Ferran Altarriba Bertran

Orcid: 0000-0002-3692-3777

According to our database1, Ferran Altarriba Bertran authored at least 52 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Grand challenges in human-food interaction.
Int. J. Hum. Comput. Stud., March, 2024

2023
How Location-Based Games Incentivize Moving About: A Study in the Context of Nature-Going.
Proc. ACM Hum. Comput. Interact., 2023

Towards Supporting Sustainable Grocery Shopping through Joyful Technology: Annotated Portfolio of Speculative Ideas.
CoRR, 2023

[WORKSHOP] Designerly ways of engaging with nature.
Proceedings of the 26th International Academic Mindtrek Conference, 2023

How Location-based Gaming Affects Players' Nature and Forest Experiences.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023

The Internet of Bananas: Critical Design and Playfulness for Citizen Sensing and Electronic Literacy.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

The WildTech Experience: a Playful Installation for Walking Through the Outcomes of a One-Month Backpacking Study.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023

Designing and Using the Wild Probes Toolkit (v1) to Co-Design From-the-Wild.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

Playful Inspiration for a New Wave of Joyful Forest Technology.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Design (Not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive "Robot" for Emotion Regulation.
ACM Trans. Comput. Hum. Interact., 2022

Designerly Tele-Experiences: A New Approach to Remote Yet Still Situated Co-Design.
ACM Trans. Comput. Hum. Interact., 2022

The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices.
Proc. ACM Hum. Comput. Interact., 2022

INCORPORATING SHAPE-CHANGING FOOD MATERIALS INTO EVERYDAY CULINARY PRACTICES: Guidelines Informed by Participatory Sessions with Chefs Involving Edible pH-responsive Origami Structures.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Feasting on Participatory Methodologies for Regenerative Food Transitions.
Proceedings of the PDC 2022: Participatory Design Conference 2022, Newcastle upon Tyne United Kingdom, 19 August 2022, 2022

Eco-Joy: Imagining Sustainable and Joyful Food Eco-label Futures.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Balancing the Augmented Experience: Design Tensions in the Location-based Game Pikmin Bloom.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Mapping FoodHCI Futures.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

From-The-Wild: Towards Co-Designing For and From Nature.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban Technology.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
The Playful Potential of Shared Mealtime: A Speculative Catalog of Playful Technologies for Day-to-day Social Eating Experiences.
Proc. ACM Hum. Comput. Interact., 2021

Design not Lost in Translation: A Case Study of an Intimate-Space Socially Assistive Robot for Emotion Regulation.
CoRR, 2021

A Catalog of Speculative Playful Urban Technology Ideas: Exploring the Playful Potential of Smart Cities.
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021

Through the Zoom Glass: Drawing Design Inspiration from Mediated Playful Interactions with Food and Child Personas.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

Physical Warm-up Games: Exploring the Potential of Play and Technology Design.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Chasing Play on TikTok from Populations with Disabilities to Inspire Playful and Inclusive Technology Design.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

The Future of Human-Food Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Social Media as a Design and Research Site in HCI: Mapping Out Opportunities and Envisioning Future Uses.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Designing for Transformative Futures: Creative Practice, Social Change and Climate Emergency.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021

Drawing From Social Media to Inspire Increasingly Playful and Social Drone Futures.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

Exploring Food based Interactive, Multi-Sensory, and Tangible Storytelling Experiences.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Feeding the futures of human-food interaction.
Interactions, 2020

MESMER: Towards a Playful Tangible Tool for Non-Verbal Multi-Stakeholder Conversations.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Chasing Play with Instagram: How Can We Capture Mundane Play Potentials to Inspire Interaction Design?
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Technology for Situated and Emergent Play: A Bridging Concept and Design Agenda.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Chasing play potentials in food culture: embracing children's perspectives.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

Disrupting (More-than-) Human-Food Interaction: Experimental Design, Tangibles and Food-Tech Futures.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Chasing Play Potentials in Food Culture: Learning from Traditions to Inspire Future Human-Food Interaction Design.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Fantastic(e)ating Food Futures: Reimagining Human Food Interaction.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Workshop presentation of a social wearable that affords vulnerability.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

A social wearable that affords vulnerability.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Designing for Play that Permeates Everyday Life: Towards New Methods for Situated Play Design.
Proceedings of the Halfway to the Future Symposium 2019, 2019

Playful Human-Food Interaction Research: State of the Art and Future Directions.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019

Chasing Play Potentials in Food Culture to Inspire Technology Design.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Designing 'True Colors': A Social Wearable that Affords Vulnerability.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Making Sense of Human-Food Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Crafting and Tasting Issues in Everyday Human-Food Interactions.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019

Design Framework for Social Wearables.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

Chasing Play Potentials: Towards an Increasingly Situated and Emergent Approach to Everyday Play Design.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
"I just let him cry...: Designing Socio-Technical Interventions in Families to Prevent Mental Health Disorders.
Proc. ACM Hum. Comput. Interact., 2018

Handmaking Food Ideals: Crafting the Design of Future Food-related Technologies.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Visualising the Landscape of Human-Food Interaction Research.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
The Grumpy Bin: Reducing Food Waste Through Playful Social Interactions.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017


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