Level of Detail Based Behavior Control for Virtual Characters. - Felix Kistler; Michael Wißner; Elisabeth André (IVA, 2010)

Level of Detail AI for Virtual Characters in Games and Simulation. - Michael Wißner; Felix Kistler; Elisabeth André (MIG, 2010)

Full Body Gestures Enhancing a Game Book for Interactive Story Telling. - Felix Kistler; Dominik Sollfrank; Nikolaus Bee; Elisabeth André (ICIDS, 2011)

Cultural Behaviors of Virtual Agents in an Augmented Reality Environment. - Mohammad Obaid; Ionut Damian; Felix Kistler; Birgit Endrass; Johannes Wagner 001; Elisabeth André (IVA, 2012)

User-Defined Body Gestures for Navigational Control of a Humanoid Robot. - Mohammad Obaid; Markus Häring; Felix Kistler; René Bühling; Elisabeth André (ICSR, 2012)

Natural interaction with culturally adaptive virtual characters. - Felix Kistler; Birgit Endrass; Ionut Damian; Chi Tai Dang; Elisabeth André (J. Multimodal User Interfaces, 2012)

Traveller: an intercultural training system with intelligent agents. - Samuel Mascarenhas; André Silva 001; Ana Paiva 001; Ruth Aylett; Felix Kistler; Elisabeth André; Nick Degens; Gert Jan Hofstede; Arvid Kappas (AAMAS, 2013)

Augmented reality using a 3D motion capturing suit. - Ionut Damian; Mohammad Obaid; Felix Kistler; Elisabeth André (AH, 2013)

Traveller: Interacting with agents to deal with misunderstandings due to culture. - Nick Degens; Gert Jan Hofstede; Samuel Mascarenhas; Ana Paiva 001; André Silva 001; Felix Kistler; Elisabeth André; Arvid Kappas; Ruth Aylett (FDG, 2013)

User-Defined Body Gestures for an Interactive Storytelling Scenario. - Felix Kistler; Elisabeth André (INTERACT (2), 2013)

Traveller: An Interactive Cultural Training System Controlled by User-Defined Body Gestures. - Felix Kistler; Elisabeth André; Samuel Mascarenhas; André Silva 001; Ana Paiva 001; Nick Degens; Gert Jan Hofstede; Eva Krumhuber; Arvid Kappas; Ruth Aylett (INTERACT (4), 2013)

Motion capturing empowered interaction with a virtual agent in an Augmented Reality environment. - Ionut Damian; René Bühling; Felix Kistler; Mark Billinghurst; Mohammad Obaid; Elisabeth André (ISMAR, 2013)

The social signal interpretation (SSI) framework: multimodal signal processing and recognition in real-time. - Johannes Wagner 001; Florian Lingenfelser; Tobias Baur 001; Ionut Damian; Felix Kistler; Elisabeth André (ACM Multimedia, 2013)

Effects of Language Variety on Personality Perception in Embodied Conversational Agents. - Brigitte Krenn; Birgit Endrass; Felix Kistler; Elisabeth André (HCI (2), 2014)

Full Body Interaction with Virtual Characters in an Interactive Storytelling Scenario. - Felix Kistler; Birgit Endrass; Elisabeth André (IVA, 2014)

A Framework for User-Defined Body Gestures to Control a Humanoid Robot. - Mohammad Obaid; Felix Kistler; Markus Häring; René Bühling; Elisabeth André (Int. J. Soc. Robotics, 2014)

How Can I Interact?: Comparing Full Body Gesture Visualizations. - Felix Kistler; Elisabeth André (CHI PLAY, 2015)

How would you gesture navigate a drone?: a user-centered approach to control a drone. - Mohammad Obaid; Felix Kistler; Gabriele Kasparaviciute; Asim Evren Yantaç; Morten Fjeld (MindTrek, 2016)

Full Body Interaction: Design, Implementation, and User Support. - Felix Kistler (2016)