Determining Collisions between Moving Spheres for Distributed Virtual Environments. - Kier Storey; Fengyun Lu; Graham Morgan (Computer Graphics International, 2004)

Expanding Spheres: A Collision Detection Algorithm for Interest Management in Networked Games. - Graham Morgan; Kier Storey; Fengyun Lu (ICEC, 2004)

Interest management middleware for networked games. - Graham Morgan; Fengyun Lu; Kier Storey (SI3D, 2005)

Load balancing for massively multiplayer online games. - Fengyun Lu; Simon E. Parkin; Graham Morgan (NETGAMES, 2006)

Middleware services for distributed virtual environments. - Fengyun Lu (2006)

Analysis on the determination of trainees based on an emerging machine learning LightGBM. - Weilan Guo; Xin Wang; Jieqiang Zhang; Fengyun Lu (CAIBDA, 2022)