - Pablo A. Figueroa; Yoshifumi Kitamura; Sébastien Kuntz; Lode Vanacken; Steven Maesen; Tom De Weyer; Sofie Notelaers; Johanna Renny Octavia; Anastasiia Beznosyk; Karin Coninx; Felipe Bacim; Regis Kopper; et al. (IEEE Computer Graphics and Applications, 2010)

Building blocks: A novel metaphor for solving 3D puzzles. - Felipe Bacim; Cheryl Stinson; Bireswar Laha; Doug A. Bowman (3DUI, 2011)

Rapid and accurate 3D selection by progressive refinement. - Regis Kopper; Felipe Bacim; Doug A. Bowman (3DUI, 2011)

Collaborative navigation in virtual search and rescue. - Felipe Bacim; Eric D. Ragan; Cheryl Stinson; Siroberto Scerbo; Doug A. Bowman (3DUI, 2012)

The effects of display fidelity, visual complexity, and task scope on spatial understanding of 3D graphs. - Felipe Bacim; Eric D. Ragan; Siroberto Scerbo; Nicholas F. Polys; Mehdi Setareh; Brett D. Jones (Graphics Interface, 2013)

Understanding touch selection accuracy on flat and hemispherical deformable surfaces. - Felipe Bacim; Mike Sinclair; Hrvoje Benko (Graphics Interface, 2013)

Overview of team ViGIR's approach to the Virtual Robotics Challenge. - Stefan Kohlbrecher; David C. Conner; Alberto Romay; Felipe Bacim; Doug A. Bowman; Oskar von Stryk (SSRR, 2013)

Building novel Web3D user interfaces: a case study from architecture and structural engineering. - Nicholas F. Polys; Felipe Bacim; Mehdi Setareh; Brett D. Jones (Web3D, 2013)

Design and evaluation of 3D selection techniques based on progressive refinement. - Felipe Bacim; Regis Kopper; Doug A. Bowman (Int. J. Hum. Comput. Stud., 2013)

Slice-n-Swipe: A free-hand gesture user interface for 3D point cloud annotation. - Felipe Bacim; Mahdi Nabiyouni; Doug A. Bowman (3DUI, 2014)

Hose task at the 2013 DARPA Robotics Challenge trials: Team ViGIR's results video. - Alberto Romay; Stefan Kohlbrecher; Alexander Stumpf; Oskar von Stryk; Felipe Bacim; Doug A. Bowman; Alex K. Goins; Ravi Balasubramanian; David C. Conner (Humanoids, 2014)

Application of an Online Interactive Simulation Tool to Teach Engineering Concepts Using 3D Spatial Structures. - Brett D. Jones; Mehdi Setareh; Nicholas F. Polys; Felipe Bacim (Int. J. Web Based Learn. Teach. Technol., 2014)

Human-robot Teaming for Rescue Missions: Team ViGIR's Approach to the 2013 DARPA Robotics Challenge Trials. - Stefan Kohlbrecher; Alberto Romay; Alexander Stumpf; Anant Gupta; Oskar von Stryk; Felipe Bacim; Doug A. Bowman; Alex K. Goins; Ravi Balasubramanian; David C. Conner (J. Field Robotics, 2015)

Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation. - Eric D. Ragan; Siroberto Scerbo; Felipe Bacim; Doug A. Bowman (IEEE Trans. Vis. Comput. Graph., 2017)

Effortless 3D Selection through Progressive Refinement. - Doug A. Bowman; Regis Kopper; Felipe Bacim (VR Developer Gems, 2019)

Preserving Contextual Awareness during Selection of Moving Targets in Animated Stream Visualizations. - Eric D. Ragan; Andrew Pachuilo; John R. Goodall; Felipe Bacim (AVI, 2020)