Implementation of Three-Dimensional FPGA-Based FDTD Solvers: An Architectural Overview. - James P. Durbano; Fernando E. Ortiz; John R. Humphrey; Dennis W. Prather; Mark S. Mirotznik (FCCM, 2003)

A Study on the Design of Floating-Point Functions in FPGAs. - Fernando E. Ortiz; John R. Humphrey; James P. Durbano; Dennis W. Prather (FPL, 2003)

FPGA-Based Acceleration of the 3D Finite-Difference Time-Domain Method. - James P. Durbano; Fernando E. Ortiz; John R. Humphrey; Petersen F. Curt; Dennis W. Prather (FCCM, 2004)

A General Purpose, Highly Efficient Communication Controller Architecture for Hardware Acceleration Platforms. - Petersen F. Curt; James P. Durbano; Fernando E. Ortiz; John R. Humphrey; Dennis W. Prather (FCCM, 2005)

An architecture for the efficient implementation of compressive sampling reconstruction algorithms in reconfigurable hardware. - Fernando E. Ortiz; Eric J. Kelmelis; Gonzalo R. Arce (Visual Information Processing, 2007)

Real-time embedded atmospheric compensation for long-range imaging using the average bispectrum speckle method. - Petersen F. Curt; Michael R. Bodnar; Fernando E. Ortiz; Carmen J. Carrano; Eric J. Kelmelis (Real-Time Image and Video Processing, 2009)

An embedded processor for real-time atmoshperic compensation. - Michael R. Bodnar; Petersen F. Curt; Fernando E. Ortiz; Carmen J. Carrano; Eric J. Kelmelis (Visual Information Processing, 2009)

Comparing FPGAs and GPUs for high-performance image processing applications. - Eric J. Kelmelis; Fernando E. Ortiz; Petersen F. Curt; Michael R. Bodnar; Kyle E. Spagnoli; Aaron L. Paolini; Daniel K. Price (Visual Information Processing, 2010)