Promoting Healthy Nutrition Behavior Using Mobile Devices and Ubiquitous Computing. - Felipe Besoain; Antoni Pérez-Navarro; Felipe Ojeda; José Antonio Reyes-Suárez (IWAAL, 2015)

Geomfinder: a multi-feature identifier of similar three-dimensional protein patterns: a ligand-independent approach. - Gabriel Núñez-Vivanco; Alejandro Valdés-Jiménez; Felipe Besoain; Miguel Reyes-Parada (J. Cheminformatics, 2016)

Using ubiquitous computing for preventing risk behaviors based on smart contexts through mobile devices: an approach for nutrition and sexually transmitted diseases. - Felipe Besoain (2018)

Improving RTS Game AI by Supervised Policy Learning, Tactical Search, and Deep Reinforcement Learning. - Nicolas A. Barriga; Marius Stanescu; Felipe Besoain; Michael Buro (IEEE Comput. Intell. Mag., 2019)

Exploring Dynamic Difficulty Adjustment in Videogames. - Gabriel K. Sepulveda; Felipe Besoain; Nicolas A. Barriga (CoRR, 2020)

Introduction to Behavior Algorithms for Fighting Games. - Ignacio Gajardo; Felipe Besoain; Nicolas A. Barriga (CoRR, 2020)

Artificial Intelligence and Mobile Programming Courses for a Video Game Development Program in Chile. - Nicolas A. Barriga; Felipe Besoain (Comput. Sci. Eng., 2020)

Work-In-Progress: Carpal Tunnel Syndrome Rehabilitation: An Approach Using a Smartphone. - Karina Vergara Reyes; Pablo Ignacio Rojas Valdés; Felipe Besoain; Karin Saavedra Redlich (IMCL, 2021)

Developing a Virtual Museum: Experience from the Design and Creation Process. - Felipe Besoain; Liza Jego; Ismael Gallardo (Inf., 2021)

Think About It: Promoting Physical Activity With a Mobile App With a Theory-Based Approach. - Felipe Besoain; Ismael Gallardo (IEEE Access, 2023)

Semi-Automatic Building Layout Generation for Virtual Environments. - Gabriel K. Sepulveda; Nicolas Romero; Cristian Vidal Silva; Felipe Besoain; Nicolas A. Barriga (IEEE Access, 2024)

Implementation of Alpha-Beta Pruning and Transposition Tables on Checkers Game. - Cristian C. Suancha; Marco J. Suarez; Felipe Besoain (IEEE Access, 2024)

Promoting Healthy Behaviors Through an RPG Videogame: An Elaboration Likelihood Model Based Approach. - Claudio Rubio; Ismael Gallardo; Felipe Besoain (IEEE Trans. Games, 2024)