Wind and warmth in virtual reality: implementation and evaluation. - Felix Hülsmann; Julia Fröhlich; Nikita Mattar; Ipke Wachsmuth (VRIC, 2014)

Simulating Wind and Warmth in Virtual Reality: Conception, Realization and Evaluation for a CAVE Environment. - Felix Hülsmann; Nikita Mattar; Julia Fröhlich; Ipke Wachsmuth (J. Virtual Real. Broadcast., 2014)

A Multimodal System for Real-Time Action Instruction in Motor Skill Learning. - Iwan de Kok; Julian Hough; Felix Hülsmann; Mario Botsch; David Schlangen; Stefan Kopp (ICMI, 2015)

Realizing a low-latency virtual reality environment for motor learning. - Thomas Waltemate; Felix Hülsmann; Thies Pfeiffer; Stefan Kopp; Mario Botsch (VRST, 2015)

Non-negative Kernel Sparse Coding for the Analysis of Motion Data. - Babak Hosseini; Felix Hülsmann; Mario Botsch; Barbara Hammer (ICANN (2), 2016)

The impact of latency on perceptual judgments and motor performance in closed-loop interaction in virtual reality. - Thomas Waltemate; Irene Senna; Felix Hülsmann; Marieke Rohde; Stefan Kopp; Marc O. Ernst; Mario Botsch (VRST, 2016)

The Intelligent Coaching Space: A Demonstration. - Iwan de Kok; Felix Hülsmann; Thomas Waltemate; Cornelia Frank; Julian Hough; Thies Pfeiffer; David Schlangen; Thomas Schack; Mario Botsch; Stefan Kopp (IVA, 2017)

Accurate online alignment of human motor performances. - Felix Hülsmann; Stefan Kopp; Andreas Richter 003; Mario Botsch (MIG, 2017)

Automatic Error Analysis of Human Motor Performance for Interactive Coaching in Virtual Reality. - Felix Hülsmann; Stefan Kopp; Mario Botsch (CoRR, 2017)

Classification of motor errors to provide real-time feedback for sports coaching in virtual reality - A case study in squats and Tai Chi pushes. - Felix Hülsmann; Jan Philip Göpfert; Barbara Hammer; Stefan Kopp; Mario Botsch (Comput. Graph., 2018)

Non-Negative Kernel Sparse Coding for the Classification of Motion Data. - Babak Hosseini; Felix Hülsmann; Mario Botsch; Barbara Hammer (CoRR, 2019)

Superimposed Skilled Performance in a Virtual Mirror Improves Motor Performance and Cognitive Representation of a Full Body Motor Action. - Felix Hülsmann; Cornelia Frank; Irene Senna; Marc O. Ernst; Thomas Schack; Mario Botsch (Frontiers Robotics AI, 2019)

Motor Learning in Virtual Reality: From Motion to Augmented Feedback - Felix Hülsmann (2019)