Models of eye movements in multiple object tracking with many objects. - Filip Dechterenko; Jirí Lukavský (EUVIP, 2014)

Personalized messages in a brewery educational simulation: Is the personalization principle less robust than previously thought? - Cyril Brom; Edita Bromová; Filip Dechterenko; Michaela Buchtová; Martin Pergel (Comput. Educ., 2014)

Flow, social interaction anxiety and salivary cortisol responses in serious games: A quasi-experimental study. - Cyril Brom; Michaela Buchtová; Vít Sisler; Filip Dechterenko; Rupert Palme; Lisa Maria Glenk (Comput. Educ., 2014)

Rogue-Like Games as a Playground for Artificial Intelligence - Evolutionary Approach. - Vojtech Cerny; Filip Dechterenko (ICEC, 2015)

Predicting eye movements in multiple object tracking using neural networks. - Filip Dechterenko; Jirí Lukavský (ETRA, 2016)

Enjoyment or involvement? Affective-motivational mediation during learning from a complex computerized simulation. - Cyril Brom; Filip Dechterenko; Nikola Frollová; Tereza Stárková; Edita Bromová; Sidney K. D'Mello (Comput. Educ., 2017)

The role of cultural background in the personalization principle: Five experiments with Czech learners. - Cyril Brom; Tereza Hannemann; Tereza Stárková; Edita Bromová; Filip Dechterenko (Comput. Educ., 2017)

On Realism of Architectural Procedural Models. - Jan Benes; Tom Kelly; Filip Dechterenko; Jaroslav Krivánek; Pascal Müller (Comput. Graph. Forum, 2017)

Robustness of metrics used for scanpath comparison. - Filip Dechterenko; Jirí Lukavský (ETRA, 2018)

Does Motivation Enhance Knowledge Acquisition in Digital Game-Based and Multimedia Learning? A Review of Studies from One Lab. - Cyril Brom; Filip Dechterenko; Vít Sisler; Zdenek Hlávka; Jirí Lukavský (JCSG, 2018)

Customization in educational computer games and its effect on learning: Experimental study with primary school children. - Ondrej Javora; Filip Dechterenko; Tereza Tetourová; Kristina Volná; Cyril Brom (J. Comput. Assist. Learn., 2021)

Is contextual animation needed in multimedia learning games for children? An eye tracker study. - Ondrej Javora; Tereza Hannemann; Kristina Volná; Filip Dechterenko; Tereza Tetourová; Tereza Stárková; Cyril Brom (J. Comput. Assist. Learn., 2021)

Comprehensive Perceptual Analysis and Rating of Material Properties from Video Data. - Jirí Filip; Filip Dechterenko; Jirí Lukavský; Roland W. Fleming; Filipp Schmidt (ICPR (Workshops and Challenges, 4), 2024)

Clouds, Hacking and App Permissions: Model Lessons for Grades 5-7: Experience Report. - Cyril Brom; Ondrej Petír; Filip Dechterenko; Anna Drobná; Anna Yaghobová; Pavel Jezek; Kristina Volná; Katerina Kacerovská (SIGCSE Virtual (1), 2024)

ChatGPT improves creative problem-solving performance in university students: An experimental study. - Marek Urban; Filip Dechterenko; Jirí Lukavský; Veronika Hrabalová; Filip Svacha; Cyril Brom; Kamila Urban (Comput. Educ., 2024)

Material Fingerprinting: Identifying and Predicting Perceptual Attributes of Material Appearance. - Jirí Filip; Filip Dechterenko; Filipp Schmidt; Jirí Lukavský; Veronika Vilimovska; Jan Kotera; Roland W. Fleming (CoRR, 2024)

Who benefits and who doesn't in virtual reality learning: An experimental study comparing two types of school. - Radovan Sikl; Karla Brücknerová; Hana Svedová; Filip Dechterenko; Pavel Ugwitz; Jirí Chmelík; Hana Pokorná; Vojtech Jurík (J. Comput. Assist. Learn., 2024)

Principles of Computers - Model Lessons for Lower Secondary School: Experience Report. - Anna Yaghobová; Anna Drobná; Filip Dechterenko; Cyril Brom (ISSEP, 2025)

Principles of the Internet - Model Lessons for Lower Secondary School: Experience Report. - Anna Yaghobová; Michaela Mazná; Anna Drobná; Filip Dechterenko; Cyril Brom (SIGCSE (1), 2025)