WILD&TAME - System-Demonstration. - Felix Heibeck; Julian Hespenheide; Hendrik Heuer; Michele Krüger; Wiebke Roetmann (MuC (Workshopband), 2011)

Cuboino: extending physical games. an example. - Felix Heibeck (CHI Extended Abstracts, 2013)

Sensory Fiction: A Design Fiction of Emotional Computation. - Felix Heibeck; Alexis Hope; Julie Legault (ImmersiveMe@MM, 2014)

THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens. - Sang-won Leigh; Philipp Schoessler; Felix Heibeck; Pattie Maes; Hiroshi Ishii 001 (TEI, 2015)

uniMorph: Fabricating Thin Film Composites for Shape-Changing Interfaces. - Felix Heibeck; Basheer Tome; Clark Della Silva; Hiroshi Ishii 001 (UIST, 2015)

Cilllia: 3D Printed Micro-Pillar Structures for Surface Texture, Actuation and Sensing. - Jifei Ou; Gershon Dublon; Chin-Yi Cheng; Felix Heibeck; Karl D. D. Willis; Hiroshi Ishii 001 (CHI, 2016)

TEI 2016 Studio: Inflated Curiosity. - Jifei Ou; Felix Heibeck; Hiroshi Ishii 001 (TEI, 2016)

aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction Design. - Jifei Ou; Mélina Skouras; Nikolaos Vlavianos; Felix Heibeck; Chin-Yi Cheng; Jannik Peters 002; Hiroshi Ishii 001 (UIST, 2016)