Feng Tian

Orcid: 0000-0002-6598-419X

Affiliations:
  • Chinese Academy of Sciences, Institute of Software, Beijing, China


According to our database1, Feng Tian authored at least 110 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
MathAssist: A Handwritten Mathematical Expression Autocomplete Technique.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

2023
A unified user behavior model for trajectory-based tasks with different types of path constraints.
Sci. China Inf. Sci., October, 2023

Human-centered design and evaluation of AI-empowered clinical decision support systems: a systematic review.
Frontiers Comput. Sci., 2023

Exploring Locomotion Methods with Upright Redirected Views for VR Users in Reclining & Lying Positions.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Shape-Adaptive Ternary-Gaussian Model: Modeling Pointing Uncertainty for Moving Targets of Arbitrary Shapes.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

ChallengeDetect: Investigating the Potential of Detecting In-Game Challenge Experience from Physiological Measures.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
MicroFluID: A Multi-Chip RFID Tag for Interaction Sensing Based on Microfluidic Switches.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Understanding user performance of acquiring targets with motion-in-depth in virtual reality.
Int. J. Hum. Comput. Stud., 2022

Exploring Sensory Conflict Effect Due to Upright Redirection While Using VR in Reclining & Lying Positions.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

HapTag: A Compact Actuator for Rendering Push-Button Tactility on Soft Surfaces.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Research on Spread Spectrum Signal Acquisition.
Proceedings of the 6th International Conference on Graphics and Signal Processing, 2022

2021
CASS: Towards Building a Social-Support Chatbot for Online Health Community.
Proc. ACM Hum. Comput. Interact., 2021

Douleur: Creating Pain Sensation with Chemical Stimulant to Enhance User Experience in Virtual Reality.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

CASS: Towards Building a Social-Support Chatbot for Online Health Community.
CoRR, 2021

"Brilliant AI Doctor" in Rural China: Tensions and Challenges in AI-Powered CDSS Deployment.
CoRR, 2021

Designing and deploying a mixed-reality aquarium for cognitive training of young children with autism spectrum disorder.
Sci. China Inf. Sci., 2021

The present and future of mixed reality in China.
Commun. ACM, 2021

Natural interactive techniques for the detection and assessment of neurological diseases.
Commun. ACM, 2021

ArmMenu: command input on distant displays with proprioception based lateral arm movements.
Behav. Inf. Technol., 2021

HoloBoard: a Large-format Immersive Teaching Board based on pseudo HoloGraphics.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

A Scenario Adaptive Model for Predicting Error Rates in Moving Target Selection on Smartphones.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

ThumbTrak: Recognizing Micro-finger Poses Using a Ring with Proximity Sensing.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

TeethTap: Recognizing Discrete Teeth Gestures Using Motion and Acoustic Sensing on an Earpiece.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

"Brilliant AI Doctor" in Rural Clinics: Challenges in AI-Powered Clinical Decision Support System Deployment.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Distractor Effects on Crossing-Based Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

RElectrode: A Reconfigurable Electrode For Multi-Purpose Sensing Based on Microfluidics.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

vMirror: Enhancing the Interaction with Occluded or Distant Objects in VR with Virtual Mirrors.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
VibroSense: Recognizing Home Activities by Deep Learning Subtle Vibrations on an Interior Surface of a House from a Single Point Using Laser Doppler Vibrometry.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Talking Head-based L2 Pronunciation Training: Impact on Achievement Emotions, Cognitive Load, and Their Relationships with Learning Performance.
Int. J. Hum. Comput. Interact., 2020

HapLinkage: Prototyping Haptic Proxies for Virtual Hand Tools Using Linkage Mechanism.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Using Bayes' Theorem for Command Input: Principle, Models, and Applications.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Modeling the Uncertainty in Pointing of Moving Targets with Arbitrary Shapes.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Negative Emotion, Positive Performance? A Glimpse into Emotional Influences on Moving Target Selection.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Mouillé: Exploring Wetness Illusion on Fingertips to Enhance Immersive Experience in VR.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

HapBead: On-Skin Microfluidic Haptic Interface using Tunable Bead.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Trajectory prediction model for crossing-based target selection.
Virtual Real. Intell. Hardw., 2019

Human-computer interactions for virtual reality.
Virtual Real. Intell. Hardw., 2019

Influence of multi-modality on moving target selection in virtual reality.
Virtual Real. Intell. Hardw., 2019

Gesture interaction in virtual reality.
Virtual Real. Intell. Hardw., 2019

How Presenters Perceive and React to Audience Flow Prediction In-situ: An Explorative Study of Live Online Lectures.
Proc. ACM Hum. Comput. Interact., 2019

Monitoring motor symptoms in Parkinson's disease via instrumenting daily artifacts with inertia sensors.
CCF Trans. Pervasive Comput. Interact., 2019

Modeling the Uncertainty in 2D Moving Target Selection.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Trajectory Prediction Model for Crossing-Based Target Selection.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Crossing-Based Selection with Virtual Reality Head-Mounted Displays.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Beyond Horror and Fear: Exploring Player Experience Invoked by Emotional Challenge in VR Games.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

HCI in China: Research Agenda, Education Curriculum, Industry Partnership, and Communities Building.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

What Can Gestures Tell?: Detecting Motor Impairment in Early Parkinson's from Common Touch Gestural Interactions.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Visual Analysis of Brain Networks Using Sparse Regression Models.
ACM Trans. Knowl. Discov. Data, 2018

Banded choropleth map.
Pers. Ubiquitous Comput., 2018

Differences and Similarities between Dominant and Non-dominant Thumbs for Pointing and Gesturing Tasks with Bimanual Tablet Gripping Interaction.
Interact. Comput., 2018

What is That in Your Hand?: Recognizing Grasped Objects via Forearm Electromyography Sensing.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Modeling a target-selection motion by leveraging an optimal feedback control mechanism.
Sci. China Inf. Sci., 2018

mirrorU: Scaffolding Emotional Reflection via In-Situ Assessment and Interactive Feedback.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2D-BayesPointer: An Implicit Moving Target Selection Technique Enabled by Human Performance Modeling.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Understanding the Uncertainty in 1D Unidirectional Moving Target Selection.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Implicit Detection of Motor Impairment in Parkinson's Disease from Everyday Smartphone Interactions.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Exploring the Weak Association between Flow Experience and Performance in Virtual Environments.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

MyoTyper: A MYO-based Texting System for Forearm Amputees.
Proceedings of the Sixth International Symposium of Chinese CHI, 2018

AccPen: Using Smartphone with Accelerometer to Interact as Pen.
Proceedings of the Sixth International Symposium of Chinese CHI, 2018

2017
An Empirical Study on the Interaction Capability of Arm Stretching.
Int. J. Hum. Comput. Interact., 2017

Tilting-Twisting-Rolling: a pen-based technique for compass geometric construction.
Sci. China Inf. Sci., 2017

EnseWing: Creating an Instrumental Ensemble Playing Experience for Children with Limited Music Training.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
An exploratory study of multimodal interaction modeling based on neural computation.
Sci. China Inf. Sci., 2016

Pactolus: A Method for Mid-Air Gesture Segmentation within EMG.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Chinese CHI 2016 Symposium.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Developing HCI Education Crossing Asia.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Minimum-risk training for semi-Markov conditional random fields with application to handwritten Chinese/Japanese text recognition.
Pattern Recognit., 2014

Evaluation of Flick and Ring Scrolling on Touch-Based Smartphones.
Int. J. Hum. Comput. Interact., 2014

An Investigation Into the Relationship Between Texture and Human Performance in Steering and Gesture Input Tasks.
Int. J. Hum. Comput. Interact., 2014

Motion estimation of multiple depth cameras using spheres.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

UbiSpoon: pervasive monitoring of nervous system diseases through daily life.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Handwritten Chinese/Japanese Text Recognition Using Semi-Markov Conditional Random Fields.
IEEE Trans. Pattern Anal. Mach. Intell., 2013

Minimum Risk Training for Handwritten Chinese/Japanese Text Recognition Using Semi-Markov Conditional Random Fields.
Proceedings of the 12th International Conference on Document Analysis and Recognition, 2013

An exploration on long-distance communications between left-behind children and their parents in China.
Proceedings of the Computer Supported Cooperative Work, 2013

Thumb widgets: apply thumb-tracking to enhance capabilities of multi-touch on mobile devices.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
An exploration of pen tail gestures for interactions.
Int. J. Hum. Comput. Stud., 2012

Unistroke gestures on multi-touch interaction: supporting flexible touches with key stroke extraction.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

WiP Abstract: A Human-Centered Cyber-Physical Systematic Approach for Post-Stroke Monitoring.
Proceedings of the 2012 IEEE/ACM Third International Conference on Cyber-Physical Systems, 2012

SketchComm: a tool to support rich and flexible asynchronous communication of early design ideas.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

Combining hand-drawn concept maps with RFID tags.
Proceedings of the 2nd IEEE International Conference on Cloud Computing and Intelligence Systems, 2012

Mode switching techniques through pen and device profiles.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012

A comparison of flick and ring document scrolling in touch-based mobile phones.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012

2011
Understanding, Manipulating and Searching Hand-Drawn Concept Maps.
ACM Trans. Intell. Syst. Technol., 2011

Empirical studies of pen tilting performance in pen-based user interfaces.
Proceedings of the 2011 Visual Information Communication - International Symposium, 2011

Foot Menu: Using Heel Rotation Information for Menu Selection.
Proceedings of the 15th IEEE International Symposium on Wearable Computers (ISWC 2011), 2011

CoolMag: a tangible interaction tool to customize instruments for children in music education.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
DaisyViz: A model-based user interface toolkit for interactive information visualization systems.
J. Vis. Lang. Comput., 2010

A developing framework for interactive temporal data visualization.
Proceedings of the 2010 International Symposium on Visual Information Communication, 2010

Visualizing time-series data in processlines: design and evaluation of a process enterprise application.
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010

Intelligent understanding of handwritten geometry theorem proving.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

Let's play chinese characters: mobile learning approaches via culturally inspired group games.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
DaisyViz: A Model-based User Interfaces Toolkit for Development of Interactive Information Visualization.
Proceedings of the Visual Information Communication, 2009

Structuring and manipulating hand-drawn concept maps.
Proceedings of the 14th International Conference on Intelligent User Interfaces, 2009

ProcessLine: Visualizing time-series data in process industry.
Proceedings of the 4th IEEE Symposium on Visual Analytics Science and Technology, 2009

Synthesis Vis: A Web Site Supporting Collaborative Information Visualization.
Proceedings of the Sixth International Conference on Computer Graphics, 2009

2008
Multimodal Chinese text entry with speech and keypad on mobile devices.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Tilt menu: using the 3D orientation information of pen devices to extend the selection capability of pen-based user interfaces.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Crossmodal error dorrection of continuous handwriting recognition by speech.
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007

CoConceptMap: A System for Collaborative Concept Mapping.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

Improving Document Icon to Re-find Efficiently What You Need.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

The tilt cursor: enhancing stimulus-response compatibility by providing 3d orientation cue of pen.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Co-CreativePen Toolkit: A Pen-based 3D Toolkit for Children Cooperatly Designing Virtual Environment.
Proceedings of the 10th International Conference on CSCW in Design, 2006

Research on User-Centered Design and Recognition Pen Gestures.
Proceedings of the Advances in Computer Graphics, 2006

2005
Scenario-Based Interactive Intention Understanding in Pen-Based User Interfaces.
Proceedings of the Affective Computing and Intelligent Interaction, 2005


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